Player Matchup

Pele
Pele
Diamond II
AhBruzenCab
Pele
Diamond II
Level 160
God Stats
8W - 5L
1,782 SR
Queue Stats
178W - 153L
2,268 MMR
Solo
Hercules
Hercules
Platinum V
Bailo
Hercules
Platinum V
Level 129
God Stats
3W - 0L
1,872 SR
Queue Stats
21W - 10L
1,934 MMR
Solo
Raijin
Raijin
Diamond III
Cadу
Raijin
Diamond III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 84L
2,169 MMR
Solo
Apollo
Apollo
Gold I
KuzenboHasAWagon
Apollo
Gold I
Level 149
God Stats
6W - 4L
1,977 SR
Queue Stats
63W - 44L
1,874 MMR
Solo
Geb
Geb
Platinum I
iGoldenWind
Geb
Platinum I
Level 153
God Stats
11W - 9L
1,598 SR
Queue Stats
179W - 148L
1,913 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,746 SR
2,032 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,605 SR
2,031 MMR
Camazotz
Camazotz
Grandmaster
Conchetunacho
Camazotz
Grandmaster
Level 125
God Stats
2W - 5L
1,563 SR
Queue Stats
60W - 34L
2,597 MMR
Solo
Janus
Janus
Platinum II
DrRhubarb
Janus
Platinum II
Level 86
God Stats
19W - 21L
1,620 SR
Queue Stats
197W - 184L
1,885 MMR
Solo
Ganesha
Ganesha
Platinum II
Maczter
Ganesha
Platinum II
Level 143
God Stats
17W - 12L
1,701 SR
Queue Stats
558W - 539L
1,870 MMR
Solo
Chernobog
Chernobog
Gold II
ShadowCcuda
Chernobog
Gold II
Level 158
God Stats
1W - 2L
1,723 SR
Queue Stats
39W - 34L
1,905 MMR
Solo
Tyr
Tyr
Platinum I
alber777
Tyr
Platinum I
Level 152
God Stats
5W - 16L
1,419 SR
Queue Stats
277W - 275L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
3,851
770
1,632
3,078
693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Bailo
Hercules
6
0 / 0 / 0
3,510
702
1,557
3,085
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
Cadу
Raijin
7
0 / 0 / 1
3,751
750
994
1,272
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,594
719
1,351
1,619
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 2
3,327
665
882
1,813
503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ScyllaAphroditePersephoneDanzaburouSet

VS

Bans
Guan YuNemesisSobekRavanaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Conchetunacho
Camazotz
7
1 / 0 / 0
3,818
764
674
2,613
620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
DrRhubarb
Janus
6
0 / 1 / 1
3,334
667
463
2,031
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Maczter
Ganesha
5
0 / 1 / 0
3,241
648
579
2,042
654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
ShadowCcuda
Chernobog
3
0 / 1 / 0
2,846
569
1,636
2,044
320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,542
708
964
2,920
857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Hercules
Bailo
Hercules
0
0
0
0
W
Raijin
Cadу
Raijin
0
0
1
0.5
L
Camazotz
Conchetunacho
Camazotz
1
0
0
1
L
Janus
DrRhubarb
Janus
0
1
1
0.5
W
1
0
1
1.5
L
Ganesha
Maczter
Ganesha
0
1
0
0
L
Chernobog
ShadowCcuda
Chernobog
0
1
0
0
L
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,416
Damage
4,316
10,867
Taken
11,650
3,314
Mitigated
2,864
5,320
Healing
5,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,632
782
0
750
3,078
693
0
256
2,780
0
15,777
W
Hercules
Bailo
Hercules
1,557
713
0
2,028
3,085
1,521
0
0
3,085
0
15,487
W
Raijin
Cadу
Raijin
994
245
0
474
1,272
299
90
266
956
17,982
0
L
Camazotz
Conchetunacho
Camazotz
674
208
0
2,154
2,613
620
0
284
2,271
0
14,434
L
Janus
DrRhubarb
Janus
463
40
0
513
2,031
413
0
592
1,379
14,845
0
W
1,351
1,223
0
1,129
1,619
298
0
186
1,433
0
15,145
L
Ganesha
Maczter
Ganesha
579
272
0
635
2,042
654
0
426
1,616
8,393
0
L
Chernobog
ShadowCcuda
Chernobog
1,636
1,345
0
827
2,044
320
0
456
1,588
0
8,264
L
964
139
0
1,762
2,920
857
0
0
2,795
0
15,405
W
882
245
0
939
1,813
503
0
242
1,571
6,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
16,781
164
Minions Killed
141
0
Camps Cleared
0
496,094
Distance Traveled
497,152
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,851
770
36
7
0
108,764
0
W
Hercules
3,510
702
42
8
0
94,869
2
W
Raijin
3,751
750
36
7
0
98,971
2
L
Camazotz
3,818
764
51
10
0
112,948
1
L
Janus
3,334
667
23
5
0
104,197
2
W
Apollo
3,594
719
43
9
0
89,918
1
L
Ganesha
3,241
648
6
1
0
118,400
1
L
Chernobog
2,846
569
21
4
0
61,564
1
L
Tyr
3,542
708
40
8
0
100,043
1
W
Geb
3,327
665
7
1
0
103,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role