Player Matchup

Thanatos
Thanatos
Defcoo
Thanatos
Level 134
God Stats
6W - 4L
1,830 SR
Queue Stats
241W - 130L
1,650 Elo+
Party 1
Bellona
Bellona
King-Arthur030
Bellona
Level 17
God Stats
6W - 1L
1,644 SR
Queue Stats
174W - 41L
1,887 Elo+
Party 1
Artio
Artio
MCAngelElf
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,319 Elo+
Party 1
Fenrir
Fenrir
R1s-Shark
Fenrir
Level 69
God Stats
8W - 6L
1,500 SR
Queue Stats
97W - 64L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
theopticblaster
Nu Wa
Level 145
God Stats
7W - 1L
1,500 SR
Queue Stats
749W - 420L
1,775 Elo+
Party 1
Team Averages
Level 94
1,595 SR
1,648 Elo+

VS

Team Averages
Level 57
1,435 SR
1,522 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gopnik55
Neith
Level 34
God Stats
1W - 2L
1,469 SR
Queue Stats
23W - 18L
1,560 Elo+
Party 2
Camazotz
Camazotz
PatZumRick96
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 290L
1,540 Elo+
Party 2
Discordia
Discordia
ShadowPhoenix727
Discordia
Level 67
God Stats
3W - 4L
1,264 SR
Queue Stats
531W - 504L
1,490 Elo+
Solo
Chaac
Chaac
XGalaxy_Hyper1X
Chaac
Level 68
God Stats
29W - 24L
1,441 SR
Queue Stats
655W - 650L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Defcoo
Thanatos
11
7 / 2 / 6
7,007
637
5,710
8,662
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 7
6,367
579
5,219
7,540
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
10
2 / 2 / 11
6,382
580
6,497
11,158
5,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
R1s-Shark
Fenrir
12
9 / 2 / 1
7,202
655
5,563
7,445
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 5
7,673
698
7,491
4,080
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 6 / 1
6,235
567
3,893
8,636
5,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Gopnik55
Neith
8
0 / 5 / 2
4,767
433
4,138
6,076
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
PatZumRick96
Camazotz
10
2 / 5 / 4
6,338
576
4,020
10,431
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
10
1 / 6 / 0
5,816
529
2,304
7,076
2,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 5 / 2
6,008
546
7,358
8,169
3,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
27
Kills
8
8
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
1
0.42
W
Thanatos
Defcoo
Thanatos
7
2
6
5
L
Neith
Gopnik55
Neith
0
5
2
0.2
W
3
1
7
6.5
W
Artio
2
2
11
3.75
L
Camazotz
PatZumRick96
Camazotz
2
5
4
0.8
W
Fenrir
R1s-Shark
Fenrir
9
2
1
4.75
L
Discordia
1
6
0
0.17
L
3
5
2
0.8
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
21,713
38,885
Taken
40,388
18,532
Mitigated
16,231
20,062
Healing
9,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,893
548
0
1,630
8,636
5,430
0
5,182
3,178
22,526
0
W
Thanatos
Defcoo
Thanatos
5,710
1,245
0
4,786
8,662
3,452
0
1,129
7,533
0
18,301
L
Neith
Gopnik55
Neith
4,138
2,240
0
867
6,076
2,162
0
1,763
4,233
0
18,042
W
5,219
2,363
0
2,646
7,540
5,379
0
0
7,540
0
34,001
W
Artio
6,497
1,217
1,281
6,376
11,158
5,614
0
1,618
9,540
30,936
0
L
Camazotz
PatZumRick96
Camazotz
4,020
1,762
0
4,317
10,431
2,847
0
2,345
8,018
0
23,175
W
Fenrir
R1s-Shark
Fenrir
5,563
881
0
3,486
7,445
2,822
434
1,579
5,866
0
32,530
L
Discordia
2,304
285
0
697
7,076
2,516
0
1,476
5,550
26,574
0
L
7,358
1,909
333
1,823
8,169
3,276
0
2,652
5,421
0
30,429
W
7,491
1,476
0
1,487
4,080
1,265
1,830
1,871
2,209
41,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
29,164
287
Minions Killed
244
0
Camps Cleared
0
1,051,529
Distance Traveled
954,446
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,235
567
49
4
0
179,572
1
W
Thanatos
7,007
637
29
3
0
215,433
0
L
Neith
4,767
433
48
4
0
177,232
3
W
Bellona
6,367
579
62
6
0
223,829
0
W
Artio
6,382
580
52
5
0
217,849
0
L
Camazotz
6,338
576
52
5
0
217,893
2
W
Fenrir
7,202
655
64
6
0
213,318
2
L
Discordia
5,816
529
53
5
0
187,010
2
L
Chaac
6,008
546
42
4
0
192,739
1
W
Nu Wa
7,673
698
80
7
0
181,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role