Player Matchup

Kukulkan
Kukulkan
Duko999710
Kukulkan
Level 17
God Stats
1W - 1L
1,179 SR
Queue Stats
33W - 21L
1,694 Elo+
Solo
Ravana
Ravana
IrateIrishman96
Ravana
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
31W - 30L
1,586 Elo+
Solo
Aphrodite
Aphrodite
TacticalHamstrR
Aphrodite
Level 26
God Stats
26W - 22L
2,038 SR
Queue Stats
75W - 84L
1,794 Elo+
Solo
Guan Yu
Guan Yu
mesaboogie x
Guan Yu
Level 16
God Stats
4W - 8L
1,460 SR
Queue Stats
14W - 21L
1,540 Elo+
Solo
Artemis
Artemis
sharpshootr725
Artemis
Level 7
God Stats
4W - 5L
1,306 SR
Queue Stats
9W - 9L
1,559 Elo+
Solo
Team Averages
Level 19
1,454 SR
1,635 Elo+

VS

Team Averages
Level 19
1,593 SR
1,651 Elo+
Hou Yi
Hou Yi
DxG-Tee
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,628 Elo+
Solo
Tsukuyomi
Tsukuyomi
KindaAbused
Tsukuyomi
Level 13
God Stats
26W - 11L
1,764 SR
Queue Stats
476W - 363L
1,643 Elo+
Solo
Cerberus
Cerberus
Kittyhealsx3
Cerberus
Level 22
God Stats
16W - 13L
1,642 SR
Queue Stats
115W - 119L
1,558 Elo+
Solo
Discordia
Discordia
Shark_Bait457
Discordia
Level 26
God Stats
0W - 5L
1,561 SR
Queue Stats
317W - 294L
1,664 Elo+
Solo
Artemis
Artemis
zi-ili-iz
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duko999710
Kukulkan
20
12 / 2 / 5
16,400
656
26,045
18,007
8,766
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 3 / 6
15,294
612
17,000
13,624
11,452
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
TacticalHamstrR
Aphrodite
20
5 / 0 / 8
15,520
621
14,975
20,170
16,144
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
mesaboogie x
Guan Yu
19
3 / 4 / 8
12,537
501
4,011
22,012
15,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 5 / 8
13,068
523
12,378
19,494
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DxG-Tee
Hou Yi
16
0 / 3 / 2
9,750
390
4,791
21,182
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KindaAbused
Tsukuyomi
20
7 / 9 / 4
12,692
508
20,662
25,823
10,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Kittyhealsx3
Cerberus
16
0 / 4 / 4
10,216
409
4,534
21,949
15,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Shark_Bait457
Discordia
18
4 / 6 / 4
12,046
482
15,443
14,561
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
zi-ili-iz
Artemis
15
2 / 10 / 4
9,551
382
6,337
16,117
5,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
32
Kills
13
14
Deaths
32
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Duko999710
Kukulkan
12
2
5
7.25
L
Hou Yi
DxG-Tee
Hou Yi
0
3
2
0.33
W
10
3
6
4.33
L
Tsukuyomi
KindaAbused
Tsukuyomi
7
9
4
1
L
Cerberus
Kittyhealsx3
Cerberus
0
4
4
0.5
L
Discordia
Shark_Bait457
Discordia
4
6
4
1
W
Aphrodite
TacticalHamstrR
Aphrodite
5
0
8
9
W
Guan Yu
mesaboogie x
Guan Yu
3
4
8
1.75
W
2
5
8
1.2
L
Artemis
zi-ili-iz
Artemis
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,409
Damage
51,767
93,307
Taken
99,632
59,094
Mitigated
44,259
44,435
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Duko999710
Kukulkan
26,045
2,090
0
4,030
18,007
8,766
2,797
3,104
14,683
163,031
0
L
Hou Yi
DxG-Tee
Hou Yi
4,791
1,861
260
10,272
21,182
7,722
256
7,488
13,524
0
74,153
W
17,000
6,266
0
2,356
13,624
11,452
1,681
2,850
10,638
0
110,440
L
Tsukuyomi
KindaAbused
Tsukuyomi
20,662
4,428
0
8,504
25,823
10,610
516
5,963
19,626
0
74,329
L
Cerberus
Kittyhealsx3
Cerberus
4,534
39
0
5,288
21,949
15,079
0
13,802
8,053
41,012
0
L
Discordia
Shark_Bait457
Discordia
15,443
783
0
240
14,561
5,112
29
5,638
8,696
86,068
0
W
Aphrodite
TacticalHamstrR
Aphrodite
14,975
1,606
4,753
14,112
20,170
16,144
2,218
3,487
16,655
110,201
0
W
Guan Yu
mesaboogie x
Guan Yu
4,011
395
3,183
8,719
22,012
15,315
1,915
5,428
16,352
0
40,412
W
12,378
4,044
0
7,282
19,494
7,417
3,711
7,347
11,781
0
80,028
L
Artemis
zi-ili-iz
Artemis
6,337
2,368
0
2,225
16,117
5,736
364
7,450
8,450
0
29,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,819
Gold Earned
54,255
746
Minions Killed
511
0
Camps Cleared
0
2,421,673
Distance Traveled
2,097,228
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,400
656
209
8
0
471,866
5
L
Hou Yi
9,750
390
118
5
0
421,434
2
W
Ravana
15,294
612
163
7
0
506,243
2
L
Tsukuyomi
12,692
508
108
4
0
422,753
4
L
Cerberus
10,216
409
84
3
0
462,025
0
L
Discordia
12,046
482
152
6
0
434,285
4
W
Aphrodite
15,520
621
162
6
0
488,511
12
W
Guan Yu
12,537
501
81
3
0
551,014
5
W
Artemis
13,068
523
131
5
0
404,039
0
L
Artemis
9,551
382
49
2
0
356,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role