Player Matchup

Bellona
Bellona
Augustosaum
Bellona
Level 15
God Stats
11W - 11L
1,591 SR
Queue Stats
33W - 57L
1,193 Elo+
Party 1
Ymir
Ymir
SimoesFsj
Ymir
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 66L
1,485 Elo+
Solo
Mercury
Mercury
VaelNocturno
Mercury
Level 16
God Stats
1W - 1L
1,276 SR
Queue Stats
11W - 14L
1,407 Elo+
Solo
Janus
Janus
W7M_Kaneki
Janus
Level 28
God Stats
1W - 7L
1,371 SR
Queue Stats
126W - 181L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
x_Cromos_x
Jing Wei
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 32L
1,730 Elo+
Solo
Team Averages
Level 20
1,448 SR
1,447 Elo+

VS

Team Averages
Level 20
1,434 SR
1,461 Elo+
Thor
Thor
BadForLaN
Thor
Level 18
God Stats
0W - 1L
1,284 SR
Queue Stats
9W - 6L
1,636 Elo+
Solo
Ganesha
Ganesha
FlamengoPorraa
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 93L
1,600 Elo+
Solo
Kukulkan
Kukulkan
IndominusPL
Kukulkan
Level 23
God Stats
0W - 2L
1,569 SR
Queue Stats
7W - 13L
1,132 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MARFUMA28
Ah Muzen Cab
Level 24
God Stats
5W - 6L
1,542 SR
Queue Stats
62W - 80L
1,406 Elo+
Solo
Nox
Nox
Moacir-cu-dTelha
Nox
Level 29
God Stats
0W - 3L
1,275 SR
Queue Stats
28W - 34L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Augustosaum
Bellona
15
3 / 8 / 3
10,693
465
9,011
17,714
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
17
7 / 2 / 13
12,384
538
10,735
18,053
23,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
VaelNocturno
Mercury
20
8 / 0 / 6
13,110
570
8,698
14,469
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
17
3 / 8 / 4
11,082
482
8,548
12,006
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
x_Cromos_x
Jing Wei
18
10 / 5 / 9
11,946
519
18,237
17,507
7,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
6 / 8 / 4
10,860
472
11,301
18,645
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 5 / 15
10,247
446
6,110
17,555
18,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
IndominusPL
Kukulkan
14
2 / 7 / 5
9,248
402
9,360
13,467
4,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
MARFUMA28
Ah Muzen Cab
15
4 / 8 / 6
10,163
442
9,337
13,058
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 3 / 4
12,107
526
15,113
11,153
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
57
31
Kills
23
23
Deaths
31
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Augustosaum
Bellona
3
8
3
0.56
L
Thor
6
8
4
1
L
0
5
15
1.5
L
Kukulkan
IndominusPL
Kukulkan
2
7
5
0.64
L
Ah Muzen Cab
MARFUMA28
Ah Muzen Cab
4
8
6
0.88
L
11
3
4
4.33
W
Ymir
7
2
13
6.75
W
Mercury
VaelNocturno
Mercury
8
0
6
11
W
Janus
3
8
4
0.63
W
Jing Wei
x_Cromos_x
Jing Wei
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,229
Damage
51,221
79,749
Taken
73,878
56,111
Mitigated
42,673
17,789
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Augustosaum
Bellona
9,011
5,317
0
1,292
17,714
14,713
1,523
6,001
11,213
0
32,177
L
Thor
11,301
4,736
0
1,707
18,645
10,018
0
1,901
16,294
0
57,036
L
6,110
1,350
0
1,955
17,555
18,330
407
4,304
13,201
23,987
0
L
Kukulkan
IndominusPL
Kukulkan
9,360
992
0
1,470
13,467
4,780
737
3,243
10,174
48,744
0
L
Ah Muzen Cab
MARFUMA28
Ah Muzen Cab
9,337
2,790
0
1,029
13,058
4,467
594
6,305
6,728
0
40,690
L
15,113
1,693
0
658
11,153
5,078
204
3,530
7,623
80,205
0
W
Ymir
10,735
2,329
0
2,718
18,053
23,154
848
7,803
10,250
51,293
0
W
Mercury
VaelNocturno
Mercury
8,698
3,017
0
6,295
14,469
6,276
1,653
1,939
12,455
0
90,498
W
Janus
8,548
647
0
500
12,006
4,041
1,122
6,920
5,036
59,857
0
W
Jing Wei
x_Cromos_x
Jing Wei
18,237
14,875
589
6,395
17,507
7,927
3,344
7,920
9,537
0
61,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,215
Gold Earned
52,625
492
Minions Killed
419
0
Camps Cleared
0
2,084,686
Distance Traveled
1,955,537
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,693
465
58
3
0
379,932
0
L
Thor
10,860
472
108
5
0
365,034
5
L
Ganesha
10,247
446
7
0
0
374,763
2
L
Kukulkan
9,248
402
82
4
0
409,104
3
L
Ah Muzen Cab
10,163
442
86
4
0
379,656
6
L
Nox
12,107
526
136
6
0
426,980
2
W
Ymir
12,384
538
74
3
0
391,496
1
W
Mercury
13,110
570
151
7
0
557,574
9
W
Janus
11,082
482
118
5
0
383,720
2
W
Jing Wei
11,946
519
91
4
0
371,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role