Player Matchup

Anubis
Anubis
Frank_Regina
Anubis
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 64L
1,301 Elo+
Party 1
Hercules
Hercules
TheSpeedLegend
Hercules
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
97W - 57L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
TheoIsBack123
Danzaburou
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 35L
1,520 Elo+
Solo
Thor
Thor
eL Kyyo
Thor
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
272W - 261L
1,508 Elo+
Solo
Ares
Ares
m4ty5
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 33
1,500 SR
1,428 Elo+

VS

Team Averages
Level 18
1,461 SR
1,379 Elo+
Neith
Neith
CILVETI12
Neith
Level 29
God Stats
3W - 3L
1,822 SR
Queue Stats
70W - 79L
1,446 Elo+
Solo
Fafnir
Fafnir
Erko7215
Fafnir
Level 21
God Stats
0W - 3L
1,237 SR
Queue Stats
55W - 57L
1,449 Elo+
Solo
Fenrir
Fenrir
Pennyington
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,541 Elo+
Solo
Zeus
Zeus
SmGHELLBOY
Zeus
Level 18
God Stats
2W - 4L
1,247 SR
Queue Stats
142W - 282L
1,298 Elo+
Solo
Ymir
Ymir
gajazom
Ymir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
10 / 1 / 5
7,547
755
8,532
5,161
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
10
3 / 0 / 0
5,877
588
3,900
5,368
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TheoIsBack123
Danzaburou
9
2 / 1 / 5
5,413
541
2,730
4,217
1,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
eL Kyyo
Thor
10
3 / 1 / 3
5,986
599
2,210
6,259
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
m4ty5
Ares
7
1 / 4 / 3
5,359
536
2,311
7,655
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CILVETI12
Neith
8
2 / 3 / 4
4,899
490
4,813
6,762
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Erko7215
Fafnir
8
0 / 2 / 0
5,052
505
1,030
7,096
4,172
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
8
4 / 5 / 1
5,664
566
3,498
7,865
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 0
5,615
562
3,626
4,801
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
gajazom
Ymir
7
0 / 4 / 4
4,951
495
2,547
6,619
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
7
7
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
CILVETI12
Neith
2
3
4
1.33
L
Fafnir
Erko7215
Fafnir
0
2
0
0
W
Anubis
10
1
5
12.5
L
Fenrir
4
5
1
0.9
L
1
5
0
0.2
W
Hercules
3
0
0
3
W
Danzaburou
TheoIsBack123
Danzaburou
2
1
5
4.5
W
Thor
eL Kyyo
Thor
3
1
3
4.5
L
Ymir
gajazom
Ymir
0
4
4
0.5
W
Ares
m4ty5
Ares
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
15,514
28,660
Taken
33,143
12,256
Mitigated
11,396
10,543
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CILVETI12
Neith
4,813
1,930
0
2,351
6,762
1,727
160
2,570
4,192
0
20,835
L
Fafnir
Erko7215
Fafnir
1,030
385
0
1,445
7,096
4,172
0
0
6,946
11,672
0
W
Anubis
8,532
530
0
3,169
5,161
2,163
0
1,685
3,402
39,141
0
L
Fenrir
3,498
971
246
2,598
7,865
1,961
0
3,266
4,599
0
22,527
L
3,626
616
0
486
4,801
1,068
0
2,026
2,750
20,942
0
W
Hercules
3,900
1,896
0
1,739
5,368
3,165
0
1,744
3,566
0
24,935
W
Danzaburou
TheoIsBack123
Danzaburou
2,730
1,398
0
1,384
4,217
1,214
969
139
4,078
0
24,736
W
Thor
eL Kyyo
Thor
2,210
474
0
3,260
6,259
1,938
292
992
5,187
0
23,797
L
Ymir
gajazom
Ymir
2,547
946
0
540
6,619
2,468
0
2,981
3,638
12,057
0
W
Ares
m4ty5
Ares
2,311
271
0
991
7,655
3,776
145
2,383
5,224
8,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
26,181
231
Minions Killed
182
0
Camps Cleared
0
895,613
Distance Traveled
872,686
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,899
490
34
3
0
170,894
2
L
Fafnir
5,052
505
30
3
0
161,465
2
W
Anubis
7,547
755
79
8
0
161,797
0
L
Fenrir
5,664
566
47
5
0
183,941
0
L
Zeus
5,615
562
47
5
0
167,313
0
W
Hercules
5,877
588
51
5
0
173,745
1
W
Danzaburou
5,413
541
37
4
0
177,062
0
W
Thor
5,986
599
52
5
0
209,177
2
L
Ymir
4,951
495
24
2
0
189,073
1
W
Ares
5,359
536
12
1
0
173,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role