Player Matchup

Cernunnos
Cernunnos
Cripplebat77
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chaac
Chaac
HIGHBLINDREAPER
Chaac
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 160L
1,403 Elo+
Solo
Fenrir
Fenrir
SB LEDGENDZZZ
Fenrir
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 46L
1,568 Elo+
Solo
He Bo
He Bo
Troy Scaletta
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 314L
1,488 Elo+
Solo
Sobek
Sobek
W-A-D-A-H-jor
Sobek
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
886W - 879L
1,510 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,494 Elo+

VS

Team Averages
Level 88
1,430 SR
1,378 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GaidenDwalker
Skadi
Level 121
God Stats
30W - 36L
1,274 SR
Queue Stats
919W - 1,021L
1,437 Elo+
Solo
Ymir
Ymir
Leonights
Ymir
Level 92
God Stats
8W - 16L
1,375 SR
Queue Stats
8W - 16L
1,249 Elo+
Party 1
Scylla
Scylla
OP Parzival
Scylla
Level 38
God Stats
5W - 2L
1,502 SR
Queue Stats
79W - 67L
1,429 Elo+
Solo
Anubis
Anubis
howhow326
Anubis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 96L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cripplebat77
Cernunnos
1
0 / 0 / 0
2,421
484
0
0
0
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 1
2,743
549
321
1,870
617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 0
3,324
665
823
2,214
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,120
624
518
1,374
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

4
0 / 0 / 0
3,086
617
119
2,493
988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
1 / 0 / 0
3,353
671
209
1,133
514
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 0 / 1
3,223
645
1,017
1,161
250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
5
1 / 0 / 2
3,574
715
529
1,241
389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
5
1 / 0 / 0
3,384
677
529
1,995
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
howhow326
Anubis
6
0 / 1 / 1
3,634
727
729
1,569
885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
0
1
L
Cernunnos
Cripplebat77
Cernunnos
0
0
0
0
W
0
0
1
0.5
L
0
2
1
0.25
W
Ymir
1
0
2
2
W
Scylla
1
0
0
1
L
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
Anubis
howhow326
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,781
Damage
3,013
7,951
Taken
7,099
2,372
Mitigated
2,460
2,846
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
209
34
111
712
1,133
514
289
59
1,074
6,886
0
L
Cernunnos
Cripplebat77
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
1,017
502
0
569
1,161
250
570
60
1,101
0
10,055
L
321
0
0
0
1,870
617
0
943
927
0
2,511
W
Ymir
529
42
0
506
1,241
389
0
0
1,241
8,264
0
W
Scylla
529
206
0
840
1,995
422
0
467
1,477
7,676
0
L
823
207
0
955
2,214
441
0
224
1,990
0
8,648
L
518
75
0
500
1,374
326
0
749
545
7,041
0
L
119
0
0
1,391
2,493
988
0
0
2,493
6,605
0
W
Anubis
howhow326
Anubis
729
62
0
551
1,569
885
508
0
1,569
11,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,694
Gold Earned
17,168
55
Minions Killed
112
0
Camps Cleared
0
339,389
Distance Traveled
443,436
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,353
671
13
3
0
95,393
3
L
Cernunnos
2,421
484
0
0
0
6,977
0
W
Skadi
3,223
645
28
6
0
96,207
1
L
Chaac
2,743
549
4
1
0
90,041
1
W
Ymir
3,574
715
19
4
0
97,907
1
W
Scylla
3,384
677
21
4
0
84,457
0
L
Fenrir
3,324
665
24
5
0
88,935
0
L
He Bo
3,120
624
12
2
0
86,497
3
L
Sobek
3,086
617
15
3
0
66,939
1
W
Anubis
3,634
727
31
6
0
69,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role