Player Matchup

Jormungandr
Jormungandr
Butt_Swagginton
Jormungandr
Level 29
God Stats
7W - 7L
1,732 SR
Queue Stats
66W - 66L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Tommmmy B
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,174 Elo+
Solo
Bellona
Bellona
benihalameelami
Bellona
Level 18
God Stats
6W - 13L
1,744 SR
Queue Stats
15W - 21L
1,536 Elo+
Solo
Nemesis
Nemesis
kazuki_twt
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,402 Elo+
Solo
Heimdallr
Heimdallr
ninja_trudi
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,220 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,366 Elo+

VS

Team Averages
Level 19
1,449 SR
1,390 Elo+
Set
Set
NutmegWizard
Set
Level 14
God Stats
38W - 42L
1,247 SR
Queue Stats
188W - 192L
1,358 Elo+
Solo
Jing Wei
Jing Wei
SantiagoCP14
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,301 Elo+
Party 1
Xbalanque
Xbalanque
Straylucho65
Xbalanque
Level 27
God Stats
24W - 17L
1,501 SR
Queue Stats
35W - 36L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
jlaguiarh
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
728W - 804L
1,490 Elo+
Solo
Bacchus
Bacchus
metefilhadap_t-
Bacchus
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Butt_Swagginton
Jormungandr
14
0 / 0 / 0
9,805
754
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Tommmmy B
Hou Yi
20
2 / 11 / 9
13,138
1,011
18,092
22,797
10,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 11 / 7
15,231
1,172
25,894
29,884
34,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
kazuki_twt
Nemesis
20
9 / 9 / 7
14,000
1,077
14,138
22,015
9,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ninja_trudi
Heimdallr
18
2 / 8 / 8
11,824
910
3,320
14,976
7,168
Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 14
15,511
1,193
16,110
13,046
7,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
SantiagoCP14
Jing Wei
20
5 / 10 / 14
13,123
1,009
12,146
17,245
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Straylucho65
Xbalanque
20
16 / 2 / 13
16,261
1,251
32,265
10,603
3,733
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
jlaguiarh
Danzaburou
18
1 / 7 / 14
12,090
930
2,951
11,540
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
4 / 2 / 17
13,027
1,002
16,732
18,166
14,663
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
111
22
Kills
39
39
Deaths
22
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Butt_Swagginton
Jormungandr
0
0
0
0
W
13
1
14
20
W
Jing Wei
SantiagoCP14
Jing Wei
5
10
14
1.2
W
Xbalanque
Straylucho65
Xbalanque
16
2
13
11.25
L
Hou Yi
Tommmmy B
Hou Yi
2
11
9
0.59
L
9
11
7
1.14
W
Danzaburou
jlaguiarh
Danzaburou
1
7
14
1.14
L
Nemesis
kazuki_twt
Nemesis
9
9
7
1.39
W
4
2
17
6.25
L
Heimdallr
ninja_trudi
Heimdallr
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,444
Damage
80,204
89,672
Taken
70,600
62,289
Mitigated
38,662
12,383
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Butt_Swagginton
Jormungandr
0
0
0
0
0
0
0
0
0
455
0
W
16,110
7,090
0
1,003
13,046
7,033
0
0
13,046
0
33,797
W
Jing Wei
SantiagoCP14
Jing Wei
12,146
10,540
0
478
17,245
9,140
0
0
17,245
0
29,507
W
Xbalanque
Straylucho65
Xbalanque
32,265
25,379
0
1,176
10,603
3,733
0
0
10,603
0
60,432
L
Hou Yi
Tommmmy B
Hou Yi
18,092
8,625
0
1,973
22,797
10,876
0
3,599
19,073
0
46,234
L
25,894
13,861
0
8,029
29,884
34,282
0
3,731
25,728
0
58,163
W
Danzaburou
jlaguiarh
Danzaburou
2,951
1,362
0
311
11,540
4,093
0
0
11,540
0
8,903
L
Nemesis
kazuki_twt
Nemesis
14,138
9,110
0
2,381
22,015
9,963
0
6,039
15,851
0
26,616
W
16,732
3,576
1,496
1,196
18,166
14,663
0
0
18,166
37,739
0
L
Heimdallr
ninja_trudi
Heimdallr
3,320
2,647
0
0
14,976
7,168
0
3,363
11,513
0
6,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,998
Gold Earned
70,012
183
Minions Killed
198
1
Camps Cleared
4
795,905
Distance Traveled
1,107,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,805
754
0
0
0
7,724
0
W
Set
15,511
1,193
51
4
1
271,755
3
W
Jing Wei
13,123
1,009
35
3
1
188,555
0
W
Xbalanque
16,261
1,251
47
4
0
233,359
0
L
Hou Yi
13,138
1,011
72
6
1
212,346
0
L
Bellona
15,231
1,172
71
5
0
206,648
0
W
Danzaburou
12,090
930
16
1
1
152,462
0
L
Nemesis
14,000
1,077
34
3
0
195,272
0
W
Bacchus
13,027
1,002
49
4
1
261,458
0
L
Heimdallr
11,824
910
6
0
0
173,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role