Player Matchup

Vulcan
Vulcan
Big Cnote97
Vulcan
Level 28
God Stats
2W - 2L
1,336 SR
Queue Stats
60W - 58L
1,412 Elo+
Solo
Nemesis
Nemesis
braianrichard60b
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Odin
Odin
ggtyggghn
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
josh123wwe
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
Гришенька
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,225 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,410 Elo+

VS

Team Averages
Level 32
1,434 SR
1,466 Elo+
Vamana
Vamana
Drainbramage125
Vamana
Level 29
God Stats
2W - 1L
1,533 SR
Queue Stats
40W - 30L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Iceman_SSK
Danzaburou
Level 21
God Stats
8W - 3L
1,332 SR
Queue Stats
86W - 65L
1,431 Elo+
Solo
Sol
Sol
ThinkDustin
Sol
Level 23
God Stats
14W - 16L
1,473 SR
Queue Stats
74W - 75L
1,385 Elo+
Solo
Ymir
Ymir
WiLdDEATHbrony
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Chang'e
Chang'e
Zlixir
Chang'e
Level 83
God Stats
3W - 6L
1,333 SR
Queue Stats
33W - 74L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
0 / 2 / 1
9,937
903
17,142
8,367
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 7 / 2
9,827
893
10,699
23,278
10,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
16
1 / 13 / 2
10,473
952
7,949
23,717
25,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 10 / 2
9,209
837
4,100
19,415
9,395
15
1 / 15 / 1
9,883
898
1,737
22,395
17,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 23
12,723
1,157
18,536
12,360
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Iceman_SSK
Danzaburou
20
11 / 1 / 24
13,193
1,199
22,585
8,533
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 0 / 26
11,595
1,054
22,041
9,861
3,908
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 1 / 16
10,933
994
6,481
10,818
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Zlixir
Chang'e
18
10 / 0 / 19
11,890
1,081
18,114
4,991
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
154
3
Kills
46
47
Deaths
3
8
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
1
0.25
W
14
1
23
25.5
W
Danzaburou
Iceman_SSK
Danzaburou
11
1
24
23
W
4
0
26
17
W
7
1
16
15
W
Chang'e
Zlixir
Chang'e
10
0
19
19.5
L
1
7
2
0.29
L
Odin
1
13
2
0.15
L
0
10
2
0.1
L
1
15
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,627
Damage
87,757
97,172
Taken
46,563
66,427
Mitigated
24,302
3,377
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
17,142
6,159
0
0
8,367
4,127
0
3,387
4,955
54,841
0
W
18,536
9,022
0
4,477
12,360
7,845
0
6,086
5,981
0
28,046
W
Danzaburou
Iceman_SSK
Danzaburou
22,585
13,740
0
1,071
8,533
3,896
0
2,648
5,760
0
50,762
W
22,041
9,051
0
3,249
9,861
3,908
0
4,860
4,851
47,765
0
W
6,481
1,974
0
917
10,818
6,695
0
5,758
4,843
11,593
0
W
Chang'e
Zlixir
Chang'e
18,114
1,120
5,941
3,301
4,991
1,958
0
2,025
2,841
29,134
0
L
10,699
4,570
0
2,863
23,278
10,542
0
11,624
11,479
0
27,333
L
Odin
7,949
2,259
0
320
23,717
25,275
0
11,090
12,452
183
30,153
L
4,100
229
0
0
19,415
9,395
0
8,714
10,551
8,838
0
L
1,737
1,448
0
194
22,395
17,088
0
11,821
10,424
0
6,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
60,334
178
Minions Killed
216
1
Camps Cleared
2
952,980
Distance Traveled
986,134
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,937
903
95
9
0
220,276
5
W
Vamana
12,723
1,157
21
2
1
237,748
0
W
Danzaburou
13,193
1,199
75
7
0
169,256
0
W
Sol
11,595
1,054
63
6
0
215,618
0
W
Ymir
10,933
994
21
2
1
142,734
1
W
Chang'e
11,890
1,081
36
3
0
220,778
0
L
Nemesis
9,827
893
42
4
0
217,768
0
L
Odin
10,473
952
33
3
0
200,705
1
L
Ares
9,209
837
4
0
1
143,801
1
L
Chaac
9,883
898
4
0
0
170,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role