Player Matchup

Ymir
Ymir
Bakity
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,390 Elo+
Solo
King Arthur
King Arthur
Pedreter
King Arthur
Level 10
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 31L
1,438 Elo+
Solo
Bastet
Bastet
Warzenbert
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,447 Elo+
Solo
Chang'e
Chang'e
Yonetmeister
Chang'e
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Medusa
Medusa
shadowcopa
Medusa
Level 5
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 2L
1,681 Elo+
Solo
Team Averages
Level 10
1,552 SR
1,491 Elo+

VS

Team Averages
Level 15
1,410 SR
1,533 Elo+
Izanami
Izanami
BLUEBLADESABER
Izanami
Level 9
God Stats
19W - 13L
1,177 SR
Queue Stats
47W - 43L
1,524 Elo+
Solo
Cerberus
Cerberus
Jjoky
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,790 Elo+
Solo
Poseidon
Poseidon
LexaPramheda
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,455 Elo+
Party 1
Skadi
Skadi
Turbozmija
Skadi
Level 8
God Stats
15W - 17L
1,372 SR
Queue Stats
50W - 69L
1,378 Elo+
Solo
Chaac
Chaac
ahtapotpaul
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bakity
Ymir
20
7 / 6 / 20
16,049
1,070
21,659
35,072
50,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Pedreter
King Arthur
15
0 / 0 / 0
10,930
729
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
Warzenbert
Bastet
20
14 / 6 / 14
16,088
1,073
38,703
29,856
18,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Yonetmeister
Chang'e
20
2 / 7 / 19
14,012
934
8,430
27,433
16,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
shadowcopa
Medusa
20
7 / 9 / 15
15,180
1,012
22,119
25,468
12,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 11
18,344
1,223
43,124
14,763
6,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Jjoky
Cerberus
20
2 / 10 / 20
14,199
947
9,591
26,547
21,904
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
LexaPramheda
Poseidon
19
3 / 5 / 12
13,738
916
16,256
12,810
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
19
1 / 10 / 10
12,890
859
15,593
20,369
7,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 21
16,011
1,067
25,786
23,202
40,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
102
30
Kills
28
28
Deaths
30
68
Assists
74
Player
Kills
Deaths
Assists
KDA
W
17
2
11
11.25
L
Ymir
Bakity
Ymir
7
6
20
2.83
W
Cerberus
Jjoky
Cerberus
2
10
20
1.2
W
Poseidon
LexaPramheda
Poseidon
3
5
12
1.8
L
King Arthur
Pedreter
King Arthur
0
0
0
0
W
Skadi
1
10
10
0.6
L
Bastet
Warzenbert
Bastet
14
6
14
3.5
L
Chang'e
Yonetmeister
Chang'e
2
7
19
1.64
W
5
3
21
5.17
L
Medusa
shadowcopa
Medusa
7
9
15
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,911
Damage
110,350
117,829
Taken
97,691
97,476
Mitigated
80,375
12,274
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,124
30,369
0
698
14,763
6,243
0
6,565
8,198
0
81,843
L
Ymir
Bakity
Ymir
21,659
1,348
0
0
35,072
50,121
0
5,973
28,720
73,001
0
W
Cerberus
Jjoky
Cerberus
9,591
469
0
1,801
26,547
21,904
0
5,273
21,274
22,482
0
W
Poseidon
LexaPramheda
Poseidon
16,256
964
0
0
12,810
4,280
0
2,378
10,432
32,451
0
L
King Arthur
Pedreter
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
15,593
6,852
1,270
2,892
20,369
7,475
0
7,466
12,903
0
39,453
L
Bastet
Warzenbert
Bastet
38,703
11,049
0
0
29,856
18,583
0
8,366
21,316
0
54,945
L
Chang'e
Yonetmeister
Chang'e
8,430
2,803
5,532
5,938
27,433
16,761
0
6,675
20,687
21,191
0
W
25,786
3,847
0
8,536
23,202
40,473
0
8,407
14,795
739
61,616
L
Medusa
shadowcopa
Medusa
22,119
12,169
0
804
25,468
12,011
0
5,526
19,839
0
54,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,259
Gold Earned
75,182
271
Minions Killed
321
4
Camps Cleared
6
1,098,127
Distance Traveled
1,284,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,344
1,223
102
7
4
281,081
0
L
Ymir
16,049
1,070
121
8
1
255,341
0
W
Cerberus
14,199
947
36
2
0
217,002
0
W
Poseidon
13,738
916
40
3
1
251,439
1
L
King Arthur
10,930
729
0
0
0
1,294
0
W
Skadi
12,890
859
57
4
1
208,061
0
L
Bastet
16,088
1,073
32
2
3
333,605
0
L
Chang'e
14,012
934
25
2
0
240,762
0
W
Chaac
16,011
1,067
86
6
0
326,540
1
L
Medusa
15,180
1,012
93
6
0
267,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role