Player Matchup

Jing Wei
Jing Wei
Hadoory1020
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,657 Elo+
Solo
Yemoja
Yemoja
McLovinKittens
Yemoja
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 87L
1,554 Elo+
Party 1
Arachne
Arachne
MountainGuerilla
Arachne
Level 27
God Stats
49W - 48L
1,595 SR
Queue Stats
331W - 378L
1,443 Elo+
Party 1
Set
Set
benboom412
Set
Level 25
God Stats
2W - 3L
1,315 SR
Queue Stats
204W - 228L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
polygonmelt
Kukulkan
Level 4
God Stats
34W - 41L
1,347 SR
Queue Stats
261W - 317L
1,718 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,574 Elo+

VS

Team Averages
Level 14
1,642 SR
1,594 Elo+
Nemesis
Nemesis
Clocker6794
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,495 Elo+
Solo
Agni
Agni
GGDRACO
Agni
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 4L
1,825 Elo+
Solo
Danzaburou
Danzaburou
Jorhobbit001
Danzaburou
Level 22
God Stats
1W - 3L
1,743 SR
Queue Stats
23W - 42L
1,480 Elo+
Solo
Mercury
Mercury
NicoDeadshot
Mercury
Level 27
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
jgtsg
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hadoory1020
Jing Wei
12
4 / 1 / 3
7,379
527
3,527
7,931
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 1 / 5
7,046
503
4,203
5,431
4,034
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
10 / 0 / 8
9,514
680
7,036
7,178
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 3 / 4
8,602
614
9,181
9,542
4,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
polygonmelt
Kukulkan
13
7 / 0 / 5
8,056
575
7,077
4,681
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clocker6794
Nemesis
12
3 / 5 / 0
7,372
527
5,603
13,290
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
GGDRACO
Agni
9
0 / 8 / 1
5,837
417
3,947
8,757
5,107
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Jorhobbit001
Danzaburou
9
0 / 5 / 0
5,679
406
3,083
7,292
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
NicoDeadshot
Mercury
8
2 / 9 / 0
5,618
401
3,893
10,108
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
jgtsg
Olorun
9
0 / 8 / 0
5,318
380
1,682
9,313
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
34
Kills
5
5
Deaths
35
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Clocker6794
Nemesis
3
5
0
0.6
L
Agni
GGDRACO
Agni
0
8
1
0.06
W
Jing Wei
Hadoory1020
Jing Wei
4
1
3
5.5
L
Danzaburou
Jorhobbit001
Danzaburou
0
5
0
0
W
3
1
5
5.5
W
10
0
8
14
L
Mercury
NicoDeadshot
Mercury
2
9
0
0.22
W
10
3
4
4
L
Olorun
jgtsg
Olorun
0
8
0
0
W
Kukulkan
polygonmelt
Kukulkan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
18,208
34,763
Taken
48,760
16,697
Mitigated
16,661
9,274
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Clocker6794
Nemesis
5,603
2,461
0
5,906
13,290
4,128
0
1,121
12,169
0
38,421
L
Agni
GGDRACO
Agni
3,947
325
0
670
8,757
5,107
151
1,804
6,953
23,322
0
W
Jing Wei
Hadoory1020
Jing Wei
3,527
2,963
0
3,513
7,931
2,445
893
481
7,450
0
27,715
L
Danzaburou
Jorhobbit001
Danzaburou
3,083
855
0
628
7,292
2,365
0
2,561
4,731
0
22,378
W
4,203
991
912
0
5,431
4,034
712
556
4,875
19,338
0
W
7,036
5,198
0
1,553
7,178
4,474
3,217
844
6,334
0
53,012
L
Mercury
NicoDeadshot
Mercury
3,893
1,827
0
19
10,108
2,829
0
3,454
6,654
0
17,360
W
9,181
4,619
342
1,454
9,542
4,028
1,149
1,152
8,390
0
40,548
L
Olorun
jgtsg
Olorun
1,682
761
228
1,771
9,313
2,232
111
2,340
6,973
16,718
0
W
Kukulkan
polygonmelt
Kukulkan
7,077
1,232
0
1,500
4,681
1,716
888
2,596
2,085
37,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
29,824
285
Minions Killed
210
0
Camps Cleared
0
1,353,225
Distance Traveled
1,266,341
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,372
527
76
5
0
251,931
3
L
Agni
5,837
417
30
2
0
232,083
1
W
Jing Wei
7,379
527
59
4
0
279,282
0
L
Danzaburou
5,679
406
37
3
0
229,827
1
W
Yemoja
7,046
503
23
2
0
232,983
3
W
Arachne
9,514
680
92
7
0
342,836
4
L
Mercury
5,618
401
32
2
0
292,950
0
W
Set
8,602
614
49
4
0
230,138
2
L
Olorun
5,318
380
35
3
0
259,550
0
W
Kukulkan
8,056
575
62
4
0
267,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role