Player Matchup

Janus
Janus
BORRE5052
Janus
Level 87
God Stats
17W - 30L
1,416 SR
Queue Stats
607W - 566L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Gtninjaex
Sylvanus
Level 115
God Stats
31W - 19L
1,884 SR
Queue Stats
238W - 212L
1,556 Elo+
Solo
Athena
Athena
Hexer903
Athena
Level 147
God Stats
24W - 14L
1,751 SR
Queue Stats
351W - 339L
1,527 Elo+
Solo
Izanami
Izanami
WillHe93
Izanami
Level 68
God Stats
182W - 150L
1,807 SR
Queue Stats
326W - 337L
1,623 Elo+
Solo
Cupid
Cupid
xiSlimeLove4Lxi
Cupid
Level 64
God Stats
2W - 2L
1,627 SR
Queue Stats
100W - 101L
1,581 Elo+
Solo
Team Averages
Level 96
1,697 SR
1,547 Elo+

VS

Team Averages
Level 92
1,511 SR
1,492 Elo+
Fenrir
Fenrir
Dread Lord2511
Fenrir
Level 107
God Stats
5W - 9L
1,267 SR
Queue Stats
52W - 64L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Estefhano
Cu Chulainn
Level 53
God Stats
21W - 14L
1,552 SR
Queue Stats
120W - 109L
1,481 Elo+
Solo
Raijin
Raijin
TTVAwaken
Raijin
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 74L
1,489 Elo+
Solo
Izanami
Izanami
ToobertSawk
Izanami
Level 98
God Stats
6W - 7L
1,598 SR
Queue Stats
50W - 50L
1,554 Elo+
Solo
Cabrakan
Cabrakan
VegaGoon
Cabrakan
Level 121
God Stats
4W - 2L
1,636 SR
Queue Stats
33W - 27L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BORRE5052
Janus
19
3 / 4 / 1
11,602
552
3,580
10,958
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Gtninjaex
Sylvanus
14
1 / 6 / 9
8,755
417
11,410
21,015
17,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Hexer903
Athena
13
4 / 3 / 2
8,803
419
5,464
11,085
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
WillHe93
Izanami
17
1 / 5 / 0
10,933
521
7,475
11,541
4,450
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
5 / 6 / 3
9,069
432
10,170
16,335
5,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
10,505
500
5,713
17,040
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Estefhano
Cu Chulainn
19
5 / 1 / 4
12,387
590
10,230
12,768
10,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
TTVAwaken
Raijin
20
6 / 1 / 5
13,233
630
10,979
11,689
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ToobertSawk
Izanami
18
6 / 3 / 5
11,893
566
16,033
15,037
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
VegaGoon
Cabrakan
16
4 / 7 / 9
10,640
507
7,252
17,747
14,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
14
Kills
24
24
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
BORRE5052
Janus
3
4
1
0.88
W
3
2
7
3.25
W
Cu Chulainn
Estefhano
Cu Chulainn
5
1
4
7
L
Sylvanus
Gtninjaex
Sylvanus
1
6
9
0.92
L
Athena
Hexer903
Athena
4
3
2
1.67
W
Raijin
TTVAwaken
Raijin
6
1
5
8.5
W
Izanami
ToobertSawk
Izanami
6
3
5
2.83
W
Cabrakan
VegaGoon
Cabrakan
4
7
9
1.21
L
Izanami
WillHe93
Izanami
1
5
0
0.2
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
50,207
70,934
Taken
74,281
37,147
Mitigated
42,874
22,249
Healing
26,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BORRE5052
Janus
3,580
76
0
1,665
10,958
4,346
478
2,398
8,381
93,704
0
W
5,713
800
0
6,708
17,040
7,756
1,763
4,009
12,922
0
51,268
W
Cu Chulainn
Estefhano
Cu Chulainn
10,230
1,932
0
3,661
12,768
10,017
1,976
1,347
11,344
4,926
72,344
L
Sylvanus
Gtninjaex
Sylvanus
11,410
3,213
1,173
6,757
21,015
17,736
340
6,704
13,988
35,218
7,225
L
Athena
Hexer903
Athena
5,464
1,194
0
3,498
11,085
4,742
0
3,054
7,773
37,929
0
W
Raijin
TTVAwaken
Raijin
10,979
899
0
3,601
11,689
5,620
1,127
3,777
7,853
103,624
0
W
Izanami
ToobertSawk
Izanami
16,033
11,075
0
8,027
15,037
5,371
1,652
4,579
10,458
0
90,167
W
Cabrakan
VegaGoon
Cabrakan
7,252
1,447
1,566
2,519
17,747
14,110
0
5,663
12,032
33,259
0
L
Izanami
WillHe93
Izanami
7,475
4,620
0
3,726
11,541
4,450
396
1,074
10,068
0
78,633
L
10,170
5,383
622
4,808
16,335
5,873
770
4,529
11,432
0
45,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,162
Gold Earned
58,658
576
Minions Killed
636
0
Camps Cleared
0
1,694,666
Distance Traveled
1,972,297
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,602
552
187
9
0
395,833
3
W
Fenrir
10,505
500
70
3
0
423,686
2
W
Cu Chulainn
12,387
590
172
8
0
422,928
0
L
Sylvanus
8,755
417
61
3
0
344,910
3
L
Athena
8,803
419
75
4
0
321,535
2
W
Raijin
13,233
630
185
9
0
400,271
1
W
Izanami
11,893
566
156
7
0
383,954
4
W
Cabrakan
10,640
507
53
3
0
341,458
1
L
Izanami
10,933
521
173
8
0
306,526
11
L
Cupid
9,069
432
80
4
0
325,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role