Player Matchup

Bakasura
Bakasura
ChiefG
Bakasura
Level 14
God Stats
8W - 5L
1,171 SR
Queue Stats
210W - 187L
1,667 Elo+
Solo
Anhur
Anhur
PipeJoiz
Anhur
Level 17
God Stats
10W - 6L
1,737 SR
Queue Stats
25W - 24L
1,534 Elo+
Solo
Bacchus
Bacchus
Valha11a
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Solo
Chaac
Chaac
beast丶
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,434 Elo+
Solo
Janus
Janus
itsNdub
Janus
Level 3
God Stats
6W - 5L
1,210 SR
Queue Stats
165W - 141L
1,210 Elo+
Solo
Team Averages
Level 8
1,424 SR
1,469 Elo+

VS

Team Averages
Level 16
1,369 SR
1,420 Elo+
Jing Wei
Jing Wei
EricKura
Jing Wei
Level 15
God Stats
1W - 0L
1,167 SR
Queue Stats
17W - 24L
1,258 Elo+
Solo
Kukulkan
Kukulkan
JahJahBinks1600
Kukulkan
Level 4
God Stats
5W - 3L
1,301 SR
Queue Stats
13W - 10L
1,429 Elo+
Solo
Ganesha
Ganesha
godisgreat1252
Ganesha
Level 14
God Stats
4W - 1L
1,544 SR
Queue Stats
33W - 28L
1,573 Elo+
Solo
Merlin
Merlin
hikrusu
Merlin
Level 25
God Stats
26W - 17L
1,565 SR
Queue Stats
134W - 142L
1,543 Elo+
Solo
Nike
Nike
kim30
Nike
Level 24
God Stats
25W - 39L
1,269 SR
Queue Stats
28W - 43L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChiefG
Bakasura
17
11 / 4 / 6
11,521
501
14,816
20,249
10,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
PipeJoiz
Anhur
12
1 / 5 / 4
8,152
354
5,360
11,583
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Valha11a
Bacchus
15
4 / 7 / 9
10,456
455
6,654
20,545
28,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
beast丶
Chaac
13
2 / 12 / 6
8,507
370
9,661
20,887
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
itsNdub
Janus
18
8 / 6 / 9
11,695
508
18,502
13,067
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EricKura
Jing Wei
19
14 / 2 / 7
13,260
577
20,300
20,218
7,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
4 / 9 / 9
10,175
442
12,804
12,980
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 7 / 18
11,069
481
9,906
17,806
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
hikrusu
Merlin
18
4 / 3 / 8
11,672
507
12,454
13,812
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
kim30
Nike
17
10 / 7 / 9
11,445
498
10,414
23,296
15,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
83
26
Kills
32
34
Deaths
28
34
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ChiefG
Bakasura
11
4
6
3.5
W
Jing Wei
EricKura
Jing Wei
14
2
7
8.75
W
Kukulkan
4
9
9
0.94
L
Anhur
PipeJoiz
Anhur
1
5
4
0.6
L
Bacchus
Valha11a
Bacchus
4
7
9
1.21
L
Chaac
beast丶
Chaac
2
12
6
0.42
W
0
7
18
1.29
W
Merlin
hikrusu
Merlin
4
3
8
2.67
L
Janus
itsNdub
Janus
8
6
9
2.08
W
Nike
kim30
Nike
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,993
Damage
65,878
86,331
Taken
88,112
62,964
Mitigated
47,552
14,020
Healing
26,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ChiefG
Bakasura
14,816
10,593
0
7,210
20,249
10,134
0
6,278
13,890
0
49,630
W
Jing Wei
EricKura
Jing Wei
20,300
16,542
0
11,887
20,218
7,924
3,395
5,139
14,574
0
98,979
W
Kukulkan
12,804
1,369
0
544
12,980
4,596
953
5,561
7,119
42,151
0
L
Anhur
PipeJoiz
Anhur
5,360
1,757
0
2,959
11,583
3,036
741
3,188
8,337
0
34,020
L
Bacchus
Valha11a
Bacchus
6,654
594
0
806
20,545
28,852
0
8,373
11,232
18,143
0
L
Chaac
beast丶
Chaac
9,661
1,234
0
2,696
20,887
15,742
0
11,120
9,496
0
31,185
W
9,906
1,195
0
1,496
17,806
14,110
320
3,268
13,450
24,717
0
W
Merlin
hikrusu
Merlin
12,454
981
0
7,272
13,812
5,257
0
3,396
10,066
85,152
0
L
Janus
itsNdub
Janus
18,502
1,588
0
349
13,067
5,200
0
5,381
7,422
78,583
0
W
Nike
kim30
Nike
10,414
1,049
0
5,055
23,296
15,665
1,624
7,792
15,239
0
48,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
57,621
353
Minions Killed
422
0
Camps Cleared
0
1,802,654
Distance Traveled
2,021,226
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,521
501
103
4
0
499,876
3
W
Jing Wei
13,260
577
152
7
0
416,066
6
W
Kukulkan
10,175
442
62
3
0
338,352
0
L
Anhur
8,152
354
52
2
0
293,752
0
L
Bacchus
10,456
455
20
1
0
359,360
1
L
Chaac
8,507
370
36
2
0
280,903
4
W
Ganesha
11,069
481
3
0
0
423,922
5
W
Merlin
11,672
507
128
6
0
428,607
7
L
Janus
11,695
508
142
6
0
368,763
0
W
Nike
11,445
498
77
3
0
414,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role