Player Matchup

Sun Wukong
Sun Wukong
DemonicCupid56
Sun Wukong
Level 18
God Stats
13W - 18L
1,457 SR
Queue Stats
18W - 23L
1,480 Elo+
Solo
Athena
Athena
DestructorARA
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo
Neith
Neith
Nicorogeles2115
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,121 Elo+
Solo
Cthulhu
Cthulhu
RotCrusader
Cthulhu
Level 8
God Stats
3W - 13L
1,318 SR
Queue Stats
174W - 251L
1,415 Elo+
Solo
Nemesis
Nemesis
xXBongSolo420Xx
Nemesis
Level 28
God Stats
1W - 1L
1,528 SR
Queue Stats
5W - 5L
1,473 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,342 Elo+

VS

Team Averages
Level 18
1,481 SR
1,454 Elo+
Olorun
Olorun
Caveman-Grug-bc
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Sza too Cozy
Neith
Level 29
God Stats
14W - 12L
1,569 SR
Queue Stats
34W - 35L
1,420 Elo+
Solo
Chaac
Chaac
XxLcSSxX
Chaac
Level 6
God Stats
7W - 9L
1,313 SR
Queue Stats
107W - 113L
1,531 Elo+
Solo
Arachne
Arachne
melbel00
Arachne
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,144 Elo+
Solo
Sun Wukong
Sun Wukong
xTerminator_04
Sun Wukong
Level 26
God Stats
5W - 4L
1,525 SR
Queue Stats
10W - 6L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DemonicCupid56
Sun Wukong
11
2 / 3 / 0
7,165
421
7,129
11,789
5,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 7 / 2
5,895
347
334
9,389
5,729
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 8 / 3
6,610
389
5,221
9,393
2,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RotCrusader
Cthulhu
10
1 / 6 / 0
6,567
386
4,586
10,916
3,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 2 / 1
9,776
575
8,271
10,873
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
10,018
589
10,311
12,246
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
12 / 1 / 6
11,332
667
12,912
10,051
4,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
XxLcSSxX
Chaac
12
0 / 2 / 3
7,518
442
2,354
12,296
10,697
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
melbel00
Arachne
15
2 / 2 / 5
9,049
532
4,978
11,813
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
xTerminator_04
Sun Wukong
14
4 / 2 / 1
9,171
539
9,032
11,266
7,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
26
26
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Sun Wukong
DemonicCupid56
Sun Wukong
2
3
0
0.67
L
0
7
2
0.14
L
0
8
3
0.19
L
Cthulhu
RotCrusader
Cthulhu
1
6
0
0.17
W
12
1
6
15
W
Chaac
XxLcSSxX
Chaac
0
2
3
0.75
W
Arachne
melbel00
Arachne
2
2
5
2.25
W
Sun Wukong
xTerminator_04
Sun Wukong
4
2
1
2.25
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,541
Damage
39,587
52,360
Taken
57,672
24,383
Mitigated
31,372
6,735
Healing
31,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,311
5,715
651
9,249
12,246
5,166
5,360
1,925
10,321
70,711
0
L
Sun Wukong
DemonicCupid56
Sun Wukong
7,129
835
0
2,283
11,789
5,150
231
1,806
9,658
0
31,720
L
334
199
0
204
9,389
5,729
0
1,412
7,977
4,955
0
L
5,221
1,620
0
1,741
9,393
2,272
130
665
8,703
0
25,537
L
Cthulhu
RotCrusader
Cthulhu
4,586
558
0
619
10,916
3,939
0
4,542
6,279
24,547
0
W
12,912
6,382
0
6,068
10,051
4,021
3,690
411
9,640
0
84,388
W
Chaac
XxLcSSxX
Chaac
2,354
143
0
5,896
12,296
10,697
522
1,289
11,007
0
35,260
W
Arachne
melbel00
Arachne
4,978
3,445
0
5,893
11,813
4,464
405
663
11,150
0
44,667
W
Sun Wukong
xTerminator_04
Sun Wukong
9,032
1,493
0
3,823
11,266
7,024
844
632
10,634
70
40,544
L
8,271
2,764
0
1,888
10,873
7,293
0
1,956
8,873
0
59,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
47,088
260
Minions Killed
489
0
Camps Cleared
0
1,432,702
Distance Traveled
1,551,956
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,018
589
125
7
0
274,444
0
L
Sun Wukong
7,165
421
52
3
0
294,729
0
L
Athena
5,895
347
9
1
0
234,100
0
L
Neith
6,610
389
41
2
0
264,825
2
L
Cthulhu
6,567
386
51
3
0
283,089
0
W
Neith
11,332
667
142
8
0
288,802
4
W
Chaac
7,518
442
54
3
0
324,215
3
W
Arachne
9,049
532
90
5
0
327,381
1
W
Sun Wukong
9,171
539
78
5
0
337,114
1
L
Nemesis
9,776
575
107
6
0
355,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role