Player Matchup

Sylvanus
Sylvanus
DErJOKER4EVER
Sylvanus
Level 68
God Stats
20W - 13L
1,702 SR
Queue Stats
37W - 31L
1,491 Elo+
Solo
King Arthur
King Arthur
Omgamoor_7
King Arthur
Level 82
God Stats
36W - 33L
1,392 SR
Queue Stats
245W - 252L
1,436 Elo+
Solo
Ravana
Ravana
Wee Chimp 2017
Ravana
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 176L
1,461 Elo+
Solo
Neith
Neith
XGalaxy_Hyper1X
Neith
Level 68
God Stats
30W - 31L
1,728 SR
Queue Stats
655W - 650L
1,529 Elo+
Solo
Hera
Hera
candy lord9682
Hera
Level 89
God Stats
15W - 19L
1,598 SR
Queue Stats
135W - 157L
1,504 Elo+
Solo
Team Averages
Level 86
1,584 SR
1,484 Elo+

VS

Team Averages
Level 70
1,530 SR
1,354 Elo+
Apollo
Apollo
LivingConspiracy
Apollo
Level 86
God Stats
106W - 124L
1,451 SR
Queue Stats
132W - 177L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
Shini__Gamii
Nu Wa
Level 43
God Stats
14W - 11L
1,692 SR
Queue Stats
98W - 106L
1,322 Elo+
Solo
Nemesis
Nemesis
Teege-
Nemesis
Level 36
God Stats
4W - 10L
1,455 SR
Queue Stats
11W - 22L
1,268 Elo+
Party 1
Agni
Agni
Willy-njr11
Agni
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 76L
1,363 Elo+
Solo
Horus
Horus
iEelektrik
Horus
Level 86
God Stats
31W - 31L
1,553 SR
Queue Stats
488W - 524L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DErJOKER4EVER
Sylvanus
15
0 / 0 / 7
8,635
411
7,740
10,859
9,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Omgamoor_7
King Arthur
17
4 / 2 / 4
10,977
523
10,004
20,286
10,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 0 / 5
11,526
549
13,358
11,547
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 0 / 1
10,414
496
12,791
12,217
5,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 5
10,687
509
8,523
10,555
4,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,004
381
4,338
14,141
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 1
7,596
362
11,640
12,041
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Teege-
Nemesis
14
2 / 4 / 1
9,053
431
8,818
14,828
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
1 / 5 / 0
9,216
439
8,539
10,673
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
13
0 / 2 / 1
7,087
337
5,324
17,237
12,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
3
3
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DErJOKER4EVER
Sylvanus
0
0
7
3.5
L
0
2
0
0
W
King Arthur
Omgamoor_7
King Arthur
4
2
4
3
L
0
6
1
0.08
L
Nemesis
Teege-
Nemesis
2
4
1
0.63
W
8
0
5
10.5
L
1
5
0
0.2
W
5
0
1
5.5
W
2
1
5
4.5
L
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,416
Damage
38,659
65,464
Taken
68,920
35,664
Mitigated
32,459
32,853
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DErJOKER4EVER
Sylvanus
7,740
1,194
4,060
5,316
10,859
9,515
634
2,209
8,650
29,925
5,082
L
4,338
2,423
1,026
4,723
14,141
4,127
0
3,110
11,031
0
56,763
W
King Arthur
Omgamoor_7
King Arthur
10,004
415
0
6,688
20,286
10,920
923
8,570
11,716
209
63,817
L
11,640
2,252
0
1,122
12,041
3,528
0
3,479
8,490
40,707
0
L
Nemesis
Teege-
Nemesis
8,818
3,380
0
3,290
14,828
8,698
0
4,844
9,984
0
47,350
W
13,358
2,528
0
5,573
11,547
5,922
122
3,189
8,358
0
92,597
L
8,539
970
0
1,081
10,673
3,361
786
36
10,637
60,434
0
W
12,791
5,075
602
6,613
12,217
5,049
3,408
2,115
10,102
0
89,386
W
8,523
1,647
90
3,911
10,555
4,258
1,583
4,096
6,459
89,805
0
L
Horus
5,324
1,937
2,010
5,779
17,237
12,745
0
4,694
12,543
0
24,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,239
Gold Earned
40,956
625
Minions Killed
419
0
Camps Cleared
0
1,833,096
Distance Traveled
1,772,072
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,635
411
75
4
0
350,905
1
L
Apollo
8,004
381
123
6
0
326,145
3
W
King Arthur
10,977
523
128
6
0
341,530
4
L
Nu Wa
7,596
362
54
3
0
351,105
4
L
Nemesis
9,053
431
81
4
0
401,571
3
W
Ravana
11,526
549
140
7
0
443,805
1
L
Agni
9,216
439
116
6
0
341,491
0
W
Neith
10,414
496
130
6
0
318,378
2
W
Hera
10,687
509
152
7
0
378,478
4
L
Horus
7,087
337
45
2
0
351,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role