Player Matchup

Danzaburou
Danzaburou
Anikilator10
Danzaburou
Level 53
God Stats
26W - 29L
1,699 SR
Queue Stats
116W - 133L
1,384 Elo+
Party 1
Chaac
Chaac
Josejj02
Chaac
Level 27
God Stats
3W - 7L
1,333 SR
Queue Stats
4W - 9L
1,312 Elo+
Party 1
Bastet
Bastet
nicomas02
Bastet
Level 27
God Stats
5W - 5L
1,463 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 1
Team Averages
Level 36
1,498 SR
1,373 Elo+

VS

Team Averages
Level 102
1,515 SR
1,459 Elo+
Nox
Nox
BonkersUseJab
Nox
Level 24
God Stats
15W - 12L
1,546 SR
Queue Stats
147W - 112L
1,345 Elo+
Solo
Arachne
Arachne
K1R4134
Arachne
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
269W - 282L
1,531 Elo+
Solo
Geb
Geb
wolkih
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anikilator10
Danzaburou
9
1 / 2 / 0
6,794
679
5,220
6,911
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Josejj02
Chaac
9
0 / 2 / 1
6,165
617
4,717
7,914
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
nicomas02
Bastet
8
0 / 4 / 1
6,118
612
4,398
6,750
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,431
743
6,911
3,020
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
K1R4134
Arachne
11
6 / 0 / 2
8,139
814
6,259
9,329
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
wolkih
Geb
10
0 / 1 / 7
6,977
698
2,646
8,425
7,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anikilator10
Danzaburou
1
2
0
0.5
W
2
0
5
4.5
L
Chaac
Josejj02
Chaac
0
2
1
0.25
W
Arachne
K1R4134
Arachne
6
0
2
7
L
Bastet
nicomas02
Bastet
0
4
1
0.13
W
Geb
wolkih
Geb
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,335
Damage
15,816
21,575
Taken
20,774
10,211
Mitigated
14,094
3,669
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anikilator10
Danzaburou
5,220
1,378
0
1,380
6,911
2,423
0
2,850
4,061
0
29,431
W
6,911
741
0
250
3,020
1,372
1,266
20
2,950
32,128
0
L
Chaac
Josejj02
Chaac
4,717
805
0
1,671
7,914
5,626
0
4,310
3,604
0
16,062
W
Arachne
K1R4134
Arachne
6,259
4,304
0
5,089
9,329
5,101
1,011
188
8,941
0
26,171
L
Bastet
nicomas02
Bastet
4,398
1,149
0
618
6,750
2,162
0
2,429
4,321
0
11,679
W
Geb
wolkih
Geb
2,646
82
636
1,493
8,425
7,621
426
88
8,262
14,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,077
Gold Earned
22,547
106
Minions Killed
136
0
Camps Cleared
0
551,140
Distance Traveled
544,965
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,794
679
64
6
0
180,404
4
W
Nox
7,431
743
64
6
0
179,690
0
L
Chaac
6,165
617
23
2
0
184,403
2
W
Arachne
8,139
814
56
6
0
199,762
2
L
Bastet
6,118
612
19
2
0
186,333
3
W
Geb
6,977
698
16
2
0
165,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role