Player Matchup

King Arthur
King Arthur
Diocaspita
King Arthur
Level 22
God Stats
5W - 9L
1,672 SR
Queue Stats
30W - 37L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
Duduzmt
Jing Wei
Level 28
God Stats
1W - 0L
1,272 SR
Queue Stats
41W - 47L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
FlamengoPorraa
Heimdallr
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 93L
1,580 Elo+
Solo
Arachne
Arachne
joaomarcoson1
Arachne
Level 19
God Stats
41W - 33L
1,508 SR
Queue Stats
971W - 996L
1,544 Elo+
Solo
Cerberus
Cerberus
leonciogramajo
Cerberus
Level 18
God Stats
2W - 0L
1,920 SR
Queue Stats
11W - 9L
1,602 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,553 Elo+

VS

Team Averages
Level 12
1,385 SR
1,332 Elo+
Cernunnos
Cernunnos
Joacofdr
Cernunnos
Level 17
God Stats
0W - 1L
1,722 SR
Queue Stats
24W - 18L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
RussoAss
Tsukuyomi
Level 6
God Stats
1W - 10L
1,282 SR
Queue Stats
168W - 233L
1,305 Elo+
Party 2
Ra
Ra
shisui0001969
Ra
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
149W - 211L
1,190 Elo+
Party 2
Loki
Loki
valeniko7L2R2
Loki
Level 5
God Stats
0W - 2L
1,222 SR
Queue Stats
10W - 19L
1,190 Elo+
Party 2
Janus
Janus
wagner175-brutal
Janus
Level 30
God Stats
0W - 5L
1,200 SR
Queue Stats
141W - 283L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diocaspita
King Arthur
14
3 / 0 / 0
8,101
540
2,719
9,613
5,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Duduzmt
Jing Wei
12
4 / 2 / 4
7,808
521
3,966
11,288
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
FlamengoPorraa
Heimdallr
14
11 / 1 / 3
9,054
604
9,925
9,691
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
14
6 / 1 / 4
8,493
566
6,405
10,094
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
11
4 / 1 / 3
7,736
516
4,514
12,511
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Joacofdr
Cernunnos
12
2 / 2 / 1
7,181
479
11,706
10,676
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
RussoAss
Tsukuyomi
8
1 / 7 / 0
5,870
391
2,613
8,905
2,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 6 / 1
6,195
413
2,979
6,995
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 9 / 1
5,269
351
2,545
7,820
3,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 0
5,863
391
4,091
6,835
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
28
Kills
4
5
Deaths
30
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Diocaspita
King Arthur
3
0
0
3
W
Jing Wei
Duduzmt
Jing Wei
4
2
4
3
W
Heimdallr
FlamengoPorraa
Heimdallr
11
1
3
12.5
L
Cernunnos
Joacofdr
Cernunnos
2
2
1
1.25
L
Tsukuyomi
RussoAss
Tsukuyomi
1
7
0
0.14
W
Arachne
6
1
4
8
W
Cerberus
4
1
3
5.5
L
0
6
1
0.08
L
0
9
1
0.06
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
23,934
53,197
Taken
41,231
24,974
Mitigated
12,967
17,666
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Diocaspita
King Arthur
2,719
141
0
2,233
9,613
5,497
1,308
115
9,375
0
39,212
W
Jing Wei
Duduzmt
Jing Wei
3,966
2,560
0
5,656
11,288
2,685
542
1,620
9,501
0
37,233
W
Heimdallr
FlamengoPorraa
Heimdallr
9,925
2,927
0
2,988
9,691
3,995
1,895
3,011
6,557
0
43,860
L
Cernunnos
Joacofdr
Cernunnos
11,706
5,773
0
5,414
10,676
3,283
450
2,284
8,392
0
47,189
L
Tsukuyomi
RussoAss
Tsukuyomi
2,613
719
0
288
8,905
2,558
0
0
8,852
0
15,742
W
Arachne
6,405
3,893
0
3,822
10,094
5,696
655
608
9,358
0
63,418
W
Cerberus
4,514
409
771
2,196
12,511
7,101
317
1,330
11,000
29,872
0
L
2,979
958
111
1,169
6,995
2,180
99
0
6,995
27,570
0
L
2,545
1,324
0
317
7,820
3,418
0
443
7,252
0
7,178
L
4,091
328
0
0
6,835
1,528
273
1,787
4,897
26,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
30,378
368
Minions Killed
209
0
Camps Cleared
0
1,353,881
Distance Traveled
1,296,367
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,101
540
78
5
0
234,765
2
W
Jing Wei
7,808
521
50
3
0
308,261
5
W
Heimdallr
9,054
604
80
5
0
220,226
3
L
Cernunnos
7,181
479
91
6
0
274,805
3
L
Tsukuyomi
5,870
391
25
2
0
275,946
3
W
Arachne
8,493
566
100
7
0
295,216
0
W
Cerberus
7,736
516
60
4
0
295,413
1
L
Ra
6,195
413
39
3
0
267,559
0
L
Loki
5,269
351
9
1
0
236,531
0
L
Janus
5,863
391
45
3
0
241,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role