Player Matchup

Tsukuyomi
Tsukuyomi
KlubDLoosers
Tsukuyomi
Level 4
God Stats
2W - 3L
1,695 SR
Queue Stats
5W - 8L
1,843 Elo+
Solo
Danzaburou
Danzaburou
LLowlanDs
Danzaburou
Level 17
God Stats
17W - 16L
1,601 SR
Queue Stats
123W - 140L
1,595 Elo+
Solo
Ymir
Ymir
Nagato-Akonomori
Ymir
Level 8
God Stats
2W - 2L
1,735 SR
Queue Stats
2W - 2L
1,829 Elo+
Party 2
Anubis
Anubis
hawillimright
Anubis
Level 22
God Stats
1W - 1L
1,706 SR
Queue Stats
50W - 24L
1,740 Elo+
Solo
Jing Wei
Jing Wei
zImNyuui
Jing Wei
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 82L
1,495 Elo+
Party 2
Team Averages
Level 23
1,647 SR
1,700 Elo+

VS

Team Averages
Level 19
1,596 SR
1,676 Elo+
Danzaburou
Danzaburou
GiveNurseABuff
Danzaburou
Level 28
God Stats
28W - 25L
1,557 SR
Queue Stats
263W - 233L
1,471 Elo+
Party 1
Bellona
Bellona
JodenSlayer1941
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,938 Elo+
Party 1
Eset
Eset
Remove_Crossplay
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 36L
1,838 Elo+
Party 1
Hercules
Hercules
Txic-Luke312
Hercules
Level 16
God Stats
13W - 17L
1,766 SR
Queue Stats
248W - 246L
1,429 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vortexiled
Tsukuyomi
Level 28
God Stats
8W - 4L
1,658 SR
Queue Stats
67W - 22L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KlubDLoosers
Tsukuyomi
7
0 / 7 / 1
5,187
371
1,318
8,701
2,511
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
LLowlanDs
Danzaburou
6
3 / 7 / 2
5,865
419
4,801
9,419
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 0
5,074
362
1,544
9,361
4,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 1
5,356
383
3,248
3,573
1,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
zImNyuui
Jing Wei
10
3 / 2 / 1
6,198
443
5,044
7,976
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiveNurseABuff
Danzaburou
12
3 / 2 / 1
7,359
526
3,650
7,342
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 3
8,947
639
7,493
9,619
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 1 / 10
9,197
657
14,720
7,434
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Txic-Luke312
Hercules
10
0 / 2 / 3
6,255
447
826
6,401
2,866
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Vortexiled
Tsukuyomi
16
6 / 1 / 5
9,248
661
4,620
8,159
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
22
22
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GiveNurseABuff
Danzaburou
3
2
1
1.75
W
6
1
3
7.5
L
Tsukuyomi
KlubDLoosers
Tsukuyomi
0
7
1
0.07
L
Danzaburou
LLowlanDs
Danzaburou
3
7
2
0.57
L
0
4
0
0
W
7
1
10
12
W
Hercules
Txic-Luke312
Hercules
0
2
3
0.75
W
Tsukuyomi
Vortexiled
Tsukuyomi
6
1
5
8.5
L
0
2
1
0.25
L
Jing Wei
zImNyuui
Jing Wei
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,955
Damage
31,309
39,030
Taken
38,955
14,871
Mitigated
18,488
6,098
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GiveNurseABuff
Danzaburou
3,650
1,774
0
3,914
7,342
2,079
1,509
370
6,972
0
34,602
W
7,493
2,996
0
2,015
9,619
7,737
0
2,889
6,730
1,478
62,314
L
Tsukuyomi
KlubDLoosers
Tsukuyomi
1,318
378
103
1,171
8,701
2,511
0
4,359
4,052
0
14,901
L
Danzaburou
LLowlanDs
Danzaburou
4,801
1,877
0
850
9,419
4,153
0
2,353
6,979
0
16,985
L
1,544
131
0
795
9,361
4,558
25
4,193
5,065
10,095
0
W
14,720
1,394
681
1,910
7,434
2,916
203
551
6,883
63,340
0
W
Hercules
Txic-Luke312
Hercules
826
175
0
1,637
6,401
2,866
578
588
5,813
0
12,020
W
Tsukuyomi
Vortexiled
Tsukuyomi
4,620
886
0
3,733
8,159
2,890
0
394
7,765
0
63,105
L
3,248
517
0
1,289
3,573
1,177
0
0
3,573
15,578
0
L
Jing Wei
zImNyuui
Jing Wei
5,044
2,674
548
1,342
7,976
2,472
320
3,286
4,556
0
27,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
41,006
160
Minions Killed
450
0
Camps Cleared
0
989,270
Distance Traveled
1,355,199
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,359
526
76
5
0
244,025
4
W
Bellona
8,947
639
119
9
0
294,765
0
L
Tsukuyomi
5,187
371
26
2
0
173,773
0
L
Danzaburou
5,865
419
30
2
0
213,604
2
L
Ymir
5,074
362
13
1
0
250,006
2
W
Eset
9,197
657
118
8
0
275,388
2
W
Hercules
6,255
447
19
1
0
228,179
2
W
Tsukuyomi
9,248
661
118
8
0
312,842
5
L
Anubis
5,356
383
26
2
0
103,392
0
L
Jing Wei
6,198
443
65
5
0
248,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role