Player Matchup

Cthulhu
Cthulhu
Freeekeh
Cthulhu
Level 69
God Stats
71W - 45L
1,645 SR
Queue Stats
833W - 700L
1,758 Elo+
Party 1
Apollo
Apollo
S12E2P12H
Apollo
Level 143
God Stats
18W - 14L
1,551 SR
Queue Stats
277W - 248L
1,566 Elo+
Solo
Scylla
Scylla
Sadi am eddie
Scylla
Level 82
God Stats
8W - 5L
1,669 SR
Queue Stats
100W - 78L
1,784 Elo+
Party 1
Team Averages
Level 98
1,621 SR
1,703 Elo+

VS

Team Averages
Level 76
1,669 SR
1,453 Elo+
Scylla
Scylla
Klasterst0rm
Scylla
Level 118
God Stats
27W - 10L
1,927 SR
Queue Stats
331W - 284L
1,586 Elo+
Party 2
Chaac
Chaac
TimVelden
Chaac
Level 107
God Stats
33W - 20L
1,580 SR
Queue Stats
327W - 274L
1,586 Elo+
Party 2
Artemis
Artemis
vidak993
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Freeekeh
Cthulhu
12
2 / 7 / 7
10,223
682
9,292
17,496
16,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
S12E2P12H
Apollo
14
4 / 4 / 6
10,725
715
11,882
13,039
5,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 9 / 4
10,632
709
13,068
11,043
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
12 / 2 / 5
12,508
834
17,548
7,735
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TimVelden
Chaac
16
8 / 2 / 11
11,961
797
12,207
24,058
16,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
vidak993
Artemis
12
0 / 9 / 9
9,450
630
5,582
11,653
3,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
13
Kills
20
20
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Freeekeh
Cthulhu
2
7
7
0.79
W
Scylla
12
2
5
7.25
L
Apollo
S12E2P12H
Apollo
4
4
6
1.75
L
7
9
4
1
W
Chaac
TimVelden
Chaac
8
2
11
6.75
W
Artemis
vidak993
Artemis
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,242
Damage
35,337
41,578
Taken
43,446
25,451
Mitigated
22,748
1,338
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Freeekeh
Cthulhu
9,292
1,006
147
0
17,496
16,074
99
6,609
10,887
24,412
0
W
Scylla
17,548
1,937
0
727
7,735
2,489
1,641
3,226
4,437
66,187
0
L
Apollo
S12E2P12H
Apollo
11,882
5,136
0
610
13,039
5,357
1,234
6,459
6,580
0
49,814
L
13,068
1,206
0
581
11,043
4,020
0
4,520
6,523
36,122
0
W
Chaac
TimVelden
Chaac
12,207
2,545
470
13,147
24,058
16,595
589
10,134
13,614
0
46,650
W
Artemis
vidak993
Artemis
5,582
3,141
0
1,035
11,653
3,664
630
8,420
2,939
0
21,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,580
Gold Earned
33,919
152
Minions Killed
172
0
Camps Cleared
0
731,810
Distance Traveled
788,003
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,223
682
22
1
0
238,961
1
W
Scylla
12,508
834
89
6
0
260,579
2
L
Apollo
10,725
715
86
6
0
271,293
4
L
Scylla
10,632
709
44
3
0
221,556
1
W
Chaac
11,961
797
48
3
0
314,092
0
W
Artemis
9,450
630
35
2
0
213,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role