Player Matchup

Discordia
Discordia
BlueEyedTrouble
Discordia
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 162L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
DillyDallyer
Ao Kuang
Level 120
God Stats
9W - 7L
1,882 SR
Queue Stats
379W - 339L
1,865 Elo+
Party 1
Cthulhu
Cthulhu
Kneeofjustice324
Cthulhu
Level 36
God Stats
1W - 3L
1,507 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Prower
Jing Wei
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 109L
1,620 Elo+
Solo
Erlang Shen
Erlang Shen
SnakeySnakeys
Erlang Shen
Level 105
God Stats
2W - 4L
1,749 SR
Queue Stats
173W - 164L
1,588 Elo+
Party 1
Team Averages
Level 94
1,628 SR
1,636 Elo+

VS

Team Averages
Level 80
1,514 SR
1,611 Elo+
Rama
Rama
CallMeBoots
Rama
Level 29
God Stats
1W - 1L
1,533 SR
Queue Stats
30W - 24L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
DarthCyker
Nu Wa
Level 48
God Stats
43W - 26L
1,668 SR
Queue Stats
637W - 628L
1,502 Elo+
Solo
Serqet
Serqet
EquinoxExile
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,575 Elo+
Solo
Achilles
Achilles
MonkeyUwU
Achilles
Level 106
God Stats
3W - 1L
1,258 SR
Queue Stats
58W - 44L
1,870 Elo+
Solo
Cthulhu
Cthulhu
iiFraGDirtY
Cthulhu
Level 127
God Stats
12W - 14L
1,608 SR
Queue Stats
156W - 122L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueEyedTrouble
Discordia
15
3 / 2 / 1
8,356
597
4,941
5,919
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
DillyDallyer
Ao Kuang
12
0 / 3 / 1
6,955
497
3,361
9,815
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 0
5,306
379
2,690
10,453
4,812
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Prower
Jing Wei
11
1 / 2 / 0
6,336
453
2,390
6,822
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
SnakeySnakeys
Erlang Shen
12
0 / 3 / 1
7,038
503
5,156
10,599
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,110
579
7,757
8,172
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
13
2 / 2 / 4
7,646
546
6,546
5,112
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
15
3 / 0 / 2
8,311
594
4,265
9,178
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MonkeyUwU
Achilles
14
2 / 1 / 0
7,871
562
8,217
8,716
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
iiFraGDirtY
Cthulhu
13
6 / 0 / 3
7,417
530
4,686
7,448
4,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
BlueEyedTrouble
Discordia
3
2
1
1.75
W
3
1
4
5
W
Nu Wa
2
2
4
2
L
Ao Kuang
DillyDallyer
Ao Kuang
0
3
1
0.17
W
Serqet
3
0
2
4
L
0
6
0
0
W
Achilles
MonkeyUwU
Achilles
2
1
0
2
L
Jing Wei
Prower
Jing Wei
1
2
0
0.5
L
Erlang Shen
SnakeySnakeys
Erlang Shen
0
3
1
0.17
W
Cthulhu
iiFraGDirtY
Cthulhu
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,538
Damage
31,471
43,608
Taken
38,626
14,734
Mitigated
18,694
10,202
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BlueEyedTrouble
Discordia
4,941
334
127
1,058
5,919
1,665
0
1,676
4,050
52,960
0
W
7,757
6,650
0
3,907
8,172
2,705
663
2,958
5,168
0
50,761
W
Nu Wa
6,546
2,293
0
898
5,112
1,548
1,266
2,688
2,174
44,454
0
L
Ao Kuang
DillyDallyer
Ao Kuang
3,361
861
0
1,910
9,815
1,920
0
4,951
4,839
46,115
0
W
Serqet
4,265
1,509
0
4,874
9,178
3,440
0
1,634
7,456
0
61,819
L
2,690
604
0
20
10,453
4,812
92
1,870
8,583
16,585
0
W
Achilles
MonkeyUwU
Achilles
8,217
3,132
0
2,977
8,716
6,677
432
1,344
7,330
142
45,729
L
Jing Wei
Prower
Jing Wei
2,390
872
0
3,038
6,822
1,731
0
2,528
4,000
0
25,843
L
Erlang Shen
SnakeySnakeys
Erlang Shen
5,156
2,854
0
4,049
10,599
4,606
312
328
9,579
0
36,409
W
Cthulhu
iiFraGDirtY
Cthulhu
4,686
342
232
2,362
7,448
4,324
39
1,942
5,506
27,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
39,355
334
Minions Killed
458
0
Camps Cleared
0
1,303,250
Distance Traveled
1,385,011
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,356
597
97
7
0
272,821
4
W
Rama
8,110
579
109
8
0
218,816
1
W
Nu Wa
7,646
546
84
6
0
260,122
0
L
Ao Kuang
6,955
497
92
7
0
255,888
0
W
Serqet
8,311
594
126
9
0
341,888
2
L
Cthulhu
5,306
379
19
1
0
249,982
0
W
Achilles
7,871
562
98
7
0
274,527
4
L
Jing Wei
6,336
453
50
4
0
272,317
5
L
Erlang Shen
7,038
503
76
5
0
252,242
2
W
Cthulhu
7,417
530
41
3
0
289,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role