Player Matchup

Bacchus
Bacchus
Crisce110
Bacchus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,135 Elo+
Solo
Athena
Athena
DekuXBaku
Athena
Level 15
God Stats
3W - 5L
1,296 SR
Queue Stats
28W - 47L
1,446 Elo+
Solo
Artemis
Artemis
SigynIdrys
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,282 Elo+
Solo
Neith
Neith
ancientslayer87
Neith
Level 26
God Stats
2W - 2L
1,707 SR
Queue Stats
22W - 25L
1,393 Elo+
Solo
Pele
Pele
cspblood
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,279 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,307 Elo+

VS

Team Averages
Level 25
1,518 SR
1,523 Elo+
Xbalanque
Xbalanque
Baumi3969
Xbalanque
Level 29
God Stats
72W - 66L
1,564 SR
Queue Stats
257W - 307L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Calos404
Aphrodite
Level 18
God Stats
58W - 54L
1,328 SR
Queue Stats
191W - 181L
1,517 Elo+
Solo
Merlin
Merlin
EE-NOTarealprO
Merlin
Level 22
God Stats
9W - 4L
1,623 SR
Queue Stats
10W - 9L
1,446 Elo+
Solo
Neith
Neith
XxDrEAMeR97xX
Neith
Level 29
God Stats
40W - 31L
1,574 SR
Queue Stats
47W - 42L
1,596 Elo+
Solo
Cernunnos
Cernunnos
kennethsmyth123
Cernunnos
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 12L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crisce110
Bacchus
15
0 / 11 / 0
9,739
812
2,606
25,816
26,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
DekuXBaku
Athena
14
0 / 2 / 0
9,288
774
3,403
9,750
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
SigynIdrys
Artemis
15
0 / 13 / 0
9,296
775
7,033
20,705
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 1 / 0
9,659
805
22,310
17,826
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
15
0 / 7 / 0
9,531
794
10,172
23,987
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Baumi3969
Xbalanque
18
5 / 0 / 20
11,365
947
23,807
11,783
5,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Calos404
Aphrodite
18
5 / 0 / 19
10,808
901
8,446
6,846
6,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 17
11,703
975
15,785
8,941
3,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
8 / 0 / 17
12,209
1,017
14,022
7,353
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
kennethsmyth123
Cernunnos
18
8 / 0 / 20
11,827
986
25,611
15,699
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
127
0
Kills
34
34
Deaths
0
0
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Baumi3969
Xbalanque
5
0
20
15
W
Aphrodite
Calos404
Aphrodite
5
0
19
14.5
L
Bacchus
Crisce110
Bacchus
0
11
0
0
L
Athena
DekuXBaku
Athena
0
2
0
0
W
8
0
17
16.5
L
Artemis
SigynIdrys
Artemis
0
13
0
0
W
8
0
17
16.5
L
0
1
0
0
L
Pele
0
7
0
0
W
Cernunnos
kennethsmyth123
Cernunnos
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
87,671
98,084
Taken
50,622
55,148
Mitigated
27,087
8,171
Healing
32,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Baumi3969
Xbalanque
23,807
18,021
754
4,569
11,783
5,348
0
670
11,113
0
37,497
W
Aphrodite
Calos404
Aphrodite
8,446
621
6,542
5,163
6,846
6,893
0
893
5,953
11,021
0
L
Bacchus
Crisce110
Bacchus
2,606
677
0
535
25,816
26,672
0
8,754
16,788
6,179
0
L
Athena
DekuXBaku
Athena
3,403
816
0
420
9,750
4,665
0
1,598
8,028
9,125
0
W
15,785
3,343
0
1,645
8,941
3,872
0
1,828
7,113
31,537
0
L
Artemis
SigynIdrys
Artemis
7,033
3,891
0
1,630
20,705
7,696
0
5,272
15,215
0
14,808
W
14,022
7,278
2,158
5,937
7,353
3,381
0
532
6,821
0
45,360
L
22,310
10,374
0
3,512
17,826
7,711
0
4,384
13,344
0
45,613
L
Pele
10,172
1,083
0
2,074
23,987
8,404
0
3,315
20,478
0
25,662
W
Cernunnos
kennethsmyth123
Cernunnos
25,611
14,160
0
6,016
15,699
7,593
0
2,086
13,613
0
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,513
Gold Earned
57,912
121
Minions Killed
196
3
Camps Cleared
5
862,617
Distance Traveled
1,092,356
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,365
947
48
4
2
220,030
0
W
Aphrodite
10,808
901
9
1
0
246,887
5
L
Bacchus
9,739
812
11
1
0
155,149
0
L
Athena
9,288
774
5
0
0
130,617
1
W
Merlin
11,703
975
46
4
2
223,407
0
L
Artemis
9,296
775
15
1
0
150,493
0
W
Neith
12,209
1,017
66
6
1
202,274
0
L
Neith
9,659
805
59
5
2
187,873
0
L
Pele
9,531
794
31
3
1
238,485
0
W
Cernunnos
11,827
986
27
2
0
199,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role