Player Matchup

Anubis
Anubis
Blackiii_75er
Anubis
Level 29
God Stats
26W - 23L
1,440 SR
Queue Stats
34W - 37L
1,535 Elo+
Party 1
Tyr
Tyr
C4PiT4L_HAMONY_
Tyr
Level 26
God Stats
9W - 7L
1,638 SR
Queue Stats
62W - 62L
1,487 Elo+
Party 1
Neith
Neith
FlyBarley745194
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Artio
Artio
Ink_Kite
Artio
Level 26
God Stats
5W - 0L
1,758 SR
Queue Stats
62W - 60L
1,515 Elo+
Party 2
Hades
Hades
tribe0123456789
Hades
Level 23
God Stats
12W - 2L
1,725 SR
Queue Stats
20W - 9L
1,539 Elo+
Party 2
Team Averages
Level 21
1,612 SR
1,515 Elo+

VS

Team Averages
Level 11
1,418 SR
1,367 Elo+
Rama
Rama
Alexvalevk
Rama
Level 12
God Stats
1W - 9L
1,206 SR
Queue Stats
31W - 41L
1,276 Elo+
Solo
Ao Kuang
Ao Kuang
Stahl-_-Nacken
Ao Kuang
Level 29
God Stats
13W - 18L
1,480 SR
Queue Stats
281W - 290L
1,522 Elo+
Solo
King Arthur
King Arthur
abreu_exe5
King Arthur
Level 10
God Stats
8W - 3L
1,760 SR
Queue Stats
39W - 36L
1,436 Elo+
Solo
Olorun
Olorun
moutzik
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Neith
Neith
ききのwings
Neith
Level 2
God Stats
0W - 3L
1,144 SR
Queue Stats
0W - 5L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,853
607
1,290
1,153
376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 0 / 1
5,045
631
1,196
2,568
944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 1 / 5
5,183
648
4,375
4,047
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Ink_Kite
Artio
8
2 / 0 / 2
5,032
629
2,193
4,165
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
3 / 0 / 2
5,137
642
2,974
3,596
1,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,180
523
522
3,438
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Ao Kuang
7
0 / 0 / 0
4,359
545
714
3,713
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
abreu_exe5
King Arthur
7
1 / 5 / 0
4,116
515
2,419
7,210
2,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
moutzik
Olorun
7
0 / 3 / 0
4,165
521
2,047
4,647
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 3 / 1
3,559
445
2,050
3,219
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
1
3.5
W
1
0
1
1.5
W
3
1
5
5.5
W
Artio
Ink_Kite
Artio
2
0
2
3
L
Ao Kuang
0
0
0
0
L
King Arthur
abreu_exe5
King Arthur
1
5
0
0.2
L
Olorun
moutzik
Olorun
0
3
0
0
W
3
0
2
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,028
Damage
7,752
15,529
Taken
22,227
5,390
Mitigated
7,297
5,609
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
522
453
0
1,960
3,438
691
0
229
3,209
0
14,906
W
1,290
0
0
676
1,153
376
413
0
1,153
15,617
0
W
1,196
242
0
242
2,568
944
51
344
2,224
0
23,402
W
4,375
1,724
0
1,902
4,047
1,074
1,235
136
3,911
0
14,228
W
Artio
Ink_Kite
Artio
2,193
297
111
1,143
4,165
1,988
507
1,949
2,216
15,351
0
L
Ao Kuang
714
204
0
783
3,713
1,988
0
719
2,994
16,666
5,041
L
King Arthur
abreu_exe5
King Arthur
2,419
223
0
985
7,210
2,366
0
2,825
4,385
0
15,240
L
Olorun
moutzik
Olorun
2,047
792
0
1,396
4,647
1,409
500
1,587
3,060
14,735
0
W
2,974
525
0
1,535
3,596
1,008
306
286
3,310
19,713
0
L
2,050
1,370
0
585
3,219
843
0
1,097
2,122
0
7,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
20,379
174
Minions Killed
144
0
Camps Cleared
0
782,529
Distance Traveled
613,916
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,180
523
30
4
0
106,862
0
W
Anubis
4,853
607
34
4
0
129,463
3
W
Tyr
5,045
631
55
7
0
182,818
0
W
Neith
5,183
648
23
3
0
144,043
0
W
Artio
5,032
629
24
3
0
171,238
1
L
Ao Kuang
4,359
545
46
6
0
146,424
0
L
King Arthur
4,116
515
28
4
0
158,337
0
L
Olorun
4,165
521
28
4
0
101,299
1
W
Hades
5,137
642
38
5
0
154,967
0
L
Neith
3,559
445
12
2
0
100,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role