Player Matchup

Danzaburou
Danzaburou
Bronze III
AbInneFalle
Danzaburou
Bronze III
Level 63
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ares
Ares
Bronze III
NG DerNebel
Ares
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,551 MMR
Party 2
Scylla
Scylla
Silver II
NG vonHinten
Scylla
Silver II
Level 103
God Stats
8W - 8L
1,389 SR
Queue Stats
118W - 132L
1,442 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,503 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,562 SR
1,454 MMR
Ganesha
Ganesha
Silver I
HvitrFoa
Ganesha
Silver I
Level 108
God Stats
23W - 25L
1,510 SR
Queue Stats
41W - 44L
1,489 MMR
Party 1
Ra
Ra
Gold IV
UrbanArise
Ra
Gold IV
Level 155
God Stats
5W - 1L
1,680 SR
Queue Stats
23W - 25L
1,410 MMR
Solo
Bellona
Bellona
Gold V
kettuset
Bellona
Gold V
Level 125
God Stats
7W - 2L
1,495 SR
Queue Stats
63W - 72L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbInneFalle
Danzaburou
11
0 / 6 / 0
8,623
539
7,207
10,607
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
9,340
584
5,329
16,021
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
1 / 1 / 0
9,094
568
16,905
7,801
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeAh Muzen CabCthulhuKumbhakarnaChaac

VS

Bans
BacchusPersephoneNoxPoseidonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HvitrFoa
Ganesha
14
0 / 1 / 11
11,272
705
5,490
15,112
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 0 / 2
12,042
753
13,679
10,941
5,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
kettuset
Bellona
13
3 / 0 / 7
11,090
693
9,742
14,020
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AbInneFalle
Danzaburou
0
6
0
0
W
Ganesha
HvitrFoa
Ganesha
0
1
11
5.5
L
0
5
1
0.1
L
Scylla
1
1
0
1
W
9
0
2
10
W
Bellona
kettuset
Bellona
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,441
Damage
28,911
34,429
Taken
40,073
21,020
Mitigated
35,146
4,538
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AbInneFalle
Danzaburou
7,207
2,679
0
729
10,607
3,243
0
6,439
4,168
0
30,884
W
Ganesha
HvitrFoa
Ganesha
5,490
244
1,626
4,803
15,112
20,037
452
6,225
8,433
24,114
0
L
5,329
254
0
1,506
16,021
15,047
0
7,782
8,239
15,035
0
L
Scylla
16,905
1,122
0
2,303
7,801
2,730
0
4,981
2,820
60,767
0
W
13,679
909
6,982
6,886
10,941
5,769
1,260
6,008
4,657
93,828
0
W
Bellona
kettuset
Bellona
9,742
2,857
0
4,140
14,020
9,340
1,340
8,942
4,626
0
42,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,057
Gold Earned
34,404
161
Minions Killed
243
0
Camps Cleared
0
856,326
Distance Traveled
976,312
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,623
539
49
3
0
264,412
0
W
Ganesha
11,272
705
2
0
0
324,860
3
L
Ares
9,340
584
24
2
0
293,118
3
L
Scylla
9,094
568
88
6
0
298,796
6
W
Ra
12,042
753
167
10
0
316,881
3
W
Bellona
11,090
693
74
5
0
334,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role