Player Matchup

Cernunnos
Cernunnos
HungxSolo
Cernunnos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 63L
1,695 Elo+
Solo
Sun Wukong
Sun Wukong
MajBoo77
Sun Wukong
Level 25
God Stats
10W - 8L
1,762 SR
Queue Stats
44W - 36L
1,564 Elo+
Solo
Ne Zha
Ne Zha
jo3m4n
Ne Zha
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 30L
1,771 Elo+
Solo
Persephone
Persephone
ods3on100
Persephone
Level 18
God Stats
1W - 0L
1,304 SR
Queue Stats
9W - 12L
1,397 Elo+
Party 1
Ares
Ares
sccki
Ares
Level 8
God Stats
3W - 2L
1,505 SR
Queue Stats
6W - 6L
1,372 Elo+
Party 1
Team Averages
Level 17
1,514 SR
1,560 Elo+

VS

Team Averages
Level 18
1,499 SR
1,473 Elo+
Sun Wukong
Sun Wukong
PhantomRT
Sun Wukong
Level 29
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Rashidi6
Pele
Level 22
God Stats
10W - 13L
1,285 SR
Queue Stats
153W - 222L
1,397 Elo+
Solo
Anhur
Anhur
SANTIC0L98
Anhur
Level 16
God Stats
2W - 3L
1,459 SR
Queue Stats
125W - 112L
1,464 Elo+
Solo
Anubis
Anubis
TedLegendYT
Anubis
Level 18
God Stats
4W - 6L
1,729 SR
Queue Stats
65W - 64L
1,654 Elo+
Solo
Bellona
Bellona
ZeN7o
Bellona
Level 4
God Stats
0W - 3L
1,309 SR
Queue Stats
8W - 11L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HungxSolo
Cernunnos
16
0 / 2 / 4
9,751
488
7,352
11,179
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MajBoo77
Sun Wukong
17
3 / 0 / 2
10,655
533
11,654
11,983
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
jo3m4n
Ne Zha
18
8 / 4 / 4
11,717
586
12,764
16,081
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
ods3on100
Persephone
14
2 / 8 / 2
9,734
487
6,745
12,429
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
sccki
Ares
13
1 / 4 / 4
8,974
449
2,509
11,662
6,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PhantomRT
Sun Wukong
12
1 / 1 / 3
7,768
388
4,636
11,128
4,662
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
15
2 / 5 / 2
9,232
462
6,134
14,983
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
13
4 / 2 / 0
8,722
436
6,509
7,867
2,593
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
18
11 / 5 / 3
11,540
577
18,143
12,355
6,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ZeN7o
Bellona
16
0 / 2 / 3
9,226
461
5,800
18,421
11,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
14
Kills
18
18
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HungxSolo
Cernunnos
0
2
4
1
W
Sun Wukong
MajBoo77
Sun Wukong
3
0
2
4
L
Sun Wukong
PhantomRT
Sun Wukong
1
1
3
2.5
L
Pele
2
5
2
0.6
L
Anhur
4
2
0
2
L
Anubis
11
5
3
2.5
L
Bellona
ZeN7o
Bellona
0
2
3
0.75
W
Ne Zha
jo3m4n
Ne Zha
8
4
4
2.5
W
Persephone
ods3on100
Persephone
2
8
2
0.38
W
Ares
sccki
Ares
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,024
Damage
41,222
63,334
Taken
64,754
28,107
Mitigated
31,003
18,233
Healing
21,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HungxSolo
Cernunnos
7,352
4,057
0
4,750
11,179
3,290
2,735
3,328
7,851
0
74,535
W
Sun Wukong
MajBoo77
Sun Wukong
11,654
2,164
0
4,492
11,983
8,584
385
1,953
9,964
136
62,921
L
Sun Wukong
PhantomRT
Sun Wukong
4,636
378
0
2,704
11,128
4,662
250
1,294
9,834
0
27,924
L
Pele
6,134
1,856
0
3,540
14,983
5,481
164
1,268
13,715
0
57,184
L
Anhur
6,509
2,358
0
3,907
7,867
2,593
730
349
7,518
0
46,535
L
Anubis
18,143
459
0
4,772
12,355
6,389
318
5,042
7,313
78,437
0
L
Bellona
ZeN7o
Bellona
5,800
1,385
123
6,439
18,421
11,878
0
1,401
17,020
0
65,502
W
Ne Zha
jo3m4n
Ne Zha
12,764
5,892
0
6,712
16,081
6,103
0
2,462
13,619
0
81,271
W
Persephone
ods3on100
Persephone
6,745
905
0
1,505
12,429
3,530
461
6,530
5,894
41,841
0
W
Ares
sccki
Ares
2,509
111
0
774
11,662
6,600
411
3,867
7,795
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
46,488
464
Minions Killed
482
0
Camps Cleared
0
1,774,689
Distance Traveled
1,702,685
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,751
488
128
6
0
319,413
7
W
Sun Wukong
10,655
533
123
6
0
422,050
5
L
Sun Wukong
7,768
388
42
2
0
397,839
0
L
Pele
9,232
462
102
5
0
389,160
2
L
Anhur
8,722
436
106
5
0
240,104
5
L
Anubis
11,540
577
124
6
0
309,506
2
L
Bellona
9,226
461
108
5
0
366,076
7
W
Ne Zha
11,717
586
121
6
0
401,899
1
W
Persephone
9,734
487
71
4
0
279,986
1
W
Ares
8,974
449
21
1
0
351,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role