Player Matchup

Ymir
Ymir
AlphaBoxx
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BlitzGD
Erlang Shen
Level 71
God Stats
2W - 8L
1,503 SR
Queue Stats
266W - 297L
1,346 Elo+
Party 1
Janus
Janus
MercenaryAtlas
Janus
Level 22
God Stats
5W - 6L
1,500 SR
Queue Stats
420W - 364L
1,234 Elo+
Solo
Fenrir
Fenrir
Russianraccon
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SmellyCuuner
Neith
Level 11
God Stats
3W - 6L
1,416 SR
Queue Stats
20W - 23L
1,334 Elo+
Party 1
Team Averages
Level 27
1,484 SR
1,383 Elo+

VS

Team Averages
Level 10
1,467 SR
1,474 Elo+
Ra
Ra
KHlvl100ELXRPOT
Ra
Level 12
God Stats
8W - 2L
1,500 SR
Queue Stats
187W - 158L
1,518 Elo+
Solo
Yemoja
Yemoja
Kh4zr4Br
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nike
Nike
kim30
Nike
Level 25
God Stats
25W - 39L
1,334 SR
Queue Stats
28W - 43L
1,351 Elo+
Solo
Bellona
Bellona
你媽必炸
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Zeus
Zeus
苑裡大蟒蛇
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 3 / 0
3,836
384
180
2,724
1,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
BlitzGD
Erlang Shen
10
0 / 3 / 2
5,556
556
2,451
5,564
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 0
6,568
657
4,816
3,528
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 4 / 0
5,709
571
5,643
7,566
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 2
5,069
507
3,048
4,148
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,904
690
5,475
6,503
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Kh4zr4Br
Yemoja
8
1 / 1 / 3
5,560
556
1,341
3,623
1,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
kim30
Nike
7
0 / 2 / 2
4,555
456
1,905
6,411
2,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
你媽必炸
Bellona
10
4 / 2 / 1
5,933
593
3,444
6,851
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 0
5,126
513
1,337
4,425
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
13
13
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
L
Erlang Shen
BlitzGD
Erlang Shen
0
3
2
0.33
W
6
0
1
6.5
W
Yemoja
Kh4zr4Br
Yemoja
1
1
3
2.5
L
2
1
0
2
L
5
4
0
1.25
L
1
2
2
1
W
Nike
kim30
Nike
0
2
2
0.5
W
Bellona
你媽必炸
Bellona
4
2
1
2.25
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,138
Damage
13,502
23,530
Taken
27,813
9,592
Mitigated
12,191
4,245
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
180
180
0
151
2,724
1,090
0
1,314
1,319
2,845
0
L
Erlang Shen
BlitzGD
Erlang Shen
2,451
970
0
1,095
5,564
3,264
636
1,277
4,048
0
24,153
W
5,475
946
35
3,683
6,503
2,259
0
593
5,910
40,774
0
W
Yemoja
Kh4zr4Br
Yemoja
1,341
372
311
471
3,623
1,394
461
0
3,623
10,740
0
L
4,816
216
0
500
3,528
1,020
235
1,159
2,271
47,865
0
L
5,643
2,581
234
1,258
7,566
2,300
204
2,241
5,150
0
21,721
L
3,048
1,707
0
1,007
4,148
1,918
0
1,957
2,061
0
16,551
W
Nike
kim30
Nike
1,905
491
0
174
6,411
2,481
73
1,420
4,991
0
18,595
W
Bellona
你媽必炸
Bellona
3,444
1,362
0
943
6,851
4,891
64
935
5,916
0
20,626
W
1,337
328
0
0
4,425
1,166
0
2,048
2,377
11,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
28,078
230
Minions Killed
213
0
Camps Cleared
0
798,727
Distance Traveled
977,807
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,836
384
4
0
0
96,671
0
L
Erlang Shen
5,556
556
58
6
0
177,509
0
W
Ra
6,904
690
83
8
0
202,020
0
W
Yemoja
5,560
556
23
2
0
189,293
1
L
Janus
6,568
657
100
10
0
195,763
3
L
Fenrir
5,709
571
32
3
0
168,876
0
L
Neith
5,069
507
36
4
0
159,908
2
W
Nike
4,555
456
32
3
0
191,341
0
W
Bellona
5,933
593
45
5
0
213,502
2
W
Zeus
5,126
513
30
3
0
181,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role