Player Matchup

Thor
Thor
Lusia90
Thor
Level 29
God Stats
17W - 25L
1,409 SR
Queue Stats
561W - 624L
1,473 Elo+
Party 2
Hera
Hera
RincewindEMS
Hera
Level 125
God Stats
2W - 3L
1,220 SR
Queue Stats
477W - 498L
1,516 Elo+
Party 2
Neith
Neith
UgryźMnie
Neith
Level 4
God Stats
5W - 10L
1,669 SR
Queue Stats
18W - 27L
1,366 Elo+
Party 2
Achilles
Achilles
ods3on100
Achilles
Level 18
God Stats
1W - 1L
1,486 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 1
Ares
Ares
sccki
Ares
Level 8
God Stats
3W - 2L
1,598 SR
Queue Stats
6W - 6L
1,395 Elo+
Party 1
Team Averages
Level 37
1,476 SR
1,431 Elo+

VS

Team Averages
Level 14
1,529 SR
1,435 Elo+
Neith
Neith
DraiZinG
Neith
Level 4
God Stats
11W - 10L
1,573 SR
Queue Stats
157W - 166L
1,424 Elo+
Solo
Vulcan
Vulcan
RealSmartAzn
Vulcan
Level 23
God Stats
0W - 1L
1,700 SR
Queue Stats
42W - 41L
1,433 Elo+
Party 3
Yemoja
Yemoja
Shini99
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoftIceCream
Tsukuyomi
Level 16
God Stats
15W - 10L
1,580 SR
Queue Stats
19W - 22L
1,430 Elo+
Party 3
Mercury
Mercury
UrFeetDangle
Mercury
Level 27
God Stats
0W - 3L
1,291 SR
Queue Stats
37W - 48L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Lusia90
Thor
9
1 / 2 / 2
5,536
503
1,221
7,010
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 2 / 4
7,150
650
7,611
4,102
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
3 / 0 / 5
5,795
527
3,376
3,018
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
ods3on100
Achilles
9
3 / 5 / 0
5,291
481
1,789
7,736
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
sccki
Ares
8
3 / 2 / 5
5,771
525
2,293
5,075
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DraiZinG
Neith
8
1 / 6 / 0
5,103
464
2,257
7,527
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
8
0 / 7 / 1
4,931
448
1,698
5,422
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Shini99
Yemoja
9
1 / 3 / 0
5,685
517
554
4,171
1,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
SoftIceCream
Tsukuyomi
12
6 / 0 / 1
6,970
634
7,165
3,764
1,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
UrFeetDangle
Mercury
10
3 / 1 / 3
6,060
551
3,121
5,690
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
17
Kills
11
11
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
DraiZinG
Neith
1
6
0
0.17
W
Thor
Lusia90
Thor
1
2
2
1
L
Vulcan
0
7
1
0.07
W
7
2
4
4.5
L
Yemoja
Shini99
Yemoja
1
3
0
0.33
L
Tsukuyomi
SoftIceCream
Tsukuyomi
6
0
1
6.5
W
Neith
3
0
5
5.5
L
Mercury
UrFeetDangle
Mercury
3
1
3
4.5
W
Achilles
ods3on100
Achilles
3
5
0
0.6
W
Ares
sccki
Ares
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,290
Damage
14,795
26,941
Taken
26,574
13,199
Mitigated
8,261
6,174
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DraiZinG
Neith
2,257
801
0
1,562
7,527
1,965
348
2,402
5,083
0
19,497
W
Thor
Lusia90
Thor
1,221
114
0
3,102
7,010
1,851
0
264
6,732
0
26,643
L
Vulcan
1,698
224
0
139
5,422
1,693
0
2,715
2,507
17,417
0
W
7,611
1,086
0
500
4,102
1,317
0
1,515
2,331
39,356
0
L
Yemoja
Shini99
Yemoja
554
151
480
355
4,171
1,520
437
2,138
1,875
6,685
0
L
Tsukuyomi
SoftIceCream
Tsukuyomi
7,165
3,234
0
887
3,764
1,056
476
406
3,193
0
32,908
W
Neith
3,376
1,306
0
1,812
3,018
923
957
73
2,945
0
22,079
L
Mercury
UrFeetDangle
Mercury
3,121
2,282
0
1,658
5,690
2,027
0
1,727
3,860
0
20,130
W
Achilles
ods3on100
Achilles
1,789
745
0
233
7,736
4,598
0
82
7,654
0
9,174
W
Ares
sccki
Ares
2,293
326
0
527
5,075
4,510
379
48
5,027
9,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
28,749
222
Minions Killed
206
0
Camps Cleared
0
883,909
Distance Traveled
914,580
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,103
464
44
4
0
147,006
0
W
Thor
5,536
503
63
6
0
189,481
3
L
Vulcan
4,931
448
33
3
0
177,137
0
W
Hera
7,150
650
85
8
0
224,089
2
L
Yemoja
5,685
517
17
2
0
197,084
0
L
Tsukuyomi
6,970
634
70
6
0
208,513
2
W
Neith
5,795
527
45
4
0
144,479
0
L
Mercury
6,060
551
42
4
0
184,840
0
W
Achilles
5,291
481
16
1
0
145,311
4
W
Ares
5,771
525
13
1
0
180,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role