Player Matchup

Bacchus
Bacchus
Bountyhunty
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,368 Elo+
Party 2
Rama
Rama
Savirion
Rama
Level 40
God Stats
10W - 9L
1,768 SR
Queue Stats
155W - 125L
1,677 Elo+
Party 1
Kukulkan
Kukulkan
ShaggyBlackBOY
Kukulkan
Level 68
God Stats
15W - 21L
1,472 SR
Queue Stats
15W - 22L
1,436 Elo+
Solo
Pele
Pele
Siriakusa
Pele
Level 73
God Stats
10W - 17L
1,367 SR
Queue Stats
413W - 446L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
icejjmeechan
Hou Yi
Level 47
God Stats
0W - 1L
1,285 SR
Queue Stats
150W - 124L
1,625 Elo+
Party 1
Team Averages
Level 49
1,478 SR
1,513 Elo+

VS

Team Averages
Level 59
1,508 SR
1,495 Elo+
Eset
Eset
BeezyBeasting
Eset
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,493 Elo+
Solo
Xing Tian
Xing Tian
DarvalusOfKek
Xing Tian
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,523 Elo+
Solo
Vulcan
Vulcan
HEBUS49
Vulcan
Level 67
God Stats
84W - 86L
1,583 SR
Queue Stats
365W - 375L
1,463 Elo+
Solo
Neith
Neith
Tamagotchii92
Neith
Level 31
God Stats
18W - 43L
1,456 SR
Queue Stats
25W - 47L
1,495 Elo+
Solo
Nemesis
Nemesis
jarozwart
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bountyhunty
Bacchus
15
0 / 7 / 2
9,657
878
3,053
24,147
23,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
15
0 / 2 / 2
9,284
844
9,064
12,577
5,131
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
0 / 3 / 2
9,662
878
11,808
7,364
3,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
15
2 / 8 / 0
9,636
876
9,518
18,336
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
15
0 / 1 / 2
9,213
838
9,414
6,546
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

171

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 11
10,280
935
10,563
8,341
5,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xing Tian
DarvalusOfKek
Xing Tian
16
2 / 1 / 12
9,994
909
10,585
13,548
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
HEBUS49
Vulcan
18
10 / 0 / 7
11,906
1,082
17,423
4,820
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 11
10,594
963
13,500
7,558
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
jarozwart
Nemesis
17
5 / 0 / 12
11,242
1,022
11,786
10,782
8,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
2
Kills
21
21
Deaths
2
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Bacchus
Bountyhunty
Bacchus
0
7
2
0.14
W
Xing Tian
DarvalusOfKek
Xing Tian
2
1
12
8
W
Vulcan
HEBUS49
Vulcan
10
0
7
13.5
L
Rama
0
2
2
0.5
L
Kukulkan
0
3
2
0.33
L
Pele
2
8
0
0.25
W
3
1
11
8.5
L
Hou Yi
0
1
2
1
W
Nemesis
jarozwart
Nemesis
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
63,857
68,970
Taken
45,049
42,334
Mitigated
33,175
3,648
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,563
980
12
1,160
8,341
5,659
0
3,501
4,840
36,584
0
L
Bacchus
Bountyhunty
Bacchus
3,053
282
0
871
24,147
23,512
0
14,575
9,340
7,152
0
W
Xing Tian
DarvalusOfKek
Xing Tian
10,585
981
1,506
1,314
13,548
13,652
0
6,342
7,206
13,339
0
W
Vulcan
HEBUS49
Vulcan
17,423
3,834
0
0
4,820
2,267
0
2,360
2,460
39,967
0
L
Rama
9,064
6,146
0
0
12,577
5,131
0
7,861
4,516
0
27,490
L
Kukulkan
11,808
114
0
243
7,364
3,258
0
3,048
4,291
57,412
0
L
Pele
9,518
2,738
0
1,770
18,336
7,655
0
8,413
9,748
0
22,942
W
13,500
7,125
0
1,911
7,558
3,575
0
1,156
6,402
0
37,162
L
Hou Yi
9,414
5,264
0
764
6,546
2,778
0
4,017
2,504
0
26,826
W
Nemesis
jarozwart
Nemesis
11,786
4,735
0
1,360
10,782
8,022
0
1,502
9,280
0
18,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
54,016
229
Minions Killed
203
7
Camps Cleared
10
1,026,469
Distance Traveled
1,175,776
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,280
935
69
6
0
230,036
2
L
Bacchus
9,657
878
9
1
0
194,720
0
W
Xing Tian
9,994
909
4
0
1
219,141
0
W
Vulcan
11,906
1,082
58
5
4
257,082
0
L
Rama
9,284
844
49
4
2
193,272
0
L
Kukulkan
9,662
878
119
11
2
212,422
2
L
Pele
9,636
876
19
2
2
217,590
0
W
Neith
10,594
963
61
6
2
209,780
0
L
Hou Yi
9,213
838
33
3
1
208,465
0
W
Nemesis
11,242
1,022
11
1
3
259,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role