Player Matchup

Sol
Sol
Bronze III
MrG0DLiKeZ
Sol
Bronze III
Level 119
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 3L
1,548 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,722 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,617 SR
1,541 MMR
Heimdallr
Heimdallr
Silver I
ApocEinar
Heimdallr
Silver I
Level 99
God Stats
4W - 4L
1,617 SR
Queue Stats
27W - 15L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
14,420
848
13,421
19,820
21,735
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetKaliUllrDanzaburouHe Bo

VS

Bans
BellonaAh Muzen CabErlang ShenBakasuraOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApocEinar
Heimdallr
20
0 / 4 / 0
12,238
720
15,484
18,437
15,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ApocEinar
Heimdallr
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
15,484
19,820
Taken
18,437
21,735
Mitigated
15,442
13,174
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ApocEinar
Heimdallr
15,484
8,919
0
3,795
18,437
15,442
0
13,109
5,328
0
103,224
W
13,421
5,005
0
13,174
19,820
21,735
2,830
33
19,787
109,388
5,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,420
Gold Earned
12,238
183
Minions Killed
158
0
Camps Cleared
0
347,797
Distance Traveled
305,632
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,238
720
158
9
0
305,632
2
W
Sol
14,420
848
183
11
0
347,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role