Player Matchup

Medusa
Medusa
DARTH JORGE 024
Medusa
Level 16
God Stats
25W - 33L
1,536 SR
Queue Stats
75W - 93L
1,540 Elo+
Solo
Ares
Ares
KuTe132
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,611 Elo+
Solo
Chaac
Chaac
TSM__kiLLer15
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,602 Elo+
Solo
Mulan
Mulan
YOCBILLY
Mulan
Level 26
God Stats
1W - 2L
1,737 SR
Queue Stats
67W - 62L
1,634 Elo+
Solo
Nemesis
Nemesis
harmonymeows
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 11L
1,311 Elo+
Solo
Team Averages
Level 16
1,555 SR
1,540 Elo+

VS

Team Averages
Level 16
1,445 SR
1,543 Elo+
Khepri
Khepri
AgentLilRage
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,444 Elo+
Party 1
Bellona
Bellona
GrizzLuis
Bellona
Level 12
God Stats
6W - 0L
1,763 SR
Queue Stats
140W - 104L
1,762 Elo+
Solo
Ra
Ra
LilMonkeyWizard
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
TingGoSkraaaa
Zeus
Level 29
God Stats
1W - 2L
1,200 SR
Queue Stats
47W - 41L
1,600 Elo+
Solo
Jing Wei
Jing Wei
blgmike1221
Jing Wei
Level 29
God Stats
3W - 1L
1,260 SR
Queue Stats
182W - 259L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 8
11,731
469
6,357
15,982
7,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
KuTe132
Ares
10
1 / 3 / 5
8,229
329
2,969
11,857
9,537
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 6 / 4
10,357
414
6,873
21,310
15,909
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
YOCBILLY
Mulan
18
4 / 5 / 2
11,266
451
14,245
22,056
20,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
harmonymeows
Nemesis
20
24 / 2 / 4
14,598
584
28,838
19,587
10,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 7 / 2
8,970
359
1,766
17,500
10,851
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
GrizzLuis
Bellona
20
11 / 2 / 6
15,348
614
28,425
24,161
29,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 15 / 3
10,306
412
7,269
15,242
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 5
12,825
513
24,838
15,507
6,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
blgmike1221
Jing Wei
15
0 / 8 / 9
9,932
397
7,492
15,631
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
33
Kills
21
21
Deaths
35
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
7
2
0.14
L
2
5
8
1.2
W
Bellona
GrizzLuis
Bellona
11
2
6
7
L
Ares
KuTe132
Ares
1
3
5
1.17
W
1
15
3
0.17
L
2
6
4
0.67
W
9
3
5
3.83
L
Mulan
YOCBILLY
Mulan
4
5
2
1
W
Jing Wei
blgmike1221
Jing Wei
0
8
9
0.56
L
Nemesis
harmonymeows
Nemesis
24
2
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,282
Damage
69,790
90,792
Taken
88,041
63,289
Mitigated
56,075
18,528
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,766
562
0
2,722
17,500
10,851
230
465
16,960
35,607
0
L
6,357
2,084
0
5,467
15,982
7,085
2,714
4,454
11,428
0
83,942
W
Bellona
GrizzLuis
Bellona
28,425
14,662
0
6,734
24,161
29,862
2,027
353
23,283
0
110,369
L
Ares
KuTe132
Ares
2,969
26
0
235
11,857
9,537
62
5,953
5,879
10,640
0
W
7,269
1,159
118
1,085
15,242
4,431
1,522
535
14,582
55,573
0
L
6,873
1,416
354
5,885
21,310
15,909
717
10,727
10,433
0
46,513
W
24,838
4,242
0
6,806
15,507
6,468
786
1,065
14,342
74,348
0
L
Mulan
YOCBILLY
Mulan
14,245
2,033
0
3,974
22,056
20,675
868
4,777
16,729
0
65,643
W
Jing Wei
blgmike1221
Jing Wei
7,492
5,324
0
2,354
15,631
4,463
1,518
351
15,255
0
44,939
L
Nemesis
harmonymeows
Nemesis
28,838
17,012
0
2,613
19,587
10,083
307
7,962
11,475
0
109,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,181
Gold Earned
57,381
519
Minions Killed
514
0
Camps Cleared
0
1,957,114
Distance Traveled
2,195,847
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,970
359
56
2
0
413,550
1
L
Medusa
11,731
469
148
6
0
350,602
2
W
Bellona
15,348
614
200
8
0
519,803
0
L
Ares
8,229
329
24
1
0
298,356
0
W
Ra
10,306
412
87
3
0
428,085
0
L
Chaac
10,357
414
82
3
0
392,665
2
W
Zeus
12,825
513
97
4
0
434,304
4
L
Mulan
11,266
451
115
5
0
397,886
1
W
Jing Wei
9,932
397
74
3
0
400,105
5
L
Nemesis
14,598
584
150
6
0
517,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role