Player Matchup

Anhur
Anhur
GnYJlIl
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HansUber
Guan Yu
Level 61
God Stats
4W - 0L
1,634 SR
Queue Stats
5W - 6L
1,249 Elo+
Solo
Fenrir
Fenrir
Harz1214
Fenrir
Level 67
God Stats
10W - 5L
1,706 SR
Queue Stats
209W - 212L
1,491 Elo+
Solo
Scylla
Scylla
alexacegonz
Scylla
Level 56
God Stats
9W - 8L
1,647 SR
Queue Stats
41W - 54L
1,400 Elo+
Solo
Bellona
Bellona
slayeryou
Bellona
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
536W - 567L
1,401 Elo+
Solo
Team Averages
Level 63
1,597 SR
1,408 Elo+

VS

Team Averages
Level 80
1,485 SR
1,423 Elo+
Fenrir
Fenrir
DarkWolf1097
Fenrir
Level 106
God Stats
9W - 13L
1,500 SR
Queue Stats
65W - 80L
1,287 Elo+
Solo
Heimdallr
Heimdallr
Pandorume
Heimdallr
Level 45
God Stats
0W - 2L
1,293 SR
Queue Stats
57W - 69L
1,374 Elo+
Solo
King Arthur
King Arthur
hawketian
King Arthur
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 313L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
joshuacui
Cthulhu
Level 63
God Stats
85W - 68L
1,631 SR
Queue Stats
282W - 281L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
vengefultoad
Aphrodite
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GnYJlIl
Anhur
20
17 / 4 / 11
15,044
519
39,548
27,869
12,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
HansUber
Guan Yu
20
4 / 2 / 20
12,813
442
12,014
22,709
26,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Harz1214
Fenrir
20
4 / 6 / 13
14,288
493
18,432
30,247
15,649
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
8 / 6 / 10
13,910
480
24,250
14,811
5,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
slayeryou
Bellona
20
5 / 7 / 5
13,461
464
20,556
29,087
28,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 12 / 10
12,679
437
18,332
31,796
14,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Pandorume
Heimdallr
18
4 / 9 / 7
12,815
442
16,886
24,111
9,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
hawketian
King Arthur
20
5 / 6 / 8
14,108
486
20,687
38,118
45,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
joshuacui
Cthulhu
17
3 / 7 / 9
12,776
441
11,169
30,824
32,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
vengefultoad
Aphrodite
19
6 / 6 / 10
13,667
471
22,872
28,410
14,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
69
38
Kills
25
25
Deaths
40
59
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
12
10
1
W
Anhur
GnYJlIl
Anhur
17
4
11
5.63
W
Guan Yu
HansUber
Guan Yu
4
2
20
7
W
Fenrir
Harz1214
Fenrir
4
6
13
1.75
L
Heimdallr
Pandorume
Heimdallr
4
9
7
0.83
W
Scylla
8
6
10
2.17
L
King Arthur
hawketian
King Arthur
5
6
8
1.5
L
Cthulhu
joshuacui
Cthulhu
3
7
9
1.07
W
Bellona
slayeryou
Bellona
5
7
5
1.07
L
Aphrodite
vengefultoad
Aphrodite
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,800
Damage
89,946
124,723
Taken
153,259
89,835
Mitigated
116,003
43,982
Healing
60,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,332
3,389
910
9,309
31,796
14,196
609
4,489
26,930
0
57,226
W
Anhur
GnYJlIl
Anhur
39,548
22,518
0
13,756
27,869
12,491
2,664
8,522
19,185
0
119,127
W
Guan Yu
HansUber
Guan Yu
12,014
1,604
4,633
9,093
22,709
26,928
1,048
7,022
15,381
0
51,328
W
Fenrir
Harz1214
Fenrir
18,432
5,510
0
10,109
30,247
15,649
2,332
8,204
21,595
0
125,075
L
Heimdallr
Pandorume
Heimdallr
16,886
7,767
0
4,933
24,111
9,255
670
4,043
19,884
0
77,007
W
Scylla
24,250
1,135
475
2,198
14,811
5,978
1,716
3,798
10,836
72,351
0
L
King Arthur
hawketian
King Arthur
20,687
1,878
0
7,751
38,118
45,463
945
5,032
32,231
578
78,856
L
Cthulhu
joshuacui
Cthulhu
11,169
967
0
4,606
30,824
32,404
557
5,275
25,122
49,473
0
W
Bellona
slayeryou
Bellona
20,556
6,641
0
3,718
29,087
28,789
590
5,721
22,972
1,205
80,623
L
Aphrodite
vengefultoad
Aphrodite
22,872
1,298
15,620
17,132
28,410
14,685
2,109
5,182
22,774
76,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,516
Gold Earned
66,045
638
Minions Killed
447
0
Camps Cleared
0
2,902,550
Distance Traveled
2,616,222
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,679
437
47
2
0
529,796
0
W
Anhur
15,044
519
157
5
0
585,246
4
W
Guan Yu
12,813
442
65
2
0
689,858
4
W
Fenrir
14,288
493
170
6
0
598,993
4
L
Heimdallr
12,815
442
89
3
0
496,093
3
W
Scylla
13,910
480
118
4
0
530,428
3
L
King Arthur
14,108
486
115
4
0
515,776
4
L
Cthulhu
12,776
441
66
2
0
558,884
4
W
Bellona
13,461
464
128
4
0
498,025
1
L
Aphrodite
13,667
471
130
4
0
515,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role