Player Matchup

Merlin
Merlin
LunarTaiga
Merlin
Level 159
God Stats
13W - 17L
1,500 SR
Queue Stats
626W - 692L
1,441 Elo+
Solo
Jing Wei
Jing Wei
mbuya
Jing Wei
Level 48
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 16L
1,262 Elo+
Party 1
Serqet
Serqet
taaaaarx1
Serqet
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 1
Team Averages
Level 105
1,433 SR
1,337 Elo+

VS

Team Averages
Level 53
1,515 SR
1,397 Elo+
The Morrigan
The Morrigan
Missizanamii
The Morrigan
Level 72
God Stats
7W - 13L
1,342 SR
Queue Stats
66W - 77L
1,266 Elo+
Solo
Zeus
Zeus
THEONEkiller513
Zeus
Level 45
God Stats
28W - 30L
1,398 SR
Queue Stats
83W - 99L
1,421 Elo+
Solo
Raijin
Raijin
ThislsSP4RTA
Raijin
Level 41
God Stats
5W - 3L
1,806 SR
Queue Stats
504W - 525L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LunarTaiga
Merlin
6
1 / 0 / 1
5,979
598
2,028
1,782
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
mbuya
Jing Wei
8
1 / 5 / 1
6,372
637
1,583
8,695
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
taaaaarx1
Serqet
9
0 / 4 / 2
6,088
609
2,274
7,048
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Missizanamii
The Morrigan
10
2 / 1 / 5
7,160
716
4,737
4,359
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 2
7,138
714
3,599
5,659
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
10
3 / 0 / 4
7,278
728
5,822
3,906
1,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
9
9
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
LunarTaiga
Merlin
1
0
1
1.5
W
The Morrigan
Missizanamii
The Morrigan
2
1
5
4.5
W
4
2
2
2.5
W
Raijin
3
0
4
5
L
Jing Wei
mbuya
Jing Wei
1
5
1
0.3
L
Serqet
taaaaarx1
Serqet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,885
Damage
14,158
17,525
Taken
13,924
8,722
Mitigated
4,046
2,784
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
LunarTaiga
Merlin
2,028
0
0
660
1,782
445
0
646
1,046
9,784
0
W
The Morrigan
Missizanamii
The Morrigan
4,737
1,185
246
1,650
4,359
1,373
1,109
483
3,790
19,292
0
W
3,599
614
155
649
5,659
1,543
424
793
4,542
18,565
0
W
Raijin
5,822
790
0
182
3,906
1,130
618
438
3,246
19,008
0
L
Jing Wei
mbuya
Jing Wei
1,583
538
135
669
8,695
5,522
0
7,902
645
0
4,861
L
Serqet
taaaaarx1
Serqet
2,274
492
0
1,320
7,048
2,755
0
5,238
1,628
0
13,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,439
Gold Earned
21,576
55
Minions Killed
89
0
Camps Cleared
0
407,385
Distance Traveled
550,325
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,979
598
21
2
0
53,681
0
W
The Morrigan
7,160
716
33
3
0
189,602
0
W
Zeus
7,138
714
28
3
0
184,030
3
W
Raijin
7,278
728
28
3
0
176,693
0
L
Jing Wei
6,372
637
8
1
0
184,917
1
L
Serqet
6,088
609
26
3
0
168,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role