Player Matchup

Chang'e
Chang'e
Aki_re2019
Chang'e
Level 11
God Stats
1W - 2L
1,490 SR
Queue Stats
7W - 11L
1,337 Elo+
Party 1
Cerberus
Cerberus
AryaC2014
Cerberus
Level 46
God Stats
10W - 7L
1,273 SR
Queue Stats
25W - 36L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
Bald-Princess
Danzaburou
Level 65
God Stats
18W - 12L
1,503 SR
Queue Stats
26W - 33L
1,390 Elo+
Party 1
Arachne
Arachne
Zebifas
Arachne
Level 25
God Stats
0W - 2L
1,272 SR
Queue Stats
24W - 31L
1,436 Elo+
Party 1
Persephone
Persephone
showery-cashier8
Persephone
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 126L
1,572 Elo+
Solo
Team Averages
Level 38
1,408 SR
1,407 Elo+

VS

Team Averages
Level 82
1,572 SR
1,616 Elo+
Chaac
Chaac
SrLobete
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,577 Elo+
Party 2
Osiris
Osiris
TheDarkSouls7
Osiris
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 49L
1,555 Elo+
Party 2
Chernobog
Chernobog
Wakeandsteak
Chernobog
Level 31
God Stats
5W - 5L
1,372 SR
Queue Stats
14W - 15L
1,546 Elo+
Solo
Fenrir
Fenrir
Xeleng
Fenrir
Level 109
God Stats
60W - 55L
1,988 SR
Queue Stats
146W - 142L
1,571 Elo+
Solo
Discordia
Discordia
tercergrado
Discordia
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aki_re2019
Chang'e
16
0 / 5 / 4
9,562
869
6,659
11,568
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
AryaC2014
Cerberus
17
1 / 3 / 5
10,197
927
7,710
23,498
29,804
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Bald-Princess
Danzaburou
16
3 / 1 / 1
10,879
989
19,065
11,789
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Zebifas
Arachne
15
4 / 11 / 3
10,374
943
11,885
20,872
10,691
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
showery-cashier8
Persephone
15
0 / 9 / 2
9,256
841
10,972
14,158
5,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

107

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SrLobete
Chaac
17
6 / 0 / 14
12,091
1,099
11,712
17,172
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
9 / 0 / 12
12,168
1,106
10,774
10,376
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Wakeandsteak
Chernobog
18
7 / 2 / 16
12,045
1,095
26,298
18,339
7,415
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Xeleng
Fenrir
17
2 / 3 / 11
10,303
937
7,376
8,102
3,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
tercergrado
Discordia
18
5 / 3 / 18
11,880
1,080
19,083
9,725
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
100
8
Kills
29
29
Deaths
8
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aki_re2019
Chang'e
0
5
4
0.4
L
Cerberus
AryaC2014
Cerberus
1
3
5
1.17
L
Danzaburou
Bald-Princess
Danzaburou
3
1
1
3.5
W
Chaac
SrLobete
Chaac
6
0
14
13
W
9
0
12
15
W
Chernobog
Wakeandsteak
Chernobog
7
2
16
7.5
W
Fenrir
Xeleng
Fenrir
2
3
11
2.5
L
Arachne
Zebifas
Arachne
4
11
3
0.5
L
Persephone
showery-cashier8
Persephone
0
9
2
0.11
W
Discordia
tercergrado
Discordia
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,291
Damage
75,243
81,885
Taken
63,714
56,216
Mitigated
42,664
13,213
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aki_re2019
Chang'e
6,659
84
1,200
1,139
11,568
4,748
0
4,057
7,511
18,268
0
L
Cerberus
AryaC2014
Cerberus
7,710
70
0
4,461
23,498
29,804
0
3,803
19,545
26,715
0
L
Danzaburou
Bald-Princess
Danzaburou
19,065
6,379
0
3,614
11,789
5,120
0
3,005
8,709
0
46,545
W
Chaac
SrLobete
Chaac
11,712
1,210
1,134
7,818
17,172
18,804
0
7,660
9,512
0
24,643
W
10,774
4,396
0
531
10,376
9,157
0
4,039
6,043
0
23,692
W
Chernobog
Wakeandsteak
Chernobog
26,298
20,124
0
6,435
18,339
7,415
0
5,895
12,444
0
54,877
W
Fenrir
Xeleng
Fenrir
7,376
1,272
1,102
505
8,102
3,641
0
4,199
3,903
0
17,483
L
Arachne
Zebifas
Arachne
11,885
8,543
0
2,071
20,872
10,691
0
3,771
16,901
0
22,306
L
Persephone
showery-cashier8
Persephone
10,972
1,265
0
728
14,158
5,853
0
4,447
9,582
27,249
0
W
Discordia
tercergrado
Discordia
19,083
1,470
347
1,738
9,725
3,647
0
3,548
6,177
51,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
58,487
197
Minions Killed
246
4
Camps Cleared
6
1,019,003
Distance Traveled
1,105,466
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,562
869
26
2
1
215,104
1
L
Cerberus
10,197
927
52
5
0
209,403
0
L
Danzaburou
10,879
989
66
6
1
186,304
0
W
Chaac
12,091
1,099
23
2
0
221,262
0
W
Osiris
12,168
1,106
43
4
3
237,051
1
W
Chernobog
12,045
1,095
84
8
1
215,799
0
W
Fenrir
10,303
937
21
2
1
228,300
0
L
Arachne
10,374
943
12
1
2
218,103
2
L
Persephone
9,256
841
41
4
0
190,089
0
W
Discordia
11,880
1,080
75
7
1
203,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role