Player Matchup

Jormungandr
Jormungandr
Aradry
Jormungandr
Level 23
God Stats
0W - 2L
1,435 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 1
Ra
Ra
DoctorDed
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,556 Elo+
Solo
Anhur
Anhur
TXGODYoda
Anhur
Level 18
God Stats
1W - 8L
1,367 SR
Queue Stats
4W - 11L
1,319 Elo+
Party 1
Team Averages
Level 20
1,434 SR
1,352 Elo+

VS

Team Averages
Level 50
1,500 SR
1,484 Elo+
Bacchus
Bacchus
Lupue
Bacchus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,428 Elo+
Party 2
Chaac
Chaac
Ryeue
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 2
Hera
Hera
mackeral
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aradry
Jormungandr
14
3 / 8 / 2
11,877
660
9,084
21,466
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 11 / 2
10,651
592
7,900
16,288
6,509
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TXGODYoda
Anhur
14
1 / 3 / 3
10,500
583
8,780
17,045
5,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lupue
Bacchus
14
1 / 1 / 14
10,995
611
7,491
10,253
12,482
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Ryeue
Chaac
14
4 / 3 / 10
11,615
645
6,857
13,314
11,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
18
17 / 1 / 5
14,480
804
29,614
11,798
4,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
22
22
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aradry
Jormungandr
3
8
2
0.5
L
1
11
2
0.18
W
Bacchus
Lupue
Bacchus
1
1
14
8
W
Chaac
Ryeue
Chaac
4
3
10
3
L
Anhur
TXGODYoda
Anhur
1
3
3
0.83
W
Hera
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
43,962
54,799
Taken
35,365
27,893
Mitigated
29,017
13,247
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aradry
Jormungandr
9,084
1,342
0
2,022
21,466
15,449
138
14,145
7,321
42,775
0
L
7,900
572
893
4,420
16,288
6,509
206
11,924
4,364
32,350
0
W
Bacchus
Lupue
Bacchus
7,491
1,399
0
644
10,253
12,482
530
4,953
5,300
21,756
0
W
Chaac
Ryeue
Chaac
6,857
936
0
3,740
13,314
11,754
931
6,717
6,597
0
25,349
L
Anhur
TXGODYoda
Anhur
8,780
4,744
0
5,912
17,045
5,935
657
11,620
5,425
0
60,367
W
Hera
29,614
7,204
0
5,218
11,798
4,781
1,967
5,489
6,309
98,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
37,090
169
Minions Killed
178
0
Camps Cleared
0
814,823
Distance Traveled
915,539
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,877
660
44
2
0
293,120
3
L
Ra
10,651
592
44
2
0
217,970
3
W
Bacchus
10,995
611
20
1
0
319,666
1
W
Chaac
11,615
645
36
2
0
303,518
2
L
Anhur
10,500
583
81
5
0
303,733
0
W
Hera
14,480
804
122
7
0
292,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role