Player Matchup

Ymir
Ymir
euan66
Ymir
Level 17
God Stats
3W - 5L
1,073 SR
Queue Stats
13W - 22L
1,442 Elo+
Party 2
Janus
Janus
thatTWlTCHmain
Janus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,751 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tolkenbr
Cu Chulainn
Level 5
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 6L
1,074 Elo+
Solo
Team Averages
Level 10
1,244 SR
1,422 Elo+

VS

Team Averages
Level 26
1,384 SR
1,395 Elo+
Zeus
Zeus
Dadof1
Zeus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,424 Elo+
Party 1
Cupid
Cupid
RNC_Busy
Cupid
Level 28
God Stats
8W - 18L
1,152 SR
Queue Stats
195W - 348L
1,127 Elo+
Solo
Thor
Thor
coop33191
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
euan66
Ymir
11
0 / 8 / 3
10,536
527
2,995
17,425
13,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 4 / 0
12,164
608
25,212
15,623
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
tolkenbr
Cu Chulainn
13
0 / 11 / 2
9,969
498
4,545
18,824
12,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dadof1
Zeus
17
13 / 0 / 7
13,902
695
24,295
15,213
5,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
RNC_Busy
Cupid
15
4 / 4 / 8
12,257
613
13,194
17,628
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
16
6 / 2 / 15
13,126
656
6,983
14,131
4,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
23
23
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
Dadof1
Zeus
13
0
7
16.5
W
Cupid
RNC_Busy
Cupid
4
4
8
2
W
Thor
6
2
15
6.75
L
Ymir
euan66
Ymir
0
8
3
0.19
L
5
4
0
1.25
L
Cu Chulainn
tolkenbr
Cu Chulainn
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
44,472
51,872
Taken
46,972
30,913
Mitigated
16,025
3,975
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Dadof1
Zeus
24,295
3,916
1,804
6,990
15,213
5,591
2,019
8,251
6,605
59,390
0
W
Cupid
RNC_Busy
Cupid
13,194
6,670
0
2,087
17,628
6,137
664
9,558
7,664
0
60,807
W
Thor
6,983
489
0
980
14,131
4,297
90
9,798
3,808
0
26,255
L
Ymir
euan66
Ymir
2,995
0
0
697
17,425
13,294
0
7,619
9,806
7,443
0
L
25,212
542
0
1,918
15,623
5,250
828
9,778
5,845
80,736
0
L
Cu Chulainn
tolkenbr
Cu Chulainn
4,545
953
0
1,360
18,824
12,369
30
6,914
11,910
3,550
20,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
39,285
153
Minions Killed
180
0
Camps Cleared
0
797,548
Distance Traveled
967,072
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,902
695
63
3
0
309,362
3
W
Cupid
12,257
613
97
5
0
293,504
0
W
Thor
13,126
656
20
1
0
364,206
1
L
Ymir
10,536
527
9
0
0
214,641
0
L
Janus
12,164
608
119
6
0
315,822
3
L
Cu Chulainn
9,969
498
25
1
0
267,085
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role