Player Matchup

Ra
Ra
Astebahn4real
Ra
Level 29
God Stats
22W - 28L
1,521 SR
Queue Stats
25W - 29L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Kordeskel
Nu Wa
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
45W - 62L
1,359 Elo+
Solo
Ah Puch
Ah Puch
Low Drags
Ah Puch
Level 27
God Stats
3W - 1L
1,463 SR
Queue Stats
91W - 106L
1,689 Elo+
Solo
Danzaburou
Danzaburou
NoelleSforza
Danzaburou
Level 28
God Stats
115W - 134L
1,577 SR
Queue Stats
117W - 152L
1,560 Elo+
Solo
Jormungandr
Jormungandr
Sebasbando
Jormungandr
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
125W - 172L
1,547 Elo+
Solo
Team Averages
Level 28
1,512 SR
1,537 Elo+

VS

Team Averages
Level 11
1,366 SR
1,510 Elo+
Danzaburou
Danzaburou
Enti_lama
Danzaburou
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
2W - 7L
1,387 Elo+
Solo
Ymir
Ymir
MaximumStatue68
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Mrcotinsky
Chaac
Level 16
God Stats
1W - 5L
1,295 SR
Queue Stats
28W - 28L
1,599 Elo+
Solo
Apollo
Apollo
Ryueru
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 29L
1,746 Elo+
Solo
Agni
Agni
patria-aquella4
Agni
Level 8
God Stats
2W - 2L
1,295 SR
Queue Stats
11W - 16L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,985
998
6,576
5,902
2,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Kordeskel
Nu Wa
16
8 / 1 / 7
11,011
1,223
14,742
4,766
1,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Low Drags
Ah Puch
16
0 / 0 / 10
9,203
1,023
6,272
2,356
885
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NoelleSforza
Danzaburou
16
3 / 0 / 8
10,152
1,128
10,420
8,795
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Sebasbando
Jormungandr
16
5 / 1 / 8
9,682
1,076
6,530
6,935
3,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

302

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enti_lama
Danzaburou
14
0 / 9 / 3
8,647
961
3,848
15,383
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 3 / 0
7,940
882
765
4,013
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
14
1 / 4 / 1
8,563
951
8,267
13,367
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Ryueru
Apollo
15
1 / 1 / 2
9,581
1,065
7,459
9,099
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 1
8,359
929
4,441
5,845
1,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
19
Kills
4
4
Deaths
19
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Danzaburou
Enti_lama
Danzaburou
0
9
3
0.17
W
Nu Wa
Kordeskel
Nu Wa
8
1
7
11.5
W
Ah Puch
Low Drags
Ah Puch
0
0
10
5
L
1
3
0
0.33
L
Chaac
1
4
1
0.38
W
Danzaburou
NoelleSforza
Danzaburou
3
0
8
7
L
Apollo
Ryueru
Apollo
1
1
2
2
W
Jormungandr
Sebasbando
Jormungandr
5
1
8
9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,540
Damage
24,780
28,754
Taken
47,707
12,849
Mitigated
23,970
7,527
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,576
256
1,787
980
5,902
2,456
0
1,604
4,198
15,687
0
L
Danzaburou
Enti_lama
Danzaburou
3,848
567
0
891
15,383
5,733
0
11,886
3,497
0
10,972
W
Nu Wa
Kordeskel
Nu Wa
14,742
8,088
0
678
4,766
1,813
0
951
3,790
30,098
0
W
Ah Puch
Low Drags
Ah Puch
6,272
121
318
871
2,356
885
0
534
1,747
26,797
0
L
765
0
0
108
4,013
1,722
0
2,853
1,160
2,638
0
L
Chaac
8,267
359
0
1,524
13,367
11,784
0
9,390
3,977
192
20,987
W
Danzaburou
NoelleSforza
Danzaburou
10,420
4,029
0
1,998
8,795
4,003
0
1,042
7,628
0
37,311
L
Apollo
Ryueru
Apollo
7,459
3,604
0
1,460
9,099
2,966
0
6,443
2,656
0
53,583
W
Jormungandr
Sebasbando
Jormungandr
6,530
2,360
0
895
6,935
3,692
0
1,267
5,643
14,761
0
L
4,441
170
0
198
5,845
1,765
0
3,548
2,297
8,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
43,090
179
Minions Killed
192
11
Camps Cleared
3
845,514
Distance Traveled
654,545
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,985
998
27
3
1
186,624
0
L
Danzaburou
8,647
961
25
3
0
125,655
1
W
Nu Wa
11,011
1,223
35
4
3
158,286
0
W
Ah Puch
9,203
1,023
37
4
2
150,327
0
L
Ymir
7,940
882
2
0
2
39,938
0
L
Chaac
8,563
951
21
2
1
185,351
0
W
Danzaburou
10,152
1,128
59
7
1
182,365
0
L
Apollo
9,581
1,065
126
14
0
163,835
0
W
Jormungandr
9,682
1,076
21
2
4
167,912
0
L
Agni
8,359
929
18
2
0
139,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role