Player Matchup

Khepri
Khepri
AdiBouBu-
Khepri
Level 15
God Stats
1W - 0L
1,715 SR
Queue Stats
13W - 8L
1,508 Elo+
Solo
Ra
Ra
Peitz89
Ra
Level 7
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 3L
1,728 Elo+
Solo
Achilles
Achilles
Sw0ocH
Achilles
Level 24
God Stats
8W - 7L
1,635 SR
Queue Stats
195W - 186L
1,496 Elo+
Solo
Neith
Neith
Tch0oupS
Neith
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,489 Elo+
Solo
Awilix
Awilix
saancheezz
Awilix
Level 27
God Stats
8W - 5L
1,724 SR
Queue Stats
32W - 33L
1,541 Elo+
Solo
Team Averages
Level 20
1,656 SR
1,552 Elo+

VS

Team Averages
Level 20
1,578 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Fidixcorpion666
Bacchus
Level 22
God Stats
4W - 1L
1,729 SR
Queue Stats
153W - 167L
1,446 Elo+
Party 1
Izanami
Izanami
Henschu95
Izanami
Level 24
God Stats
18W - 18L
1,718 SR
Queue Stats
265W - 256L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxbauWolf-_-74xX
Tsukuyomi
Level 16
God Stats
10W - 5L
1,617 SR
Queue Stats
25W - 12L
1,596 Elo+
Solo
Neith
Neith
xXthehaker554Xx
Neith
Level 8
God Stats
44W - 33L
1,328 SR
Queue Stats
220W - 298L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AdiBouBu-
Khepri
14
6 / 0 / 17
10,168
535
4,875
8,463
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 4 / 15
10,042
529
10,503
10,184
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Sw0ocH
Achilles
13
4 / 1 / 22
9,415
496
6,996
7,775
8,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Tch0oupS
Neith
17
17 / 0 / 13
11,421
601
20,662
13,384
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
saancheezz
Awilix
18
22 / 1 / 11
12,037
634
23,864
14,051
6,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 13 / 3
7,540
397
7,688
14,069
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 11 / 0
6,490
342
3,496
15,754
11,416
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Henschu95
Izanami
14
0 / 7 / 0
8,476
446
7,563
17,668
5,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
13
2 / 12 / 1
8,648
455
5,494
19,111
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
1 / 13 / 1
6,763
356
3,818
18,360
9,390
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
11
55
Kills
6
6
Deaths
56
78
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
13
3
0.27
W
Khepri
AdiBouBu-
Khepri
6
0
17
14.5
L
1
11
0
0.09
L
Izanami
Henschu95
Izanami
0
7
0
0
W
6
4
15
3.38
W
Achilles
Sw0ocH
Achilles
4
1
22
15
W
Neith
Tch0oupS
Neith
17
0
13
23.5
L
Tsukuyomi
2
12
1
0.21
W
Awilix
saancheezz
Awilix
22
1
11
27.5
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,900
Damage
28,059
53,857
Taken
84,962
34,532
Mitigated
35,503
16,796
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,688
524
0
0
14,069
3,234
0
1,925
12,019
35,314
0
W
Khepri
AdiBouBu-
Khepri
4,875
549
0
973
8,463
8,600
731
1,831
6,632
34,518
0
L
3,496
620
0
0
15,754
11,416
0
4,527
11,039
18,010
0
L
Izanami
Henschu95
Izanami
7,563
4,300
0
5,903
17,668
5,332
1,699
1,803
15,815
0
63,088
W
10,503
1,003
1,202
2,008
10,184
4,102
2,304
2,797
7,387
47,529
0
W
Achilles
Sw0ocH
Achilles
6,996
1,594
0
583
7,775
8,893
623
2,249
5,526
0
33,489
W
Neith
Tch0oupS
Neith
20,662
8,998
0
8,081
13,384
6,033
2,892
2,276
11,108
0
81,590
L
Tsukuyomi
5,494
870
0
3,321
19,111
6,131
0
3,002
15,984
0
42,122
W
Awilix
saancheezz
Awilix
23,864
10,069
0
3,949
14,051
6,904
679
2,031
12,020
0
81,136
L
3,818
1,965
0
1,311
18,360
9,390
0
4,121
14,189
0
13,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
37,917
430
Minions Killed
291
0
Camps Cleared
0
1,847,927
Distance Traveled
1,564,257
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,540
397
49
3
0
318,399
0
W
Khepri
10,168
535
59
3
0
361,992
2
L
Bacchus
6,490
342
19
1
0
322,658
0
L
Izanami
8,476
446
121
6
0
309,848
3
W
Ra
10,042
529
88
5
0
355,633
0
W
Achilles
9,415
496
48
3
0
376,215
2
W
Neith
11,421
601
114
6
0
331,339
3
L
Tsukuyomi
8,648
455
78
4
0
353,500
1
W
Awilix
12,037
634
121
6
0
422,748
0
L
Neith
6,763
356
24
1
0
259,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role