Player Matchup

Jing Wei
Jing Wei
BlackSlayfer
Jing Wei
Level 7
God Stats
1W - 4L
1,285 SR
Queue Stats
18W - 21L
1,208 Elo+
Solo
Fenrir
Fenrir
Flandrre
Fenrir
Level 2
God Stats
2W - 5L
1,273 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 2
Thoth
Thoth
Taragarth
Thoth
Level 30
God Stats
0W - 2L
1,186 SR
Queue Stats
12W - 17L
1,441 Elo+
Solo
Kukulkan
Kukulkan
TheTwistedGoat
Kukulkan
Level 12
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 2
Chaac
Chaac
roq123
Chaac
Level 16
God Stats
4W - 2L
1,692 SR
Queue Stats
11W - 17L
1,229 Elo+
Solo
Team Averages
Level 13
1,342 SR
1,276 Elo+

VS

Team Averages
Level 13
1,359 SR
1,402 Elo+
Xing Tian
Xing Tian
Barinovtimofey
Xing Tian
Level 20
God Stats
1W - 1L
1,460 SR
Queue Stats
24W - 21L
1,383 Elo+
Solo
Scylla
Scylla
Djoer
Scylla
Level 7
God Stats
14W - 8L
1,110 SR
Queue Stats
52W - 45L
1,326 Elo+
Party 1
Set
Set
Kage079
Set
Level 8
God Stats
2W - 6L
1,236 SR
Queue Stats
45W - 45L
1,326 Elo+
Party 1
Kuzenbo
Kuzenbo
ilhamsyaikhu
Kuzenbo
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
trifasicx
Neith
Level 17
God Stats
36W - 31L
1,491 SR
Queue Stats
39W - 34L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackSlayfer
Jing Wei
17
3 / 9 / 9
10,853
987
15,790
17,800
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Flandrre
Fenrir
16
6 / 3 / 5
11,212
1,019
7,486
11,650
4,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
Taragarth
Thoth
18
2 / 6 / 10
11,007
1,001
8,696
11,003
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
16
1 / 9 / 10
10,174
925
16,995
14,993
5,880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
roq123
Chaac
16
4 / 6 / 9
11,061
1,006
12,998
21,641
22,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

89

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Barinovtimofey
Xing Tian
18
4 / 1 / 18
12,665
1,151
13,619
17,234
19,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Djoer
Scylla
19
17 / 2 / 8
13,871
1,261
20,412
9,892
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
19
6 / 5 / 20
11,537
1,049
15,823
16,606
8,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
ilhamsyaikhu
Kuzenbo
18
3 / 5 / 21
11,930
1,085
12,454
17,464
25,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
trifasicx
Neith
18
3 / 3 / 18
11,754
1,069
9,754
7,878
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
118
16
Kills
33
33
Deaths
16
43
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Barinovtimofey
Xing Tian
4
1
18
13
L
Jing Wei
BlackSlayfer
Jing Wei
3
9
9
0.83
W
Scylla
Djoer
Scylla
17
2
8
10.5
L
Fenrir
Flandrre
Fenrir
6
3
5
2.83
W
Set
6
5
20
3.2
L
Thoth
Taragarth
Thoth
2
6
10
1.17
L
Kukulkan
1
9
10
0.67
W
Kuzenbo
ilhamsyaikhu
Kuzenbo
3
5
21
2.7
L
Chaac
roq123
Chaac
4
6
9
1.42
W
Neith
trifasicx
Neith
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,965
Damage
72,062
77,087
Taken
69,074
43,330
Mitigated
60,287
6,685
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Barinovtimofey
Xing Tian
13,619
743
0
1,135
17,234
19,957
0
6,470
10,514
32,584
0
L
Jing Wei
BlackSlayfer
Jing Wei
15,790
13,591
0
3,537
17,800
6,858
0
10,695
7,105
0
41,052
W
Scylla
Djoer
Scylla
20,412
1,909
366
1,274
9,892
3,710
0
3,444
6,348
41,480
0
L
Fenrir
Flandrre
Fenrir
7,486
1,430
0
253
11,650
4,474
0
7,256
4,394
0
15,777
W
Set
15,823
6,559
0
1,604
16,606
8,009
0
7,152
9,304
0
26,847
L
Thoth
Taragarth
Thoth
8,696
1,764
0
0
11,003
3,956
0
7,942
3,061
31,123
0
L
Kukulkan
16,995
2,694
0
0
14,993
5,880
0
9,087
5,906
41,575
0
W
Kuzenbo
ilhamsyaikhu
Kuzenbo
12,454
3,476
0
1,094
17,464
25,344
0
5,986
11,369
17,796
0
L
Chaac
roq123
Chaac
12,998
2,843
0
2,895
21,641
22,162
0
11,505
10,136
140
26,150
W
Neith
trifasicx
Neith
9,754
3,388
0
2,249
7,878
3,267
0
2,639
5,189
0
32,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,307
Gold Earned
61,757
208
Minions Killed
177
3
Camps Cleared
3
953,714
Distance Traveled
1,000,008
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,665
1,151
30
3
1
228,766
1
L
Jing Wei
10,853
987
59
5
2
180,844
0
W
Scylla
13,871
1,261
61
6
0
181,980
0
L
Fenrir
11,212
1,019
18
2
0
236,776
2
W
Set
11,537
1,049
20
2
0
212,269
0
L
Thoth
11,007
1,001
51
5
0
167,328
0
L
Kukulkan
10,174
925
52
5
0
160,952
0
W
Kuzenbo
11,930
1,085
6
1
0
202,853
0
L
Chaac
11,061
1,006
28
3
1
207,814
0
W
Neith
11,754
1,069
60
5
2
174,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role