Player Matchup

Heimdallr
Heimdallr
AJ4ever
Heimdallr
Level 87
God Stats
0W - 3L
1,466 SR
Queue Stats
149W - 138L
1,365 Elo+
Solo
Fafnir
Fafnir
AixoD
Fafnir
Level 87
God Stats
8W - 7L
1,692 SR
Queue Stats
80W - 75L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
JhonMedina
Baron Samedi
Level 124
God Stats
10W - 11L
1,476 SR
Queue Stats
138W - 159L
1,490 Elo+
Solo
Eset
Eset
Trindade1540
Eset
Level 67
God Stats
8W - 8L
1,587 SR
Queue Stats
95W - 114L
1,430 Elo+
Party 1
Nemesis
Nemesis
tozedaesquina
Nemesis
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
167W - 166L
1,432 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,443 Elo+

VS

Team Averages
Level 100
1,383 SR
1,459 Elo+
Thanatos
Thanatos
Chimcharisbae
Thanatos
Level 66
God Stats
2W - 2L
1,384 SR
Queue Stats
3W - 2L
1,379 Elo+
Solo
Ares
Ares
Spoodyman163
Ares
Level 122
God Stats
2W - 2L
1,299 SR
Queue Stats
21W - 22L
1,513 Elo+
Party 2
Anhur
Anhur
chekas007
Anhur
Level 117
God Stats
1W - 3L
1,260 SR
Queue Stats
55W - 63L
1,486 Elo+
Solo
Raijin
Raijin
lepiBoss
Raijin
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 65L
1,445 Elo+
Solo
Izanami
Izanami
СтарыйДобрый
Izanami
Level 126
God Stats
3W - 3L
1,470 SR
Queue Stats
22W - 24L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AJ4ever
Heimdallr
10
1 / 5 / 2
6,128
438
5,848
8,685
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
AixoD
Fafnir
9
0 / 3 / 3
5,554
397
5,426
10,264
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
JhonMedina
Baron Samedi
11
0 / 3 / 0
6,397
457
1,084
4,631
3,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,831
488
1,809
6,358
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
12
5 / 2 / 0
7,729
552
8,398
7,788
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chimcharisbae
Thanatos
11
3 / 1 / 2
7,342
524
3,655
8,138
2,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 5
7,595
543
5,255
9,576
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
chekas007
Anhur
15
1 / 0 / 3
8,758
626
3,670
6,969
2,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
lepiBoss
Raijin
14
8 / 2 / 0
8,615
615
6,599
8,726
2,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 1 / 6
7,959
569
7,098
7,116
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
17
18
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AJ4ever
Heimdallr
1
5
2
0.4
L
Fafnir
AixoD
Fafnir
0
3
3
0.5
W
Thanatos
Chimcharisbae
Thanatos
3
1
2
4
L
Baron Samedi
JhonMedina
Baron Samedi
0
3
0
0
W
2
2
5
2.25
L
0
5
1
0.1
W
Anhur
chekas007
Anhur
1
0
3
2.5
W
Raijin
lepiBoss
Raijin
8
2
0
4
L
Nemesis
5
2
0
2.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,565
Damage
26,277
37,726
Taken
40,525
19,872
Mitigated
15,611
7,779
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AJ4ever
Heimdallr
5,848
1,761
0
1,601
8,685
3,755
0
3,141
5,544
0
39,710
L
Fafnir
AixoD
Fafnir
5,426
1,444
0
2,752
10,264
5,888
11
3,020
7,244
9,697
0
W
Thanatos
Chimcharisbae
Thanatos
3,655
624
0
5,847
8,138
2,729
0
1,467
6,631
0
29,775
L
Baron Samedi
JhonMedina
Baron Samedi
1,084
51
0
1,173
4,631
3,757
0
0
4,631
35,742
0
W
5,255
318
0
2,774
9,576
5,456
71
2,961
6,615
15,276
0
L
1,809
56
0
429
6,358
2,051
0
3,818
2,540
31,221
0
W
Anhur
chekas007
Anhur
3,670
2,602
0
2,692
6,969
2,440
2,796
1,381
5,576
0
60,938
W
Raijin
lepiBoss
Raijin
6,599
507
0
2,704
8,726
2,780
624
1,046
7,586
49,138
0
L
Nemesis
8,398
2,980
0
1,824
7,788
4,421
0
1,875
5,913
0
41,868
W
7,098
4,894
0
4,299
7,116
2,206
243
1,278
5,798
0
59,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
40,269
296
Minions Killed
403
0
Camps Cleared
0
1,244,670
Distance Traveled
1,363,692
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,128
438
81
6
0
230,098
2
L
Fafnir
5,554
397
4
0
0
293,024
3
W
Thanatos
7,342
524
54
4
0
328,012
1
L
Baron Samedi
6,397
457
63
5
0
207,603
2
W
Ares
7,595
543
10
1
0
255,442
0
L
Eset
6,831
488
79
6
0
200,100
0
W
Anhur
8,758
626
128
9
0
219,469
2
W
Raijin
8,615
615
83
6
0
260,348
6
L
Nemesis
7,729
552
69
5
0
313,845
4
W
Izanami
7,959
569
128
9
0
300,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role