Player Matchup

Tyr
Tyr
JMoseley
Tyr
Level 88
God Stats
9W - 9L
1,475 SR
Queue Stats
230W - 210L
1,491 Elo+
Solo
Apollo
Apollo
SheBest
Apollo
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 83L
1,489 Elo+
Solo
Janus
Janus
Ziethen
Janus
Level 67
God Stats
9W - 16L
1,344 SR
Queue Stats
42W - 52L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
indyblackgirl
Sun Wukong
Level 80
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 4L
1,323 Elo+
Solo
Xing Tian
Xing Tian
панфиловец
Xing Tian
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 71
1,413 SR
1,453 Elo+

VS

Team Averages
Level 96
1,633 SR
1,441 Elo+
Anubis
Anubis
CruzneS
Anubis
Level 127
God Stats
5W - 0L
1,831 SR
Queue Stats
180W - 173L
1,394 Elo+
Solo
Bakasura
Bakasura
Dones87
Bakasura
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
181W - 168L
1,383 Elo+
Solo
Yemoja
Yemoja
GTTYRBO
Yemoja
Level 46
God Stats
89W - 106L
1,610 SR
Queue Stats
265W - 303L
1,446 Elo+
Solo
Athena
Athena
RespectTheGanja
Athena
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
652W - 735L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Teenysiamang
Heimdallr
Level 104
God Stats
3W - 1L
1,724 SR
Queue Stats
52W - 46L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,043
504
2,050
7,068
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
SheBest
Apollo
8
2 / 2 / 3
4,901
490
5,108
7,723
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Ziethen
Janus
9
0 / 4 / 2
5,187
519
3,633
4,787
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
indyblackgirl
Sun Wukong
5
0 / 2 / 0
3,925
393
1,109
3,019
1,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 3 / 3
5,386
539
2,986
7,936
2,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CruzneS
Anubis
13
3 / 0 / 2
7,305
731
4,221
2,724
1,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Dones87
Bakasura
11
4 / 1 / 1
6,655
666
2,876
5,866
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
GTTYRBO
Yemoja
10
0 / 0 / 3
5,881
588
2,347
5,174
1,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 3 / 7
5,839
584
3,144
6,150
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Teenysiamang
Heimdallr
10
6 / 2 / 1
6,523
652
9,237
8,112
2,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
14
14
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
CruzneS
Anubis
3
0
2
4
W
Bakasura
Dones87
Bakasura
4
1
1
4.5
W
Yemoja
GTTYRBO
Yemoja
0
0
3
1.5
L
2
3
1
0.83
W
1
3
7
1.5
L
Apollo
SheBest
Apollo
2
2
3
1.75
W
Heimdallr
Teenysiamang
Heimdallr
6
2
1
3.25
L
Janus
Ziethen
Janus
0
4
2
0.25
L
Sun Wukong
indyblackgirl
Sun Wukong
0
2
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,886
Damage
21,825
30,533
Taken
28,026
9,209
Mitigated
12,316
9,065
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CruzneS
Anubis
4,221
41
0
1,707
2,724
1,003
1,995
0
2,574
43,469
0
W
Bakasura
Dones87
Bakasura
2,876
2,428
0
1,186
5,866
3,249
0
1,587
4,199
0
29,749
W
Yemoja
GTTYRBO
Yemoja
2,347
283
94
1,243
5,174
1,912
676
1,912
3,072
28,245
0
L
2,050
74
0
2,496
7,068
1,784
0
4,019
3,049
0
18,527
W
3,144
1,003
0
2,043
6,150
3,376
296
1,295
4,855
14,574
1,843
L
Apollo
SheBest
Apollo
5,108
3,129
0
3,290
7,723
2,212
0
1,225
6,498
0
19,286
W
Heimdallr
Teenysiamang
Heimdallr
9,237
5,559
0
3,698
8,112
2,776
534
1,553
6,557
0
28,777
L
Janus
Ziethen
Janus
3,633
0
0
0
4,787
1,300
0
1,196
3,551
31,229
0
L
Sun Wukong
indyblackgirl
Sun Wukong
1,109
156
0
900
3,019
1,177
0
1,631
1,388
0
5,438
L
2,986
513
122
2,257
7,936
2,736
0
1,496
6,330
15,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
32,203
164
Minions Killed
307
0
Camps Cleared
0
865,330
Distance Traveled
966,948
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,305
731
99
10
0
169,208
4
W
Bakasura
6,655
666
78
8
0
219,742
6
W
Yemoja
5,881
588
54
5
0
183,138
0
L
Tyr
5,043
504
47
5
0
198,899
3
W
Athena
5,839
584
27
3
0
220,643
3
L
Apollo
4,901
490
36
4
0
195,350
2
W
Heimdallr
6,523
652
49
5
0
174,217
1
L
Janus
5,187
519
50
5
0
186,926
3
L
Sun Wukong
3,925
393
10
1
0
72,813
0
L
Xing Tian
5,386
539
21
2
0
211,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role