Player Matchup

Cthulhu
Cthulhu
Gold III
DerpaKarp
Cthulhu
Gold III
Level 154
God Stats
13W - 3L
1,944 SR
Queue Stats
110W - 31L
1,810 MMR
Party 1
Camazotz
Camazotz
Gold III
Frostles
Camazotz
Gold III
Level 159
God Stats
12W - 4L
1,818 SR
Queue Stats
87W - 22L
1,810 MMR
Party 1
The Morrigan
The Morrigan
Gold III
Humecus
The Morrigan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,754 SR
1,707 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,502 SR
1,745 MMR
Hercules
Hercules
Gold III
Ineptiitude
Hercules
Gold III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,762 MMR
Solo
Scylla
Scylla
Platinum IV
Jaca99
Scylla
Platinum IV
Level 148
God Stats
5W - 5L
1,533 SR
Queue Stats
155W - 129L
1,904 MMR
Solo
Medusa
Medusa
Gold III
Wannabeeee
Medusa
Gold III
Level 141
God Stats
47W - 50L
1,472 SR
Queue Stats
185W - 225L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DerpaKarp
Cthulhu
14
4 / 3 / 12
11,125
795
8,061
15,382
14,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Camazotz
Frostles
Camazotz
15
9 / 1 / 6
11,171
798
9,509
15,951
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Humecus
The Morrigan
14
3 / 4 / 11
10,326
738
13,592
8,068
3,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OsirisDanzaburouNe ZhaThothDiscordia

VS

Bans
PersephoneAchillesAphroditeHou YiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ineptiitude
Hercules
12
3 / 5 / 5
9,320
666
4,872
14,370
13,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Jaca99
Scylla
12
2 / 4 / 6
9,096
650
10,458
9,206
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Wannabeeee
Medusa
12
3 / 7 / 4
9,567
683
10,007
12,645
4,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
8
8
Deaths
16
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DerpaKarp
Cthulhu
4
3
12
3.33
W
Camazotz
Frostles
Camazotz
9
1
6
12
W
The Morrigan
Humecus
The Morrigan
3
4
11
2.13
L
Hercules
Ineptiitude
Hercules
3
5
5
1.1
L
Scylla
Jaca99
Scylla
2
4
6
1.25
L
Medusa
Wannabeeee
Medusa
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,162
Damage
25,337
39,401
Taken
36,221
27,897
Mitigated
20,834
13,342
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DerpaKarp
Cthulhu
8,061
397
1,759
1,604
15,382
14,560
296
3,566
11,465
27,139
0
W
Camazotz
Frostles
Camazotz
9,509
2,640
0
8,126
15,951
9,655
1,571
3,784
11,767
135
44,245
W
The Morrigan
Humecus
The Morrigan
13,592
1,804
0
1,853
8,068
3,682
704
2,533
5,252
66,420
5,206
L
Hercules
Ineptiitude
Hercules
4,872
907
0
3,254
14,370
13,894
0
6,771
7,264
0
17,620
L
Scylla
Jaca99
Scylla
10,458
1,266
0
1,630
9,206
2,803
0
6,649
2,457
35,839
0
L
Medusa
Wannabeeee
Medusa
10,007
4,393
0
2,219
12,645
4,137
0
6,220
6,175
0
48,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
27,983
194
Minions Killed
162
0
Camps Cleared
0
828,117
Distance Traveled
699,332
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,125
795
26
2
0
305,833
2
W
Camazotz
11,171
798
49
4
0
283,782
5
W
The Morrigan
10,326
738
119
9
0
238,502
2
L
Hercules
9,320
666
35
3
0
238,410
3
L
Scylla
9,096
650
51
4
0
235,363
2
L
Medusa
9,567
683
76
5
0
225,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role