Player Matchup

Sun Wukong
Sun Wukong
JuanaKuma
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,449 Elo+
Solo
Pele
Pele
OMG-Maneco
Pele
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hel
Hel
ajsol02
Hel
Level 8
God Stats
6W - 13L
1,153 SR
Queue Stats
44W - 48L
1,157 Elo+
Solo
Jing Wei
Jing Wei
predatordie
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
sixx sP
Baron Samedi
Level 29
God Stats
1W - 2L
1,265 SR
Queue Stats
33W - 27L
1,504 Elo+
Solo
Team Averages
Level 15
1,384 SR
1,395 Elo+

VS

Team Averages
Level 19
1,502 SR
1,371 Elo+
Tyr
Tyr
King Hulk5491
Tyr
Level 28
God Stats
3W - 3L
1,597 SR
Queue Stats
33W - 30L
1,391 Elo+
Party 1
Da Ji
Da Ji
LeninPhoenix
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,084 Elo+
Solo
Nemesis
Nemesis
iBaixinha
Nemesis
Level 13
God Stats
36W - 33L
1,490 SR
Queue Stats
57W - 58L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
luzinho 100f
Ao Kuang
Level 16
God Stats
1W - 2L
1,316 SR
Queue Stats
17W - 13L
1,454 Elo+
Party 1
Neith
Neith
verracoo
Neith
Level 27
God Stats
4W - 1L
1,605 SR
Queue Stats
39W - 33L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JuanaKuma
Sun Wukong
16
3 / 4 / 6
10,497
954
10,660
16,100
11,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 6 / 7
10,626
966
13,442
20,400
9,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
17
1 / 7 / 10
11,224
1,020
9,531
22,795
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
predatordie
Jing Wei
15
1 / 8 / 5
9,624
875
1,832
19,279
8,261
Baron Samedi
sixx sP
Baron Samedi
17
6 / 8 / 7
11,761
1,069
23,719
18,218
9,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

74

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
10,274
934
10,901
12,955
13,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
5 / 5 / 21
11,631
1,057
15,482
14,910
10,457
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
iBaixinha
Nemesis
18
9 / 4 / 12
12,821
1,166
17,724
14,347
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
luzinho 100f
Ao Kuang
18
5 / 3 / 17
11,986
1,090
15,619
15,811
6,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
verracoo
Neith
19
12 / 1 / 14
13,740
1,249
30,579
10,822
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
14
Kills
33
33
Deaths
14
35
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JuanaKuma
Sun Wukong
3
4
6
1.5
W
2
1
12
8
W
5
5
21
3.1
L
3
6
7
1.08
L
Hel
1
7
10
0.86
W
Nemesis
iBaixinha
Nemesis
9
4
12
3.75
W
Ao Kuang
luzinho 100f
Ao Kuang
5
3
17
4.5
L
Jing Wei
predatordie
Jing Wei
1
8
5
0.44
L
Baron Samedi
sixx sP
Baron Samedi
6
8
7
1.19
W
Neith
verracoo
Neith
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,184
Damage
90,305
96,792
Taken
68,845
58,018
Mitigated
40,698
20,606
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JuanaKuma
Sun Wukong
10,660
3,368
219
2,622
16,100
11,244
0
3,132
12,943
0
16,942
W
10,901
1,368
0
2,345
12,955
13,502
0
5,970
6,864
0
19,594
W
15,482
3,751
0
0
14,910
10,457
0
7,993
6,867
173
20,823
L
13,442
3,130
0
2,516
20,400
9,835
0
5,604
14,671
0
29,331
L
Hel
9,531
361
3,887
5,230
22,795
19,108
0
3,430
19,215
17,148
0
W
Nemesis
iBaixinha
Nemesis
17,724
10,983
0
2,338
14,347
5,717
0
5,529
8,743
0
37,218
W
Ao Kuang
luzinho 100f
Ao Kuang
15,619
4,819
0
4,619
15,811
6,439
0
7,804
7,957
29,640
0
L
Jing Wei
predatordie
Jing Wei
1,832
1,205
0
0
19,279
8,261
0
3,167
15,962
0
7,807
L
Baron Samedi
sixx sP
Baron Samedi
23,719
4,321
3,391
2,741
18,218
9,570
0
459
17,684
44,725
0
W
Neith
verracoo
Neith
30,579
19,480
0
4,523
10,822
4,583
0
5,954
4,843
0
64,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,732
Gold Earned
60,452
125
Minions Killed
182
0
Camps Cleared
9
945,747
Distance Traveled
954,731
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,497
954
11
1
0
158,019
0
W
Tyr
10,274
934
14
1
0
204,937
0
W
Da Ji
11,631
1,057
6
1
0
185,483
0
L
Pele
10,626
966
36
3
0
191,441
1
L
Hel
11,224
1,020
21
2
0
176,645
0
W
Nemesis
12,821
1,166
48
4
6
193,725
0
W
Ao Kuang
11,986
1,090
23
2
3
193,373
3
L
Jing Wei
9,624
875
9
1
0
250,437
1
L
Baron Samedi
11,761
1,069
48
4
0
169,205
1
W
Neith
13,740
1,249
91
8
0
177,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role