Player Matchup

Cabrakan
Cabrakan
Bronze III
AutAres382
Cabrakan
Bronze III
Level 130
God Stats
2W - 4L
1,500 SR
Queue Stats
173W - 187L
1,488 MMR
Solo
Geb
Geb
Silver I
MemeusGodOfMemes
Geb
Silver I
Level 128
God Stats
5W - 5L
1,748 SR
Queue Stats
75W - 74L
1,481 MMR
Solo
Janus
Janus
Gold IV
NinjahCulture
Janus
Gold IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,484 MMR
Solo
Chiron
Chiron
Gold III
jeremy130521
Chiron
Gold III
Level 155
God Stats
2W - 9L
1,320 SR
Queue Stats
777W - 763L
1,488 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
pinkStyleZ
Sun Wukong
Silver I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 165L
1,486 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,514 SR
1,485 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,515 SR
1,485 MMR
Kumbhakarna
Kumbhakarna
Silver II
Austrian_Crevice
Kumbhakarna
Silver II
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,486 MMR
Solo
Neith
Neith
Silver II
Far-Too-Lucky
Neith
Silver II
Level 54
God Stats
10W - 5L
1,500 SR
Queue Stats
19W - 17L
1,492 MMR
Solo
Cthulhu
Cthulhu
Gold IV
ReanimatedJoker
Cthulhu
Gold IV
Level 106
God Stats
10W - 6L
1,376 SR
Queue Stats
254W - 244L
1,488 MMR
Solo
Nu Wa
Nu Wa
Silver II
jukimura
Nu Wa
Silver II
Level 88
God Stats
18W - 17L
1,500 SR
Queue Stats
338W - 349L
1,472 MMR
Solo
Loki
Loki
Silver II
najprogamer
Loki
Silver II
Level 117
God Stats
4W - 3L
1,701 SR
Queue Stats
8W - 7L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AutAres382
Cabrakan
20
5 / 7 / 1
12,361
537
12,813
25,581
16,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 3
10,029
436
7,892
19,657
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 5 / 1
9,077
395
7,704
10,658
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chiron
18
1 / 6 / 2
11,314
492
13,547
20,211
7,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
pinkStyleZ
Sun Wukong
17
2 / 4 / 0
10,703
465
14,678
28,419
18,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArachneScyllaDanzaburouHerculesTsukuyomi

VS

Bans
Cu ChulainnCupidErlang ShenSetPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Austrian_Crevice
Kumbhakarna
15
1 / 0 / 6
11,141
484
6,096
17,310
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 4 / 9
14,239
619
19,342
20,196
9,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 0 / 8
12,824
558
15,371
19,624
25,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
jukimura
Nu Wa
18
5 / 4 / 11
11,908
518
29,360
13,837
5,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 7
13,358
581
13,921
18,428
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
26
26
Deaths
11
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Austrian_Crevice
Kumbhakarna
1
0
6
4
L
Cabrakan
AutAres382
Cabrakan
5
7
1
0.79
W
6
4
9
2.63
L
2
4
3
0.88
L
1
5
1
0.3
W
3
0
8
7
L
Chiron
1
6
2
0.33
W
Nu Wa
jukimura
Nu Wa
5
4
11
2.63
W
11
3
7
4.83
L
Sun Wukong
pinkStyleZ
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,634
Damage
84,090
104,526
Taken
89,395
59,347
Mitigated
64,654
26,598
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Austrian_Crevice
Kumbhakarna
6,096
493
0
2,644
17,310
16,330
34
4,925
12,385
29,732
0
L
Cabrakan
AutAres382
Cabrakan
12,813
1,139
0
7,082
25,581
16,416
755
11,357
14,200
103,725
0
W
19,342
10,674
0
7,066
20,196
9,176
5,610
5,216
14,980
0
119,721
L
7,892
248
0
2,294
19,657
13,492
0
12,414
7,068
36,418
0
L
7,704
41
0
1,456
10,658
3,541
0
6,220
4,413
45,265
0
W
15,371
1,394
1,231
6,410
19,624
25,601
1,287
4,414
15,210
89,800
0
L
Chiron
13,547
5,855
647
4,309
20,211
7,416
783
4,615
15,546
0
85,608
W
Nu Wa
jukimura
Nu Wa
29,360
4,421
1,095
1,435
13,837
5,982
520
7,774
6,063
83,705
0
W
13,921
4,923
0
3,618
18,428
7,565
761
6,080
12,348
0
97,494
L
Sun Wukong
pinkStyleZ
Sun Wukong
14,678
1,227
0
10,810
28,419
18,482
26
15,397
12,472
0
85,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,484
Gold Earned
63,470
583
Minions Killed
631
0
Camps Cleared
0
2,087,063
Distance Traveled
2,177,323
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,141
484
42
2
0
450,861
4
L
Cabrakan
12,361
537
161
7
0
388,373
5
W
Neith
14,239
619
196
9
0
384,629
2
L
Geb
10,029
436
42
2
0
467,720
4
L
Janus
9,077
395
85
4
0
389,519
6
W
Cthulhu
12,824
558
165
7
0
439,120
0
L
Chiron
11,314
492
160
7
0
382,902
1
W
Nu Wa
11,908
518
115
5
0
401,212
2
W
Loki
13,358
581
113
5
0
501,501
1
L
Sun Wukong
10,703
465
135
6
0
458,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role