Player Matchup

Chiron
Chiron
ProblemChild2
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Wouldnt
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,519 Elo+
Party 1
Scylla
Scylla
addibobo
Scylla
Level 124
God Stats
2W - 3L
1,285 SR
Queue Stats
174W - 174L
1,461 Elo+
Solo
Cabrakan
Cabrakan
kokejok
Cabrakan
Level 92
God Stats
8W - 3L
1,285 SR
Queue Stats
270W - 254L
1,552 Elo+
Solo
Danzaburou
Danzaburou
vonBlacky
Danzaburou
Level 146
God Stats
5W - 4L
1,730 SR
Queue Stats
110W - 119L
1,574 Elo+
Party 1
Team Averages
Level 125
1,460 SR
1,521 Elo+

VS

Team Averages
Level 134
1,461 SR
1,524 Elo+
Hercules
Hercules
BlackPanther93
Hercules
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 175L
1,515 Elo+
Solo
Olorun
Olorun
Ooxlander
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,537 Elo+
Solo
Fenrir
Fenrir
coollrelax
Fenrir
Level 159
God Stats
5W - 4L
1,298 SR
Queue Stats
403W - 448L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
danielhasp
Ratatoskr
Level 129
God Stats
0W - 2L
1,506 SR
Queue Stats
47W - 42L
1,619 Elo+
Solo
Camazotz
Camazotz
penguinwong
Camazotz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 19
12,674
746
20,932
17,732
9,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Wouldnt
Cthulhu
19
4 / 7 / 21
11,634
684
23,237
26,155
22,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
addibobo
Scylla
20
10 / 4 / 12
13,203
777
20,456
11,355
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
kokejok
Cabrakan
19
3 / 3 / 24
11,751
691
15,319
20,780
32,566
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
vonBlacky
Danzaburou
19
7 / 4 / 11
12,952
762
16,695
11,739
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 3 / 13
10,811
636
10,021
31,505
38,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Ooxlander
Olorun
20
6 / 8 / 9
12,919
760
15,677
18,741
9,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
coollrelax
Fenrir
17
3 / 10 / 10
11,254
662
10,700
23,407
14,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
danielhasp
Ratatoskr
19
7 / 7 / 10
12,324
725
16,924
18,897
8,230
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
penguinwong
Camazotz
20
6 / 3 / 11
13,149
773
16,106
24,010
19,690
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
77
31
Kills
24
24
Deaths
31
87
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
3
13
2.83
L
Olorun
Ooxlander
Olorun
6
8
9
1.31
W
7
6
19
2.75
W
Cthulhu
Wouldnt
Cthulhu
4
7
21
2.07
W
Scylla
addibobo
Scylla
10
4
12
4
L
Fenrir
coollrelax
Fenrir
3
10
10
0.8
L
Ratatoskr
danielhasp
Ratatoskr
7
7
10
1.71
W
Cabrakan
kokejok
Cabrakan
3
3
24
5
L
Camazotz
penguinwong
Camazotz
6
3
11
3.83
W
Danzaburou
vonBlacky
Danzaburou
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,639
Damage
69,428
87,761
Taken
116,560
76,767
Mitigated
90,572
30,255
Healing
55,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,021
1,075
2,435
12,354
31,505
38,791
224
16,591
14,500
0
17,900
L
Olorun
Ooxlander
Olorun
15,677
6,473
8,216
5,141
18,741
9,115
1,252
11,086
7,599
35,293
0
W
20,932
10,793
4,983
5,234
17,732
9,197
1,023
3,225
14,350
0
40,975
W
Cthulhu
Wouldnt
Cthulhu
23,237
1,958
2,471
4,580
26,155
22,952
991
5,789
20,129
40,249
0
W
Scylla
addibobo
Scylla
20,456
3,260
2,220
1,259
11,355
5,574
1,325
1,132
10,123
37,799
0
L
Fenrir
coollrelax
Fenrir
10,700
3,800
2,642
5,645
23,407
14,746
701
9,667
13,471
0
15,623
L
Ratatoskr
danielhasp
Ratatoskr
16,924
2,964
1,663
3,325
18,897
8,230
2,015
9,952
8,769
0
39,775
W
Cabrakan
kokejok
Cabrakan
15,319
2,092
2,872
3,664
20,780
32,566
447
4,582
15,838
22,470
0
L
Camazotz
penguinwong
Camazotz
16,106
2,810
2,712
11,585
24,010
19,690
257
10,589
13,209
224
36,093
W
Danzaburou
vonBlacky
Danzaburou
16,695
9,343
0
2,972
11,739
6,478
2,002
1,143
10,497
0
38,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,214
Gold Earned
60,457
172
Minions Killed
173
0
Camps Cleared
0
1,296,165
Distance Traveled
1,548,865
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,811
636
22
1
0
318,644
1
L
Olorun
12,919
760
52
3
0
285,779
0
W
Chiron
12,674
746
35
2
0
238,241
0
W
Cthulhu
11,634
684
33
2
0
268,589
2
W
Scylla
13,203
777
48
3
0
292,857
3
L
Fenrir
11,254
662
11
1
0
292,421
2
L
Ratatoskr
12,324
725
41
2
0
305,476
1
W
Cabrakan
11,751
691
20
1
0
295,180
4
L
Camazotz
13,149
773
47
3
0
346,545
2
W
Danzaburou
12,952
762
36
2
0
201,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role