Player Matchup

Artemis
Artemis
DSeiberling92
Artemis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
934 Elo+
Solo
Tyr
Tyr
Denniseahorse
Tyr
Level 15
God Stats
1W - 6L
1,168 SR
Queue Stats
58W - 70L
1,487 Elo+
Solo
Neith
Neith
mikerage
Neith
Level 17
God Stats
32W - 21L
1,673 SR
Queue Stats
105W - 128L
1,504 Elo+
Solo
Skadi
Skadi
stepajenej
Skadi
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 15L
1,245 Elo+
Solo
Bellona
Bellona
x Steezy NuGz
Bellona
Level 19
God Stats
76W - 53L
1,602 SR
Queue Stats
115W - 98L
1,558 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,346 Elo+

VS

Team Averages
Level 12
1,394 SR
1,461 Elo+
Anubis
Anubis
Elfotroll2002
Anubis
Level 12
God Stats
6W - 2L
1,526 SR
Queue Stats
14W - 15L
1,416 Elo+
Solo
Vamana
Vamana
EliteDizzle
Vamana
Level 5
God Stats
1W - 0L
1,208 SR
Queue Stats
3W - 4L
1,231 Elo+
Solo
Nemesis
Nemesis
MarkooooofusCOD
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,665 Elo+
Solo
Xbalanque
Xbalanque
hs2809
Xbalanque
Level 27
God Stats
3W - 9L
1,234 SR
Queue Stats
50W - 87L
1,225 Elo+
Solo
Olorun
Olorun
timeless1997
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,768 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
0 / 14 / 6
12,080
863
1,903
19,563
7,972
20
4 / 6 / 11
13,765
983
10,085
31,355
25,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
mikerage
Neith
20
6 / 6 / 14
16,182
1,156
31,242
21,916
8,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
16
1 / 5 / 3
11,452
818
1,049
11,434
4,175
Bellona
20
17 / 0 / 9
17,582
1,256
36,763
24,264
18,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 7
13,758
983
19,201
17,240
9,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
20
6 / 4 / 15
14,203
1,015
16,179
19,781
12,614
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 8 / 13
13,200
943
19,057
20,885
13,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
hs2809
Xbalanque
20
2 / 8 / 12
13,047
932
10,202
15,568
7,786
Olorun
20
11 / 1 / 9
14,640
1,046
29,040
19,433
11,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
87
28
Kills
31
31
Deaths
28
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
14
6
0.21
L
4
6
11
1.58
W
6
7
7
1.36
W
Vamana
6
4
15
3.38
W
6
8
13
1.56
W
Xbalanque
hs2809
Xbalanque
2
8
12
1
L
Neith
mikerage
Neith
6
6
14
2.17
L
Skadi
1
5
3
0.5
W
Olorun
11
1
9
15.5
L
Bellona
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,042
Damage
93,679
108,532
Taken
92,907
64,210
Mitigated
54,341
8,576
Healing
25,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
1,903
1,464
0
0
19,563
7,972
0
8,670
10,893
0
12,191
L
10,085
2,006
0
1,926
31,355
25,179
0
16,483
14,872
0
26,439
W
19,201
1,441
0
5,448
17,240
9,537
0
0
17,115
54,595
0
W
Vamana
16,179
9,466
0
2,586
19,781
12,614
0
0
19,426
0
30,040
W
19,057
10,326
0
3,739
20,885
13,338
0
0
20,630
0
30,300
W
Xbalanque
hs2809
Xbalanque
10,202
5,484
0
0
15,568
7,786
0
0
15,443
0
24,134
L
Neith
mikerage
Neith
31,242
18,449
0
3,518
21,916
8,290
0
10,285
11,631
0
56,542
L
Skadi
1,049
594
0
0
11,434
4,175
0
2,653
8,781
0
5,048
W
Olorun
29,040
19,318
1,206
12,741
19,433
11,066
0
0
19,153
50,826
0
L
Bellona
36,763
11,782
303
2,829
24,264
18,594
0
10,150
14,114
0
58,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,061
Gold Earned
68,848
174
Minions Killed
234
6
Camps Cleared
8
1,089,128
Distance Traveled
1,231,589
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,080
863
14
1
3
90,330
0
L
Tyr
13,765
983
29
2
0
308,093
0
W
Anubis
13,758
983
93
7
1
189,633
0
W
Vamana
14,203
1,015
36
3
2
334,124
0
W
Nemesis
13,200
943
20
1
0
232,577
0
W
Xbalanque
13,047
932
22
2
3
218,437
0
L
Neith
16,182
1,156
67
5
0
226,696
0
L
Skadi
11,452
818
7
1
3
128,311
1
W
Olorun
14,640
1,046
63
5
2
256,818
0
L
Bellona
17,582
1,256
57
4
0
335,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role