Player Matchup

Cthulhu
Cthulhu
Aarbojohnson
Cthulhu
Level 7
God Stats
4W - 6L
1,411 SR
Queue Stats
159W - 167L
1,459 Elo+
Solo
Set
Set
Issa-_-Demon20
Set
Level 20
God Stats
28W - 44L
1,331 SR
Queue Stats
205W - 190L
1,483 Elo+
Solo
Serqet
Serqet
MostinStar
Serqet
Level 24
God Stats
0W - 2L
1,263 SR
Queue Stats
32W - 32L
1,316 Elo+
Solo
Pele
Pele
Rubyfox56
Pele
Level 8
God Stats
21W - 17L
1,401 SR
Queue Stats
134W - 123L
1,472 Elo+
Solo
Achilles
Achilles
nuketownsnuke
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,244 Elo+
Solo
Team Averages
Level 16
1,381 SR
1,395 Elo+

VS

Team Averages
Level 21
1,457 SR
1,484 Elo+
Bakasura
Bakasura
Aksyne
Bakasura
Level 24
God Stats
21W - 14L
1,575 SR
Queue Stats
37W - 23L
1,543 Elo+
Solo
Nemesis
Nemesis
DarkAkon
Nemesis
Level 23
God Stats
122W - 132L
1,031 SR
Queue Stats
653W - 709L
1,426 Elo+
Solo
Anubis
Anubis
MikeGaming394
Anubis
Level 17
God Stats
23W - 4L
1,709 SR
Queue Stats
55W - 30L
1,521 Elo+
Solo
Merlin
Merlin
NotSloppy
Merlin
Level 27
God Stats
34W - 29L
1,533 SR
Queue Stats
87W - 86L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
mqxo
Cthulhu
Level 16
God Stats
22W - 37L
1,437 SR
Queue Stats
40W - 50L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aarbojohnson
Cthulhu
18
0 / 4 / 9
12,087
863
11,299
17,697
11,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 6 / 9
14,870
1,062
19,740
20,039
9,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
MostinStar
Serqet
19
4 / 13 / 8
13,071
934
16,777
25,067
14,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
20
9 / 12 / 11
15,444
1,103
25,473
29,189
9,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
nuketownsnuke
Achilles
18
0 / 7 / 6
11,606
829
7,310
25,237
23,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aksyne
Bakasura
20
20 / 2 / 11
17,134
1,224
30,329
18,653
9,989
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
DarkAkon
Nemesis
20
4 / 5 / 21
13,533
967
14,798
19,003
10,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 19
14,889
1,064
20,698
15,417
9,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
NotSloppy
Merlin
20
8 / 9 / 17
14,315
1,023
28,746
15,193
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
mqxo
Cthulhu
20
1 / 2 / 21
13,231
945
13,955
19,445
23,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
131
21
Kills
42
42
Deaths
21
43
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aarbojohnson
Cthulhu
0
4
9
1.13
W
Bakasura
Aksyne
Bakasura
20
2
11
12.75
W
Nemesis
DarkAkon
Nemesis
4
5
21
2.9
L
8
6
9
2.08
W
9
3
19
6.17
L
Serqet
MostinStar
Serqet
4
13
8
0.62
W
Merlin
NotSloppy
Merlin
8
9
17
1.83
L
Pele
9
12
11
1.21
W
Cthulhu
mqxo
Cthulhu
1
2
21
5.75
L
Achilles
nuketownsnuke
Achilles
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,599
Damage
108,526
117,229
Taken
87,711
68,811
Mitigated
59,487
10,444
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aarbojohnson
Cthulhu
11,299
725
0
570
17,697
11,476
0
9,323
8,066
45,728
0
W
Bakasura
Aksyne
Bakasura
30,329
25,863
0
2,536
18,653
9,989
0
1,215
17,157
0
42,247
W
Nemesis
DarkAkon
Nemesis
14,798
6,735
0
2,392
19,003
10,180
0
3,302
15,499
0
28,232
L
19,740
11,150
147
1,795
20,039
9,564
0
9,315
9,949
0
37,942
W
20,698
2,063
0
6,293
15,417
9,383
0
2,321
12,686
41,539
0
L
Serqet
MostinStar
Serqet
16,777
4,449
0
2,638
25,067
14,697
0
13,790
10,303
86
29,286
W
Merlin
NotSloppy
Merlin
28,746
2,681
0
565
15,193
6,933
0
1,452
13,032
58,291
0
L
Pele
25,473
6,955
0
4,790
29,189
9,838
0
17,643
10,433
0
52,096
W
Cthulhu
mqxo
Cthulhu
13,955
222
1,048
575
19,445
23,002
0
3,095
14,554
33,955
0
L
Achilles
nuketownsnuke
Achilles
7,310
2,035
0
504
25,237
23,236
0
12,588
10,999
0
22,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,078
Gold Earned
73,102
244
Minions Killed
240
3
Camps Cleared
14
1,287,802
Distance Traveled
1,298,343
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,087
863
73
5
0
253,780
0
W
Bakasura
17,134
1,224
52
4
9
306,992
1
W
Nemesis
13,533
967
36
3
2
271,352
0
L
Set
14,870
1,062
42
3
1
262,883
0
W
Anubis
14,889
1,064
54
4
0
205,389
0
L
Serqet
13,071
934
36
3
0
255,299
2
W
Merlin
14,315
1,023
56
4
2
214,236
0
L
Pele
15,444
1,103
50
4
2
281,976
0
W
Cthulhu
13,231
945
42
3
1
300,374
1
L
Achilles
11,606
829
43
3
0
233,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role