Player Matchup

Awilix
Awilix
CrudestBiscuit
Awilix
Level 29
God Stats
21W - 37L
1,131 SR
Queue Stats
129W - 195L
1,292 Elo+
Solo
Zeus
Zeus
NaughtyBoys_
Zeus
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,815 Elo+
Solo
Heimdallr
Heimdallr
Vete A Banar
Heimdallr
Level 15
God Stats
2W - 10L
1,462 SR
Queue Stats
25W - 31L
1,446 Elo+
Solo
Jormungandr
Jormungandr
ZacMorgan24
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,421 Elo+
Solo
Skadi
Skadi
crazy690pocket
Skadi
Level 28
God Stats
16W - 18L
1,223 SR
Queue Stats
27W - 36L
1,364 Elo+
Solo
Team Averages
Level 24
1,363 SR
1,467 Elo+

VS

Team Averages
Level 12
1,391 SR
1,266 Elo+
Jing Wei
Jing Wei
MateusPL04
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,411 Elo+
Solo
Sol
Sol
RundownCrescent
Sol
Level 16
God Stats
6W - 10L
1,274 SR
Queue Stats
11W - 17L
1,271 Elo+
Solo
Cthulhu
Cthulhu
Viktor_K007
Cthulhu
Level 14
God Stats
13W - 8L
1,296 SR
Queue Stats
165W - 149L
1,360 Elo+
Solo
Camazotz
Camazotz
thib20
Camazotz
Level 8
God Stats
3W - 3L
1,386 SR
Queue Stats
6W - 8L
1,176 Elo+
Solo
Poseidon
Poseidon
victorjure246
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 5
12,266
533
16,007
19,826
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 10 / 2
8,080
351
2,231
10,602
3,067
Heimdallr
Vete A Banar
Heimdallr
14
3 / 2 / 5
9,475
412
4,133
10,064
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ZacMorgan24
Jormungandr
14
3 / 3 / 3
9,520
414
6,834
14,831
7,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
14 / 1 / 7
13,049
567
23,884
10,866
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MateusPL04
Jing Wei
17
10 / 5 / 1
11,174
486
15,683
15,761
5,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 5 / 1
11,485
499
10,767
16,449
5,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Viktor_K007
Cthulhu
15
2 / 2 / 4
10,500
457
7,869
17,871
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
thib20
Camazotz
9
0 / 10 / 1
7,536
328
1,312
14,995
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
victorjure246
Poseidon
14
2 / 16 / 4
9,528
414
6,953
15,006
4,587
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
34
Kills
19
19
Deaths
38
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
13
3
5
5.17
W
Jing Wei
MateusPL04
Jing Wei
10
5
1
2.1
L
1
10
2
0.2
W
5
5
1
1.1
L
Heimdallr
Vete A Banar
Heimdallr
3
2
5
2.75
W
Cthulhu
Viktor_K007
Cthulhu
2
2
4
2
L
Jormungandr
ZacMorgan24
Jormungandr
3
3
3
1.5
L
14
1
7
17.5
W
Camazotz
thib20
Camazotz
0
10
1
0.05
W
Poseidon
victorjure246
Poseidon
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,089
Damage
42,584
66,189
Taken
80,082
27,690
Mitigated
38,402
6,395
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,007
6,299
0
4,155
19,826
8,841
0
4,571
15,130
0
75,066
W
Jing Wei
MateusPL04
Jing Wei
15,683
12,051
230
2,448
15,761
5,646
1,200
1,437
14,324
0
69,550
L
2,231
866
0
0
10,602
3,067
0
4,895
5,707
11,796
0
W
10,767
5,605
0
6,624
16,449
5,130
3,827
3,091
13,358
73,146
0
L
Heimdallr
Vete A Banar
Heimdallr
4,133
2,288
0
2,065
10,064
3,700
442
3,296
6,768
0
26,763
W
Cthulhu
Viktor_K007
Cthulhu
7,869
931
0
804
17,871
17,131
514
1,643
16,228
45,316
0
L
Jormungandr
ZacMorgan24
Jormungandr
6,834
1,858
0
175
14,831
7,457
276
6,883
7,948
41,162
0
L
23,884
13,404
0
0
10,866
4,625
3,908
5,944
4,872
0
99,320
W
Camazotz
thib20
Camazotz
1,312
588
0
1,542
14,995
5,908
0
1,575
13,420
0
8,337
W
Poseidon
victorjure246
Poseidon
6,953
1,247
0
0
15,006
4,587
1,224
1,319
13,687
55,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,390
Gold Earned
50,223
368
Minions Killed
406
0
Camps Cleared
0
1,864,494
Distance Traveled
1,765,138
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,266
533
108
5
0
452,336
0
W
Jing Wei
11,174
486
107
5
0
443,212
0
L
Zeus
8,080
351
14
1
0
289,996
1
W
Sol
11,485
499
120
5
0
298,056
0
L
Heimdallr
9,475
412
48
2
0
416,556
0
W
Cthulhu
10,500
457
67
3
0
385,483
8
L
Jormungandr
9,520
414
49
2
0
338,834
0
L
Skadi
13,049
567
149
6
0
366,772
2
W
Camazotz
7,536
328
28
1
0
296,898
0
W
Poseidon
9,528
414
84
4
0
341,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role