Player Matchup

Tyr
Tyr
Gold III
Espiii
Tyr
Gold III
Level 160
God Stats
41W - 37L
1,757 SR
Queue Stats
296W - 293L
1,575 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
KapeluszNick
Xing Tian
Bronze III
Level 101
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Nu Wa
Nu Wa
Silver I
Sentenzia
Nu Wa
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
TommZe
Cupid
Bronze III
Level 160
God Stats
0W - 1L
1,200 SR
Queue Stats
27W - 22L
1,534 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
TommyHop
Hun Batz
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,534 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 138
1,440 SR
1,537 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,537 SR
1,519 MMR
The Morrigan
The Morrigan
Gold II
Hønest
The Morrigan
Gold II
Level 84
God Stats
12W - 15L
1,585 SR
Queue Stats
125W - 108L
1,536 MMR
Solo
Vamana
Vamana
Bronze III
M4ROOOOO0OOOOOSH
Vamana
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
illoalvarillo
Apollo
Gold III
Level 146
God Stats
13W - 11L
1,521 SR
Queue Stats
48W - 49L
1,521 MMR
Solo
Merlin
Merlin
Gold II
nerius12
Merlin
Gold II
Level 159
God Stats
69W - 65L
1,578 SR
Queue Stats
570W - 555L
1,539 MMR
Solo
Fenrir
Fenrir
Bronze III
raaulcrack
Fenrir
Bronze III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Espiii
Tyr
14
0 / 8 / 1
8,422
495
5,698
18,470
12,517
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
KapeluszNick
Xing Tian
11
2 / 4 / 0
6,922
407
2,150
10,745
7,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Sentenzia
Nu Wa
13
0 / 3 / 2
7,779
458
6,121
6,625
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
TommZe
Cupid
16
0 / 1 / 2
9,152
538
4,345
7,394
3,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
TommyHop
Hun Batz
15
2 / 3 / 1
8,658
509
2,678
9,995
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
DanzaburouGuan YuTsukuyomiCthulhu

VS

Bans
SetKaliJanusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hønest
The Morrigan
16
6 / 1 / 4
10,308
606
8,539
9,303
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 0 / 3
11,536
679
12,188
15,057
13,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 1 / 0
11,074
651
1,001
8,516
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
nerius12
Merlin
17
5 / 0 / 6
10,513
618
9,123
5,625
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
raaulcrack
Fenrir
16
4 / 2 / 4
9,941
585
4,095
12,201
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
19
19
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
Espiii
Tyr
0
8
1
0.06
W
The Morrigan
Hønest
The Morrigan
6
1
4
8
L
Xing Tian
KapeluszNick
Xing Tian
2
4
0
0.5
W
4
0
3
5.5
L
Nu Wa
Sentenzia
Nu Wa
0
3
2
0.33
L
Cupid
TommZe
Cupid
0
1
2
1
L
Hun Batz
TommyHop
Hun Batz
2
3
1
0.83
W
0
1
0
0
W
Merlin
nerius12
Merlin
5
0
6
8
W
Fenrir
raaulcrack
Fenrir
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
34,946
53,229
Taken
50,702
28,875
Mitigated
31,457
15,531
Healing
21,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Espiii
Tyr
5,698
340
0
5,814
18,470
12,517
0
1,851
16,563
0
56,261
W
The Morrigan
Hønest
The Morrigan
8,539
1,826
0
3,162
9,303
6,459
428
2,634
6,454
37,214
1,666
L
Xing Tian
KapeluszNick
Xing Tian
2,150
129
0
1,600
10,745
7,919
0
4,849
5,712
15,865
0
W
12,188
5,612
0
8,399
15,057
13,815
850
2,133
12,835
0
79,558
L
Nu Wa
Sentenzia
Nu Wa
6,121
883
0
1,236
6,625
1,920
13
3,661
2,704
45,278
0
L
Cupid
TommZe
Cupid
4,345
3,109
422
3,454
7,394
3,293
2,312
2,379
4,987
0
73,903
L
Hun Batz
TommyHop
Hun Batz
2,678
500
0
3,005
9,995
3,226
1,406
3,299
6,524
0
55,411
W
1,001
474
0
4,213
8,516
3,224
3,086
554
7,898
0
91,600
W
Merlin
nerius12
Merlin
9,123
346
0
1,330
5,625
2,020
560
2,175
3,286
88,961
0
W
Fenrir
raaulcrack
Fenrir
4,095
625
0
4,877
12,201
5,939
66
2,622
9,421
0
65,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,933
Gold Earned
53,372
499
Minions Killed
624
0
Camps Cleared
0
1,621,861
Distance Traveled
1,741,390
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,422
495
116
7
0
334,825
4
W
The Morrigan
10,308
606
41
2
0
341,879
8
L
Xing Tian
6,922
407
20
1
0
310,213
4
W
Vamana
11,536
679
141
8
0
351,813
9
L
Nu Wa
7,779
458
95
6
0
303,362
8
L
Cupid
9,152
538
163
10
0
314,977
5
L
Hun Batz
8,658
509
105
6
0
358,484
3
W
Apollo
11,074
651
168
10
0
333,235
2
W
Merlin
10,513
618
164
10
0
340,433
7
W
Fenrir
9,941
585
110
6
0
374,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role