Player Matchup

Ah Puch
Ah Puch
DiRaizel
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SommarCat
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
iGotHi
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
iLNeich7
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Janus
Janus
xlntZer0x
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,500 Elo+

VS

Team Averages
Level 27
1,456 SR
1,456 Elo+
Sol
Sol
Htirlec33
Sol
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 58L
1,500 Elo+
Party 1
Cerberus
Cerberus
Shikabuka
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Spyker19
Zhong Kui
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,500 Elo+
Solo
Horus
Horus
alcholism4life
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,433 Elo+
Party 3
Ymir
Ymir
yammy-R1
Ymir
Level 26
God Stats
2W - 4L
1,282 SR
Queue Stats
150W - 154L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DiRaizel
Ah Puch
15
6 / 1 / 13
9,076
908
16,163
7,724
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
SommarCat
Neith
16
6 / 1 / 12
9,150
915
13,208
9,464
4,764
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
iGotHi
Hel
14
2 / 2 / 12
8,112
811
3,249
8,523
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
iLNeich7
Hades
14
3 / 1 / 17
8,502
850
6,688
11,931
13,244
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
xlntZer0x
Janus
15
5 / 1 / 14
8,883
888
14,452
8,582
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
6,953
695
10,629
9,136
3,445
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Shikabuka
Cerberus
13
1 / 3 / 2
7,141
714
5,267
9,978
8,634
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Spyker19
Zhong Kui
11
1 / 6 / 1
6,526
653
5,808
11,405
6,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
7,013
701
6,477
12,122
13,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
12
0 / 7 / 3
6,868
687
1,937
15,726
14,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
22
Kills
5
6
Deaths
22
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DiRaizel
Ah Puch
6
1
13
12.5
L
1
2
4
1.5
L
Cerberus
Shikabuka
Cerberus
1
3
2
0.67
W
Neith
SommarCat
Neith
6
1
12
12
L
Zhong Kui
Spyker19
Zhong Kui
1
6
1
0.25
L
2
4
1
0.63
W
Hel
iGotHi
Hel
2
2
12
4
W
Hades
iLNeich7
Hades
3
1
17
11.5
W
Janus
xlntZer0x
Janus
5
1
14
12
L
Ymir
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,760
Damage
30,118
46,224
Taken
58,367
29,281
Mitigated
46,229
32,823
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DiRaizel
Ah Puch
16,163
649
2,670
1,829
7,724
2,903
773
4,052
3,672
24,799
0
L
10,629
161
775
3,509
9,136
3,445
0
5,907
3,139
24,658
0
L
Cerberus
Shikabuka
Cerberus
5,267
62
1,650
3,039
9,978
8,634
0
4,621
5,173
8,625
0
W
Neith
SommarCat
Neith
13,208
6,525
844
1,701
9,464
4,764
1,163
4,111
5,353
0
25,477
L
Zhong Kui
Spyker19
Zhong Kui
5,808
305
562
3,249
11,405
6,594
0
7,813
3,406
17,760
0
L
6,477
2,995
3,226
2,855
12,122
13,298
0
9,139
2,731
0
8,295
W
Hel
iGotHi
Hel
3,249
0
15,626
4,677
8,523
4,578
854
5,252
1,917
8,542
0
W
Hades
iLNeich7
Hades
6,688
911
1,115
1,746
11,931
13,244
1,031
5,693
6,238
12,890
0
W
Janus
xlntZer0x
Janus
14,452
316
857
1,758
8,582
3,792
1,332
4,533
4,049
31,872
0
L
Ymir
1,937
0
1,214
454
15,726
14,258
0
11,868
3,366
4,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,723
Gold Earned
34,501
109
Minions Killed
73
0
Camps Cleared
0
934,294
Distance Traveled
819,712
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,076
908
29
3
0
196,390
0
L
Sol
6,953
695
29
3
0
166,230
1
L
Cerberus
7,141
714
13
1
0
169,546
2
W
Neith
9,150
915
26
3
0
188,328
1
L
Zhong Kui
6,526
653
21
2
0
165,621
0
L
Horus
7,013
701
4
0
0
173,723
0
W
Hel
8,112
811
9
1
0
169,327
0
W
Hades
8,502
850
13
1
0
189,138
2
W
Janus
8,883
888
32
3
0
191,111
1
L
Ymir
6,868
687
6
1
0
144,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role