Player Matchup

Kukulkan
Kukulkan
Silver V
FTxX_-SNiZz
Kukulkan
Silver V
Level 98
God Stats
1W - 0L
1,481 SR
Queue Stats
15W - 23L
1,242 MMR
Solo
Medusa
Medusa
Silver II
WoWter
Medusa
Silver II
Level 92
God Stats
2W - 2L
1,241 SR
Queue Stats
111W - 139L
1,280 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
ħãčħìķð
Kuzenbo
Silver IV
Level 115
God Stats
132W - 165L
1,503 SR
Queue Stats
385W - 513L
1,317 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,408 SR
1,280 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 61
1,570 SR
1,281 MMR
Olorun
Olorun
Bronze III
Henkiespanktank
Olorun
Bronze III
Level 67
God Stats
0W - 4L
1,759 SR
Queue Stats
9W - 10L
1,500 MMR
Party 1
Set
Set
Silver I
PratesGuy
Set
Silver I
Level 69
God Stats
8W - 9L
1,500 SR
Queue Stats
58W - 66L
1,222 MMR
Solo
Neith
Neith
Bronze I
omin_game_kindje
Neith
Bronze I
Level 48
God Stats
1W - 2L
1,453 SR
Queue Stats
3W - 10L
1,120 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FTxX_-SNiZz
Kukulkan
10
0 / 4 / 1
6,793
618
3,812
8,008
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
WoWter
Medusa
5
1 / 1 / 0
6,317
574
1,616
1,751
455
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 1 / 1
7,219
656
3,117
8,907
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AnubisPoseidonZeusBacchusYmir

VS

Bans
DanzaburouChaacScyllaCu ChulainnMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,209
655
3,994
4,723
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 1
8,068
733
7,519
6,761
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 0 / 2
6,995
636
2,859
3,445
1,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
6
6
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FTxX_-SNiZz
Kukulkan
0
4
1
0.13
L
1
1
3
2.5
L
5
0
1
5.5
W
Medusa
WoWter
Medusa
1
1
0
1
L
0
0
2
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,545
Damage
14,372
18,666
Taken
14,929
11,320
Mitigated
5,875
4,989
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FTxX_-SNiZz
Kukulkan
3,812
317
270
997
8,008
2,901
0
1,910
6,098
33,346
0
L
3,994
1,551
742
2,195
4,723
1,671
980
2,377
2,148
28,741
0
L
7,519
2,911
0
3,228
6,761
3,135
996
2,797
3,882
0
36,506
W
Medusa
WoWter
Medusa
1,616
232
270
385
1,751
455
0
49
1,702
0
5,977
L
2,859
1,337
0
1,085
3,445
1,069
472
1,493
1,842
0
23,107
W
3,117
712
135
2,932
8,907
7,964
56
2,158
6,749
18,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,329
Gold Earned
22,272
109
Minions Killed
165
0
Camps Cleared
0
430,072
Distance Traveled
607,800
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,793
618
60
5
0
171,612
0
L
Olorun
7,209
655
63
6
0
192,400
3
L
Set
8,068
733
45
4
0
220,198
1
W
Medusa
6,317
574
16
1
0
73,497
0
L
Neith
6,995
636
57
5
0
195,202
1
W
Kuzenbo
7,219
656
33
3
0
184,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role