Player Matchup

Scylla
Scylla
ElyasTMZ
Scylla
Level 29
God Stats
35W - 31L
1,502 SR
Queue Stats
458W - 437L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mythical-CardoB
Tsukuyomi
Level 15
God Stats
2W - 2L
1,714 SR
Queue Stats
105W - 126L
1,389 Elo+
Solo
Fenrir
Fenrir
PaladinB
Fenrir
Level 18
God Stats
4W - 6L
1,430 SR
Queue Stats
13W - 17L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
kchryst
Sun Wukong
Level 33
God Stats
12W - 16L
1,376 SR
Queue Stats
159W - 176L
1,490 Elo+
Party 1
Poseidon
Poseidon
thalesvbr
Poseidon
Level 25
God Stats
34W - 29L
1,561 SR
Queue Stats
92W - 92L
1,545 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,483 Elo+

VS

Team Averages
Level 19
1,549 SR
1,470 Elo+
Anubis
Anubis
Hermordung
Anubis
Level 24
God Stats
7W - 5L
1,457 SR
Queue Stats
19W - 13L
1,581 Elo+
Solo
Discordia
Discordia
Melohm
Discordia
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 37L
1,490 Elo+
Solo
Neith
Neith
WAJR
Neith
Level 27
God Stats
10W - 5L
1,529 SR
Queue Stats
23W - 8L
1,710 Elo+
Solo
Danzaburou
Danzaburou
luemerick
Danzaburou
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
185W - 228L
1,141 Elo+
Solo
Ymir
Ymir
tiaguera_sci
Ymir
Level 29
God Stats
16W - 16L
1,761 SR
Queue Stats
708W - 748L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElyasTMZ
Scylla
19
1 / 2 / 7
12,319
880
15,349
11,000
3,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Mythical-CardoB
Tsukuyomi
19
1 / 5 / 6
12,518
894
6,025
15,947
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
PaladinB
Fenrir
18
2 / 7 / 5
12,185
870
8,871
16,963
8,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
kchryst
Sun Wukong
18
3 / 5 / 5
12,674
905
6,440
20,305
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
thalesvbr
Poseidon
20
3 / 6 / 6
13,668
976
15,380
15,871
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

52

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hermordung
Anubis
20
5 / 1 / 11
14,344
1,025
10,788
8,998
4,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Melohm
Discordia
20
6 / 1 / 16
14,050
1,004
28,064
10,397
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WAJR
Neith
20
8 / 1 / 12
14,198
1,014
11,858
8,128
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
luemerick
Danzaburou
18
2 / 3 / 8
12,058
861
6,826
9,066
5,896
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 4 / 16
14,249
1,018
17,576
17,417
21,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
10
Kills
25
25
Deaths
10
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Scylla
ElyasTMZ
Scylla
1
2
7
2.25
W
Anubis
Hermordung
Anubis
5
1
11
10.5
W
Discordia
Melohm
Discordia
6
1
16
14
L
Tsukuyomi
Mythical-CardoB
Tsukuyomi
1
5
6
0.8
L
Fenrir
PaladinB
Fenrir
2
7
5
0.64
W
Neith
WAJR
Neith
8
1
12
14
L
Sun Wukong
kchryst
Sun Wukong
3
5
5
1.1
W
Danzaburou
luemerick
Danzaburou
2
3
8
2
L
Poseidon
thalesvbr
Poseidon
3
6
6
1
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,065
Damage
75,112
80,086
Taken
54,006
33,250
Mitigated
38,059
2,911
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ElyasTMZ
Scylla
15,349
485
0
501
11,000
3,383
0
7,266
3,734
33,804
0
W
Anubis
Hermordung
Anubis
10,788
222
0
4,132
8,998
4,078
0
4,415
4,533
53,566
0
W
Discordia
Melohm
Discordia
28,064
1,585
0
0
10,397
3,312
0
5,676
4,646
60,713
0
L
Tsukuyomi
Mythical-CardoB
Tsukuyomi
6,025
1,359
0
726
15,947
5,380
0
11,307
4,640
0
29,661
L
Fenrir
PaladinB
Fenrir
8,871
2,649
0
622
16,963
8,030
0
10,726
6,237
0
15,493
W
Neith
WAJR
Neith
11,858
4,336
0
1,615
8,128
2,817
0
4,546
3,432
0
27,992
L
Sun Wukong
kchryst
Sun Wukong
6,440
182
0
1,062
20,305
11,247
0
16,006
4,299
52
17,363
W
Danzaburou
luemerick
Danzaburou
6,826
1,830
0
346
9,066
5,896
0
6,189
2,802
0
15,475
L
Poseidon
thalesvbr
Poseidon
15,380
1,606
0
0
15,871
5,210
0
11,123
4,748
69,428
0
W
17,576
1,169
0
1,267
17,417
21,956
0
9,955
7,374
29,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,364
Gold Earned
68,899
281
Minions Killed
283
9
Camps Cleared
9
1,402,948
Distance Traveled
1,180,468
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,319
880
50
4
0
279,310
1
W
Anubis
14,344
1,025
118
8
3
221,193
0
W
Discordia
14,050
1,004
78
6
3
289,406
0
L
Tsukuyomi
12,518
894
69
5
2
249,616
2
L
Fenrir
12,185
870
8
1
4
287,426
5
W
Neith
14,198
1,014
54
4
2
245,758
10
L
Sun Wukong
12,674
905
27
2
1
315,613
1
W
Danzaburou
12,058
861
6
0
0
208,451
2
L
Poseidon
13,668
976
127
9
2
270,983
4
W
Ymir
14,249
1,018
27
2
1
215,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role