Player Matchup

Neith
Neith
Kryptic Saint22
Neith
Level 18
God Stats
8W - 6L
1,666 SR
Queue Stats
30W - 34L
1,452 Elo+
Solo
Hera
Hera
Slambam027
Hera
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ace_bowl7
Kumbhakarna
Level 23
God Stats
1W - 1L
1,726 SR
Queue Stats
110W - 112L
1,515 Elo+
Solo
Zeus
Zeus
elaguila_777
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,622 Elo+
Solo
Medusa
Medusa
flipooooi
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,493 Elo+

VS

Team Averages
Level 17
1,391 SR
1,426 Elo+
Neith
Neith
Nhwolf09
Neith
Level 26
God Stats
28W - 28L
1,535 SR
Queue Stats
202W - 216L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Tazefresh72
Cthulhu
Level 18
God Stats
2W - 0L
1,518 SR
Queue Stats
11W - 8L
1,565 Elo+
Solo
Ne Zha
Ne Zha
WraithCarriedYou
Ne Zha
Level 13
God Stats
2W - 1L
1,219 SR
Queue Stats
26W - 28L
1,354 Elo+
Solo
Jormungandr
Jormungandr
shadowblade12074
Jormungandr
Level 22
God Stats
48W - 52L
1,391 SR
Queue Stats
118W - 135L
1,400 Elo+
Solo
Zeus
Zeus
xXDestiny136Xx
Zeus
Level 8
God Stats
13W - 13L
1,291 SR
Queue Stats
57W - 64L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 9
13,093
935
17,083
8,564
2,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
1 / 4 / 8
12,799
914
12,482
13,017
6,415
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
ace_bowl7
Kumbhakarna
18
0 / 10 / 10
11,855
847
7,565
33,741
27,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 10 / 10
12,793
914
13,938
15,220
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
flipooooi
Medusa
18
10 / 17 / 4
13,797
986
27,605
26,572
8,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nhwolf09
Neith
20
6 / 3 / 21
13,985
999
20,524
14,692
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Tazefresh72
Cthulhu
20
8 / 2 / 16
13,723
980
13,767
16,378
13,861
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 5 / 16
14,480
1,034
23,102
18,847
7,971
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
shadowblade12074
Jormungandr
20
13 / 1 / 21
15,429
1,102
17,811
21,086
18,459
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

19
2 / 6 / 17
12,349
882
13,173
13,301
8,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
132
17
Kills
41
41
Deaths
17
41
Assists
91
Player
Kills
Deaths
Assists
KDA
L
3
0
9
7.5
W
Neith
Nhwolf09
Neith
6
3
21
5.5
L
1
4
8
1.25
W
Cthulhu
Tazefresh72
Cthulhu
8
2
16
8
W
12
5
16
4
L
Kumbhakarna
ace_bowl7
Kumbhakarna
0
10
10
0.5
L
3
10
10
0.8
L
Medusa
flipooooi
Medusa
10
17
4
0.71
W
Jormungandr
shadowblade12074
Jormungandr
13
1
21
23.5
W
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,673
Damage
88,377
97,114
Taken
84,304
48,655
Mitigated
54,818
8,539
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,083
8,042
1,191
2,956
8,564
2,475
0
5,932
2,403
0
44,737
W
Neith
Nhwolf09
Neith
20,524
9,949
0
4,451
14,692
6,252
0
7,212
7,480
0
58,396
L
12,482
3,812
914
3,328
13,017
6,415
0
6,243
6,552
65,494
0
W
Cthulhu
Tazefresh72
Cthulhu
13,767
285
2,136
906
16,378
13,861
0
7,642
8,736
30,713
0
W
23,102
11,280
741
3,126
18,847
7,971
0
7,190
11,657
0
32,730
L
Kumbhakarna
ace_bowl7
Kumbhakarna
7,565
665
0
0
33,741
27,039
0
16,230
16,474
16,656
0
L
13,938
2,625
0
0
15,220
3,964
0
5,626
9,384
31,785
0
L
Medusa
flipooooi
Medusa
27,605
14,316
0
150
26,572
8,762
0
9,923
16,649
0
29,479
W
Jormungandr
shadowblade12074
Jormungandr
17,811
3,357
0
0
21,086
18,459
0
7,869
13,217
44,816
0
W
13,173
3,941
267
1,086
13,301
8,275
0
4,072
9,229
22,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,337
Gold Earned
69,966
257
Minions Killed
246
2
Camps Cleared
1
1,155,582
Distance Traveled
1,149,122
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,093
935
46
3
1
228,062
0
W
Neith
13,985
999
100
7
1
224,485
0
L
Hera
12,799
914
125
9
0
249,706
3
W
Cthulhu
13,723
980
45
3
0
251,972
3
W
Ne Zha
14,480
1,034
10
1
0
225,890
1
L
Kumbhakarna
11,855
847
28
2
1
258,153
0
L
Zeus
12,793
914
50
4
0
212,080
1
L
Medusa
13,797
986
8
1
0
207,581
0
W
Jormungandr
15,429
1,102
73
5
0
263,619
0
W
Zeus
12,349
882
18
1
0
183,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role